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	<id>https://descendantsofdarkness.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mothermayhem</id>
	<title>Descendants of Darkness Wiki - User contributions [en]</title>
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	<updated>2026-04-29T14:00:28Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Getting_Started&amp;diff=16489</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Getting_Started&amp;diff=16489"/>
		<updated>2025-11-12T17:46:49Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* Initial Tasks and Mentoring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Rite of Becoming  ~&#039;&#039;&#039;&#039;&#039;How to Join The System~&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;“Only those who embrace the darkness may inherit eternity.”&#039;&#039; ====&lt;br /&gt;
No soul may walk among the Descendants of Darkness uninvited. To enter this eternal covenant, one must be chosen, beckoned by a current child of the night who bears witness to your worth.&lt;br /&gt;
&lt;br /&gt;
Yet for those who wander by fate or curiosity, the path may still find you. Within the realm of &#039;&#039;Second Life&#039;&#039;, seek the land of Darkness at: [http://maps.secondlife.com/secondlife/Vineyard%20Isles/86/234/3015 vineyard isles]&#039;&#039;&#039;,&#039;&#039;&#039; a domain steeped in shadow and silence. There, amidst the whispers of eternity, you shall discover the &#039;&#039;&#039;&#039;&#039;Assistance Obelisk&#039;&#039;&#039;&#039;&#039;. Touch it, and your desire will be felt across the night, summoning those who dwell within to guide your first steps into oblivion.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Choosing of the Curse&#039;&#039;&#039; &#039;&#039;~Choosing Your Species~&#039;&#039; ==&lt;br /&gt;
Once summoned and accepted, you shall stand before the veil of destiny to choose your form within the Darkness.&lt;br /&gt;
&lt;br /&gt;
Will you awaken as a &#039;&#039;&#039;Vampire&#039;&#039;&#039;, a creature of hunger and allure, forever bound to the crimson thirst?&lt;br /&gt;
&lt;br /&gt;
Or will you rise as a &#039;&#039;&#039;Lycan&#039;&#039;&#039;, a beast of fury and instinct, shaped by moonlight and primal rage?&lt;br /&gt;
&lt;br /&gt;
Perhaps the &#039;&#039;&#039;Witch&#039;&#039;&#039; calls to you, a master of the arcane arts who bends reality to their will.&lt;br /&gt;
&lt;br /&gt;
Whichever path you choose, your essence shall be transformed through the &#039;&#039;&#039;Induction Ceremony&#039;&#039;&#039;, a sacred rite led by one who bears your chosen curse. Know this: all are equal in strength before the night. Power is not inherited, it is earned, forged through cunning, endurance, and time spent in the embrace of darkness.&lt;br /&gt;
== &#039;&#039;&#039;The Binding of Shadows&#039;&#039;&#039; &#039;&#039;~Getting The HUD~&#039;&#039; ==&lt;br /&gt;
After your transformation, you must bind yourself to the in-world coven &#039;&#039;&#039;&#039;&#039;(Join the in-world SL Group)&#039;&#039;&#039;&#039;&#039; and claim the Game HUD, your instrument of fate and survival. Without it, your existence within the Darkness is but an echo, unseen and powerless.&lt;br /&gt;
&lt;br /&gt;
To further your connection, join the &#039;&#039;&#039;Discord Sanctum&#039;&#039;&#039;, where whispers of prophecy, alliances, and ancient rivalries stir. There, among your kin, you will learn, plot, and thrive beneath the endless night.&lt;br /&gt;
== &#039;&#039;&#039;The Eternal Journey&#039;&#039;&#039; &#039;&#039;~Your Journey Begins~&#039;&#039; ==&lt;br /&gt;
From this moment forth, you are no longer mortal. You are bound by shadow, sustained by secrecy, and claimed by eternity.&lt;br /&gt;
&lt;br /&gt;
Welcome, Descendant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your life has ended, your legend begins.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16488</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16488"/>
		<updated>2025-11-12T17:40:07Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Attack-Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Self-Scan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Power_Attack_Button|Power Attack Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Region_Button|Scan Region Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Settings_Button|HUD Settings Button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16487</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16487"/>
		<updated>2025-11-12T17:34:09Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** main_page#Descendants_of_Darkness_LORE|The LORE&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Attack-Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Self-Scan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Power_Attack_Button|Power Attack Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Region_Button|Scan Region Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Settings_Button|HUD Settings Button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16486</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16486"/>
		<updated>2025-11-12T17:33:38Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Descendants_of_Darkness_LORE|The LORE&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Attack-Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Self-Scan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Power_Attack_Button|Power Attack Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Region_Button|Scan Region Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Settings_Button|HUD Settings Button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16485</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16485"/>
		<updated>2025-11-12T17:32:35Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** mainpage#Descendants_of_Darkness_LORE|The LORE&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Attack-Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Self-Scan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Power_Attack_Button|Power Attack Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Region_Button|Scan Region Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Settings_Button|HUD Settings Button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16484</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16484"/>
		<updated>2025-11-12T17:31:33Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** mainpage|Descendants of Darkness LORE|The LORE&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Attack-Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Self-Scan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Power_Attack_Button|Power Attack Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Region_Button|Scan Region Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Settings_Button|HUD Settings Button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16483</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16483"/>
		<updated>2025-11-12T17:30:07Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** mainpage#Descendants_of_Darkness_LORE|The LORE&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Attack-Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Self-Scan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Power_Attack_Button|Power Attack Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Region_Button|Scan Region Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Settings_Button|HUD Settings Button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16482</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16482"/>
		<updated>2025-11-12T17:28:37Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** mainpage|The LORE&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Attack-Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Self-Scan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Power_Attack_Button|Power Attack Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Region_Button|Scan Region Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Settings_Button|HUD Settings Button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16481</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16481"/>
		<updated>2025-11-12T17:27:44Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** mainpage#Descendants_of_Darkness_LORE|The LORE&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Attack-Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Self-Scan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Power_Attack_Button|Power Attack Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Region_Button|Scan Region Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Settings_Button|HUD Settings Button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16480</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16480"/>
		<updated>2025-11-12T17:26:15Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Getting_Started#Descendants_of_Darkness_LORE|The LORE&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Attack-Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Self-Scan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Power_Attack_Button|Power Attack Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Region_Button|Scan Region Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Settings_Button|HUD Settings Button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16479</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16479"/>
		<updated>2025-11-12T17:24:47Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Descendants_of_Darkness_LORE|The LORE&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Attack-Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Self-Scan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Power_Attack_Button|Power Attack Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Region_Button|Scan Region Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Settings_Button|HUD Settings Button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Main_Page&amp;diff=16478</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Main_Page&amp;diff=16478"/>
		<updated>2025-11-12T17:23:31Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* Initiation and Gameplay Dynamics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= &#039;&#039;&#039;Descendants of Darkness&#039;&#039;&#039;                                                                    =&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;A Dark Immersive Roleplay System In Second Life&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
===== &#039;&#039;&amp;lt;u&amp;gt;The History: The Descendants of Darkness emerged on November 6th, 2023.&amp;lt;/u&amp;gt;&#039;&#039; =====&lt;br /&gt;
&lt;br /&gt;
Beneath the veil of eternal night lies a realm unlike any other, a grid-wide crucible of combat and live-action roleplay, forged within the shadowed depths of Second Life. This world was not crafted for the faint of heart. It was summoned, to ensnare those who crave power, immortality, and the intoxicating taste of darkness itself.&lt;br /&gt;
&lt;br /&gt;
Here, you shall abandon your mortal shell and embrace the void. Carve your destiny from the bones of your enemies and rise as a legend within the abyss. Will you become a feral lycan, driven by bloodlust and the savage strength of the moon’s curse? Or perhaps a vampire of exquisite malice, a cunning predator who drinks deep of crimson life and eternal sin? Or maybe you are the witch, a master of the arcane who bends light and shadow to your will binding souls in spells of torment and desire.&lt;br /&gt;
&lt;br /&gt;
Your path is yours alone. Your survival depends on wit, power, and the will to dominate. Ascend through the ranks and etch your name in whispers of fear, or walk alone as an outlaw, carving your own legend in the darkness. Should you hunger for more, gather your kin and forge a dynasty, bound by blood and ambition. Raise your banner, form your clan, and engrave your legacy into the ancient scrolls of shadow.&lt;br /&gt;
&lt;br /&gt;
Together, you and your brethren shall build an empire of the night, where only the ruthless endure and the powerful reign supreme.&lt;br /&gt;
&lt;br /&gt;
The Darkness thrives on conflict, chaos, and seduction, the lifeblood of immersive, untamed roleplay. Here, there are no shackles, no politics, no chains of law to bind your imagination. In this world, you are the creator and destroyer, free to shape your domain as you see fit. Forge alliances under the pale moonlight… or shatter them with a whisper. Turn friends into foes, and foes into instruments of your will.&lt;br /&gt;
&lt;br /&gt;
In the Darkness, everything is possible.&lt;br /&gt;
&lt;br /&gt;
Only your imagination defines the limits&lt;br /&gt;
&lt;br /&gt;
and even that can be broken. &lt;br /&gt;
&lt;br /&gt;
= Descendants of Darkness LORE =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The First Shadow&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the heart of the Void, where even nothingness trembled, a will was born. It was not a god, not a mortal, not a creature. It was Darkness itself, an ancient consciousness with neither beginning nor end. It felt no mercy, no love, no rage. It only experienced hunger. The darkness did not speak. It remembered. It remembered what was never meant to be known, from its memory, it began to shape, not light, but absence. It carved realms of silence, seas of ink, and skies with no stars. It gave birth to its first childer: the Eclipsed, beings without flesh, without name, whose whispers still coil through mortal dreams.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The War began&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When the First God tore through the void and uttered “Let there be light”, it was not creation that began… it was war. Light did not banish the Darkness. It merely wounded it. It forced the darkness to retreat into the places the light could not touch, beneath the skin of the world, behind the thin curtain of mortal sight, but the Darkness was patient. Where light brought order, Darkness seeded desire. Where light built an empire, Darkness corrupted. Where light blessed, Darkness whispered promises that burned brighter than Heaven itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The Descent of the Blood of The Darkness&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In time, from the wounded shadow came three born of the Abyss:&lt;br /&gt;
&lt;br /&gt;
1) Noctivus, the Silent King: first to drink the essence of stars, from whose blood the Vampires were born.&lt;br /&gt;
&lt;br /&gt;
2) Fenra, the Moonbeast: who tore the through the veil of light with fang and claw, birthing the Lycans.&lt;br /&gt;
&lt;br /&gt;
3) Seloria, the Witchmother: who stole the language of gods, weaving it with the whispers of the void to create the first Witches.&lt;br /&gt;
&lt;br /&gt;
They were not demons, nor angels.&lt;br /&gt;
&lt;br /&gt;
They were the Descendants of Darkness, the true inheritors of the world before the light. As the empire of the darkness grew all who opposed the light became soldiers and Aires to the throne of the darkness known in history as only The Descendants of Darkness.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The Covenant of Shadow&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As the gods pushed their light into every corner of existence, these three knelt before the First Shadow and made a covenant: “We shall not fade. We shall endure beneath their gaze. In every shadow, we will breathe, when their light falters, we shall rise.” The Shadow wrapped them in silence and breathed eternity into their veins. Thus began the First Night. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The Prophecy of the Last Dawn&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The First Shadow sleeps still, coiled beneath the world, feeding on the light’s cracks, waiting for the final flicker of the sun. Its childer the Vampires, Witches, Lycans, and all who walk the dark, carry its blood, its power, and its curse. The prophecy is carved in centuries old obsidian: “When the final dawn bleeds black, the First Shadow shall wake. Those of the Dark shall inherit the bones of creation.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Descendants of Darkness&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is not a war between good and evil.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a return to what was here before light dared to shine.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Those who walk in darkness do not follow.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They only remember.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= The Main HUD =&lt;br /&gt;
Below is a link for an in-depth discussion about the Realm of Darkness HUD.&lt;br /&gt;
* [[Descendants of Darkness Main HUD|The Descendants of Darkness Main HUD]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Getting_Started&amp;diff=16477</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Getting_Started&amp;diff=16477"/>
		<updated>2025-11-12T17:09:36Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* Initial Tasks and Mentoring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Rite of Becoming  ~&#039;&#039;&#039;&#039;&#039;How to Join The System~&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;“Only those who embrace the darkness may inherit eternity.”&#039;&#039; ====&lt;br /&gt;
No soul may walk among the Descendants of Darkness uninvited. To enter this eternal covenant, one must be chosen, beckoned by a current child of the night who bears witness to your worth.&lt;br /&gt;
&lt;br /&gt;
Yet for those who wander by fate or curiosity, the path may still find you. Within the realm of &#039;&#039;Second Life&#039;&#039;, seek the land of Darkness at: [http://maps.secondlife.com/secondlife/Vineyard%20Isles/86/234/3015 vineyard isles]&#039;&#039;&#039;,&#039;&#039;&#039; a domain steeped in shadow and silence. There, amidst the whispers of eternity, you shall discover the &#039;&#039;&#039;&#039;&#039;Assistance Obelisk&#039;&#039;&#039;&#039;&#039;. Touch it, and your desire will be felt across the night, summoning those who dwell within to guide your first steps into oblivion.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Choosing of the Curse&#039;&#039;&#039; &#039;&#039;~Choosing Your Species~&#039;&#039; ==&lt;br /&gt;
Once summoned and accepted, you shall stand before the veil of destiny to choose your form within the Darkness.&lt;br /&gt;
&lt;br /&gt;
Will you awaken as a &#039;&#039;&#039;Vampire&#039;&#039;&#039;, a creature of hunger and allure, forever bound to the crimson thirst?&lt;br /&gt;
&lt;br /&gt;
Or will you rise as a &#039;&#039;&#039;Lycan&#039;&#039;&#039;, a beast of fury and instinct, shaped by moonlight and primal rage?&lt;br /&gt;
&lt;br /&gt;
Perhaps the &#039;&#039;&#039;Witch&#039;&#039;&#039; calls to you, a master of the arcane arts who bends reality to their will.&lt;br /&gt;
&lt;br /&gt;
Whichever path you choose, your essence shall be transformed through the &#039;&#039;&#039;Induction Ceremony&#039;&#039;&#039;, a sacred rite led by one who bears your chosen curse. Know this: all are equal in strength before the night. Power is not inherited, it is earned, forged through cunning, endurance, and time spent in the embrace of darkness.&lt;br /&gt;
== &#039;&#039;&#039;The Binding of Shadows&#039;&#039;&#039; &#039;&#039;~Getting The HUD~&#039;&#039; ==&lt;br /&gt;
After your transformation, you must bind yourself to the in-world coven &#039;&#039;&#039;&#039;&#039;(Join the in-world SL Group)&#039;&#039;&#039;&#039;&#039; and claim the Game HUD, your instrument of fate and survival. Without it, your existence within the Darkness is but an echo, unseen and powerless.&lt;br /&gt;
&lt;br /&gt;
To further your connection, join the &#039;&#039;&#039;Discord Sanctum&#039;&#039;&#039;, where whispers of prophecy, alliances, and ancient rivalries stir. There, among your kin, you will learn, plot, and thrive beneath the endless night.&lt;br /&gt;
== &#039;&#039;&#039;The Eternal Journey&#039;&#039;&#039; &#039;&#039;~Your Journey Begins~&#039;&#039; ==&lt;br /&gt;
From this moment forth, you are no longer mortal. You are bound by shadow, sustained by secrecy, and claimed by eternity.&lt;br /&gt;
&lt;br /&gt;
Welcome, Descendant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your life has ended, your legend begins.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Initial Tasks and Mentoring =&lt;br /&gt;
As a new player, you will be able to choose a sire/mentor (an existing player) who will guide you through your initial tasks and help you learn the basics of the game. Some of the initial tasks may include:&lt;br /&gt;
&lt;br /&gt;
* Learning how to navigate the game world and interact with other players.&lt;br /&gt;
* Discovering how to use your species-specific abilities and powers.&lt;br /&gt;
* Joining or forming a house, pack, or coven to align yourself with other players and gain access to additional resources and benefits.&lt;br /&gt;
&lt;br /&gt;
Your sire/mentor will be available to answer any questions you may have and provide guidance as you progress through the early stages of the game. Don&#039;t hesitate to reach out to your sire/mentor or family leaders for help and advice.&lt;br /&gt;
&lt;br /&gt;
= Next Steps =&lt;br /&gt;
Once you have completed your initial tasks and have a basic understanding of the game mechanics, you can start exploring the world of The Descendants of Darkness in more depth. Visit the  [[Gameplay]] section to learn about combat, safe zones, feeding, and species-specific attacks. Check out the [[Player Hierarchy]] section to understand the structure of bloodlines, clans, and houses/packs/circles. Finally, make sure to review the [[Guidelines and Etiquette]] section to familiarize yourself with the game&#039;s rules and expectations for player behavior.&lt;br /&gt;
&lt;br /&gt;
Remember, The Descendants of Darkness is a vast and complex world with many opportunities for adventure and exploration. Take your time, have fun, and don&#039;t be afraid to ask for help when you need it. Good luck, and may the darkness guide you!&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Gameplay&amp;diff=16476</id>
		<title>Gameplay</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Gameplay&amp;diff=16476"/>
		<updated>2025-11-12T17:04:57Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* Gameplay Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &amp;lt;span id=&amp;quot;Gameplay_Mechanics&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Gameplay Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Descendants of Darkness, players have diverse ways to experience the game. One option is immersive roleplay, where individuals can explore the intricacies of various species. Another avenue involves forming or joining families, cultivating strong bonds with fellow players. Additionally, combat is a prominent feature, allowing for strategic encounters and player-versus-player confrontations.  &lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span id=&amp;quot;Combat&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Combat ==&lt;br /&gt;
&lt;br /&gt;
Many players enjoy using the HUD for combat. To initiate an attack, you need to be within a 1.5-meter range of your target. Then, click on the main HUD button and select the strength of your attack. This enables you to engage with another player. However, it&#039;s crucial to be cautious as they can retaliate. Players utilize secondary HUDs for combat, incorporating followers and speed boosters. When a player attaches a follower to you, they will trail behind. If you move, they&#039;ll stay close, making it easier for them to attack. Conversely, if you attach a follower to them, you&#039;ll both collide, jostling around. This is where the speed booster becomes useful. It allows your avatar to move swiftly, enabling you to create distance from your opponent. They may employ a similar strategy, initiating combat as you maneuver.  &lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span id=&amp;quot;Safe_Zones&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Safe Zones ==&lt;br /&gt;
&lt;br /&gt;
Within designated Safe Zones, the game HUD restricts combat actions. Presently, the sole Safe Zone in the game is located at the A&amp;amp;D (Angels and Demons) sims. We don&#039;t provide Safe Zones for individual homes or other establishments.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span id=&amp;quot;Feeding_and_Blood_Levels&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Feeding and Blood Levels ==&lt;br /&gt;
&lt;br /&gt;
In the first age group, all players can initially hold 5.000 liters of blood. Each day at midnight, they lose 0.500 liters. A player can survive for 10 days without feeding. If you start with 5.000 liters of blood on Monday, you will be dead on Thursday of the following week. Feeding replenishes your health/blood by initiating an attack. To feed, approach an avatar and be within 1.5 meters, click the main HUD button, and choose your attack. After an initial 5-second attack, you&#039;ll observe your health increasing. Once this occurs, you can move back up to 5.0 meters and continue feeding. You can feed from any direction once the initial 5 seconds have elapsed.&lt;br /&gt;
&lt;br /&gt;
Additionally, you can scan another avatar to check their health. If you scan a deceased avatar, it will display &amp;quot;[their name] is a Sanguinolus Nullis. They were killed by [Name of the person that killed them].&amp;quot; &amp;quot;Sanguinolus Nullis&amp;quot; translates to &amp;quot;without blood&amp;quot; in Latin. If the player has never been fed from, it will indicate &amp;quot;[their name] is a new fleshy human full of blood.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The human scan feature includes the following status labels to indicate the amount of blood each human has:&lt;br /&gt;
&lt;br /&gt;
; &#039;&#039;&#039;Novus Sanguis (New Blooded)&#039;&#039;&#039;: &lt;br /&gt;
: This means the human has never been fed on and is totally full of blood - all 5.0 liters of it!&lt;br /&gt;
&lt;br /&gt;
; &#039;&#039;&#039;Sanguis Nullus (No Blood)&#039;&#039;&#039;: &lt;br /&gt;
: If you see this, the human has been completely drained and is basically a goner.&lt;br /&gt;
&lt;br /&gt;
; &#039;&#039;&#039;Sanguis Plenus (Full of Blood)&#039;&#039;&#039;: &lt;br /&gt;
: The human has at least 4.0 liters of blood, so they&#039;re pretty much full to the brim.&lt;br /&gt;
&lt;br /&gt;
; &#039;&#039;&#039;Sanguis Medius (Moderate Blood)&#039;&#039;&#039;: &lt;br /&gt;
: This label means the human has between 2.0 and 4.0 liters of blood left, so they&#039;re halfway there.&lt;br /&gt;
&lt;br /&gt;
; &#039;&#039;&#039;Sanguis Exiguus (Little Blood)&#039;&#039;&#039;: &lt;br /&gt;
: If a human has this label, they&#039;ve got less than 2.0 liters of blood left - better be careful with them!&lt;br /&gt;
&lt;br /&gt;
; &#039;&#039;&#039;Status Ignotus (Unknown Status)&#039;&#039;&#039;: &lt;br /&gt;
: You shouldn&#039;t see this one pop up, but if you do, it means something weird is going on with the human&#039;s blood level.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span id=&amp;quot;Species-Specific_Attacks&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Species-Specific Attacks ==&lt;br /&gt;
&lt;br /&gt;
Each species has different attacks for roleplay purposes, but attack damage and rate remain consistent within the same age group.&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Guidelines_and_Etiquette&amp;diff=16475</id>
		<title>Guidelines and Etiquette</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Guidelines_and_Etiquette&amp;diff=16475"/>
		<updated>2025-11-12T16:59:53Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* 🕯️ The Law of Masquerade 🕯️ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 🕯️ Law of Masquerade 🕯️ ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;“The shadows see all, but they never speak.”&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within the veil of the eternal night, secrecy is sacred. The Masquerade is not merely a custom, it is the binding law that shields our kind from the chaos of mortal eyes. To betray it is to invite ruin, not only upon yourself but upon the very fabric of the Darkness that sustains us.&lt;br /&gt;
&lt;br /&gt;
You shall never reveal the true nature of another who walks the night. Their bloodline, their form, be it Vampire, Lycan, or Witch, belongs to the shadows alone. Speak not of their nature to the unawakened, for mortal tongues twist truth into fear, and fear summons fire.&lt;br /&gt;
&lt;br /&gt;
You may declare your own allegiance to the Darkness, should you choose to embrace it openly. But to expose another immortal’s identity to those who dwell in ignorance is a grave transgression, one punished not by mortals, but by the shadows themselves.&lt;br /&gt;
&lt;br /&gt;
Likewise, you shall not reveal the sacred conflicts of our kind. Scans, attacks, or signs of the hunt are not for mortal ears. The Masquerade must remain unbroken; what transpires in blood and shadow is for the initiated alone.&lt;br /&gt;
&lt;br /&gt;
Be wary where you speak, for even the silence of nearby chat may carry to unwanted listeners. Non-believers lurk in the light, watching, waiting for our kind to falter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;In Mortal Laymen Terms this translates to:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;It is forbidden to speak of others true nature to any mortal being within the virtual world without their express permission to do so. This means you are forbidden to notify a club owner who is a non-player of Descendants of Darkness that you were attacked by such and such. You may not share any system data with said mortal to prove the attack. If you disregard this sacred vow, you will be hunted down by the Darkness and devoured left to spend eternity in the abyss of lost souls.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember this always:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Darkness protects those who protect its secrets.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Break the Masquerade… and the night will remember your betrayal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== 🕯️ Law of Silence 🕯️ ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;“Suffer in shadows, for pain is the proof of your existence.”&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the realm of eternal night, conflict is not cruelty, it is truth. The strike of claw and fang, the whisper of a spell, the clash of power against power, these are the sacred rhythms of the Darkness. To walk among immortals is to accept that pain is both your teacher and your test.&lt;br /&gt;
&lt;br /&gt;
When you are struck down, when blood spills or power fades, you shall remain silent before the creator. For they are the architects of this dark world, not its arbiters. To appeal to them for mercy is to deny the essence of the life you chose. The hunt, the fall, the rise, these are yours to endure, not theirs to mend.&lt;br /&gt;
&lt;br /&gt;
Cry out if you must, but cry only to the night, to your allies, your kin, or the empty silence that listens without pity. Whisper your anger to the wind, share your grief with your peers, but never burden the hands that shaped your fate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;In Mortal Laymen Terms this translates to:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Do not contact the Creator, also known as The Darkness, with complaints or grievances regarding attacks from other players. The Darkness will not take disciplinary action against any player for engaging in combat or gameplay as intended within the system.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This is a grid-wide combat and roleplay system, and conflict is an integral part of the experience. Attacks are inevitable, and survival depends on your strategy, strength, and alliances.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;If you believe you have been wronged or unfairly targeted, you must bring your concern to your designated leader. Your leader serves as your first line of support and is responsible for determining the appropriate course of action within their ranks.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember: this world was built on challenge, conflict, and endurance. The path through darkness is not meant to be easy,&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;it is meant to test those who claim the right to survive.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember this always:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The strong are tempered in darkness, not protected from it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To suffer is to grow. To fall is to awaken.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;And to remain silent… is to prove you are truly eternal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 🕯️ &#039;&#039;&#039;Law of Sanctuary 🕯️&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;“Even the darkness must rest where the blood does not flow.”&#039;&#039; ===&lt;br /&gt;
Within the vast expanse of the eternal night, there exist rare havens untouched by violence, sacred grounds where shadow and silence reign, and the thirst for blood must be stilled. These are the Sanctuaries of the Darkness, places woven with ancient wards where no claw may strike, no spell may harm, and no weapon may taste the air.&lt;br /&gt;
&lt;br /&gt;
To raise your hand in aggression within these lands is to defy the ancient pacts that bind our world. The Darkness itself forbids such acts; it is not the arena of battle, but the cradle of our existence. Here, we gather, we plan, we conspire, but we do not fight.&lt;br /&gt;
&lt;br /&gt;
Those who cross this boundary of peace dishonor the very shadows that protect them. Violence within sanctuary is not strength, it is &#039;&#039;&#039;sacrilege&#039;&#039;&#039;, a stain upon your legacy that even eternity will remember.&lt;br /&gt;
&lt;br /&gt;
Take your wars to the fields where the moon bears witness. Hunt your enemies beneath her gaze. But within these walls, she commands silence and restraint.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;In Mortal Laymen Terms this translates to:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;No Combat is permitted from any system while in the confines of The land of Darkness, as it is solely for the purpose of conducting tasks for all things related to the Darkness.&#039;&#039;&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember this always:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sanctuary is not weakness, it is the breath before the storm.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Respect it… or be consumed by the wrath of the night itself.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span id=&amp;quot;Resources&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Resources =&lt;br /&gt;
&lt;br /&gt;
[[In-depth discussion about the Realm of Darkness HUD | https://example.com/hud-guide]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16474</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16474"/>
		<updated>2025-11-12T16:57:10Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Attack-Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Self-Scan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Power_Attack_Button|Power Attack Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Region_Button|Scan Region Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Settings_Button|HUD Settings Button&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Descendants_of_Darkness_Main_HUD&amp;diff=16473</id>
		<title>Descendants of Darkness Main HUD</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Descendants_of_Darkness_Main_HUD&amp;diff=16473"/>
		<updated>2025-11-12T16:54:20Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* The Attack/Feed Button */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Descendants of Darkness HUD Guide.png|center|thumb|812x812px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Above, you will find a photo of the Descendants of Darkness Lycan HUD. All species are the same functioning layout so we used the lycan HUD as a demonstration. The image displays the buttons and their respective functions. You can also locate the photo at the Descendants of Darkness land. This article will delve into the features more comprehensively than what the image conveys.&lt;br /&gt;
&lt;br /&gt;
=Attack-Feed Button=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:VampireAttackWithBlood1.png|The vampire attack button with blood.&lt;br /&gt;
File:WitchAttackWithBlood.png|The witch attack button with blood.&lt;br /&gt;
File:LycanAttackWithBlood.png|The lycan attack button with blood.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The three buttons above represent the attack options for each species, and the specific button on your HUD depends on your chosen species. To initiate an attack, you need to click on the corresponding button when you are within one and a half meters of your target. Clicking it in proximity to another player triggers an attack, and you can view the attack information below the HUD, positioned in the default text display.&lt;br /&gt;
&lt;br /&gt;
Upon attacking another player, they will enter an animation if they have animations enabled. Simultaneously, you will also engage in an attacking animation, which varies based on your species. Clicking the attack button near a non-player (human) initiates feeding. Feeding involves replenishing your blood if it&#039;s not already full. The human must have blood for you to feed from them, and the feeding data is visible below the HUD in its default text position.&lt;br /&gt;
&lt;br /&gt;
Each human starts with five liters of blood. Feeding from them decreases their blood levels. If you deplete their blood to zero liters, they will be considered dead, and you won&#039;t be able to feed from them again. However, if you don&#039;t kill them (i.e., taking them to zero liters), they will naturally regenerate blood over time. It should be noted that if you attempt to bring a deceased individual into the game, they will need to purchase a potion for revival before they can be converted into a player.&lt;br /&gt;
&lt;br /&gt;
It should also be noted that the pictures of the buttons above show the blood half full. If you lose blood, the blood level on the attack/feed button will decrease, and if you gain blood, it will increase.&lt;br /&gt;
=Self-Scan Button=&lt;br /&gt;
[[File:Self scannerCircle.png|thumb|This is the self scan icon.|center]]&lt;br /&gt;
&lt;br /&gt;
When you click the self-scan button, you will get a print out in nearby chat like the one below. &lt;br /&gt;
&lt;br /&gt;
╔═⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅∙∘☽ The Descendants of Darkness ☾∘∙⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅&lt;br /&gt;
&lt;br /&gt;
║ Username: Broomhilda&lt;br /&gt;
&lt;br /&gt;
║ Born: November 6, 2023 - 8:22 PM&lt;br /&gt;
&lt;br /&gt;
║ Sire: None&lt;br /&gt;
&lt;br /&gt;
║ Generation: 0&lt;br /&gt;
&lt;br /&gt;
║ Species: Witch&lt;br /&gt;
&lt;br /&gt;
║ Status: Alive&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧─────────────✧˖°˖☆   Age   ☆˖°˖✧─────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Age: 65&lt;br /&gt;
&lt;br /&gt;
║ Age Group: Novice&lt;br /&gt;
&lt;br /&gt;
║ Subsistence: 0.500&lt;br /&gt;
&lt;br /&gt;
║ Blood: 4.640 of 5.000&lt;br /&gt;
&lt;br /&gt;
║ Essence: 51.75&lt;br /&gt;
&lt;br /&gt;
║ Dark Rating: 21.43%&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧────────────✧˖°˖☆ Bloodline ☆˖°˖✧────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Bloodline: Arcanogen Descendants&lt;br /&gt;
&lt;br /&gt;
║ House: Arcane Misfits&lt;br /&gt;
&lt;br /&gt;
║ House Role: Arcane Conductor &lt;br /&gt;
&lt;br /&gt;
║ Followers: 0 of 0&lt;br /&gt;
&lt;br /&gt;
╚═⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⊰⋅⋅•⋅⋅•∙⋅∘☽★☾∘⋅∙•⋅⋅•⋅⋅⊰⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The self-scan provides information about your character, organized into categories such as general information, age, and bloodline. Most of the details are self-explanatory, so I will focus on clarifying aspects that might not be easily understood in the self-scan.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; Archs are usually generation zero; if they bring someone into the game, the person they brought in becomes a generation one. If a generation one player brings in another player, the new player becomes a generation two, and so on. Generation has no effect within the game; it&#039;s solely for roleplay purposes. For example, a generation one can be portrayed as the son or daughter of generation zero. If there are multiple generation ones within a bloodline, they can be considered brothers and sisters. If a generation one has people below them, those individuals can be portrayed as the children of the generation one, with their grandparent being the generation zero. The concept of generation is introduced for enjoyment, should you choose to incorporate it into your roleplay narrative.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Age Group:&#039;&#039;&#039; Each species has ten age groups, and you will progress to the next age group every 250 days. With increased age, you gain strength and become more resistant to attacks, inflicting more damage. Since there are ten age groups, you will eventually reach the maximum level of strength and bite resistance. This design ensures that younger players can catch up in strength over time, promoting fair game play.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Subsistence:&#039;&#039;&#039; Subsistence refers to the amount of blood you lose per night. In the example above, it states 0.500 for subsistence, indicating that I will lose 0.500 liters of blood every night. As you age and transition to different age groups, your subsistence will decrease, meaning you will lose less blood per night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Essence:&#039;&#039;&#039; Essence is acquired at a rate of 0.25 per day. Currently, Essence is utilized to revive players and to convert them into players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Rating:&#039;&#039;&#039; The Dark Rating can also be called an activity score.  It is simply to determine how active you are as a player. It is ultimately used to rank houses and clans. If you have a lot of players with a low dark rating, your house will have a low score. If your house has a low score, it will be more difficult to get approval for a [[Main Page#Houses, Clans, and Bloodlines|clan.]] Your Dark Rating will be calculated every Monday at 12:00pm.&lt;br /&gt;
=Scan Others Button=&lt;br /&gt;
[[File:Scan others.png|center|thumb|Scan Others Button.]]&lt;br /&gt;
The &#039;Scan Others&#039; button enables you to scan other avatars within Second Life. If they are a player, you will receive some information about them. The results will be similar to the self-scan button but with less data, presenting their public scan. An example of a public scan is provided below.&lt;br /&gt;
&lt;br /&gt;
╔═⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅∙∘☽ The Descendants of Darkness ☾∘∙⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅ &lt;br /&gt;
&lt;br /&gt;
║ Username: Bankfamily&lt;br /&gt;
&lt;br /&gt;
║ Generation: 1&lt;br /&gt;
&lt;br /&gt;
║ Species: Witch&lt;br /&gt;
&lt;br /&gt;
║ Status: Alive&lt;br /&gt;
&lt;br /&gt;
║ Dark Rating: 7.14%&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧─────────────✧˖°˖☆   Age   ☆˖°˖✧─────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Age Group: Novice&lt;br /&gt;
&lt;br /&gt;
║ Blood: 3.500 of 5.000&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧────────────✧˖°˖☆ Bloodline ☆˖°˖✧────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Bloodline: Arcanogen Descendants&lt;br /&gt;
&lt;br /&gt;
║ House: Raising Eclipse&lt;br /&gt;
&lt;br /&gt;
║ House Role: Arcane Conductor &lt;br /&gt;
&lt;br /&gt;
╚═⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⊰⋅⋅•⋅⋅•∙⋅∘☽★☾∘⋅∙•⋅⋅•⋅⋅⊰⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅&lt;br /&gt;
&lt;br /&gt;
A public scan is not as detailed as a personal scan. To scan an avatar, you need to be within five meters of the person you want to scan. The scan covers 360 degrees, allowing you to scan people behind you as well. Sometimes when you scan a non-player it will say that they are a Sanguinolus Nullis. This simply means they are without blood, and you won&#039;t be able to feed from them. It should also be noted that showing someone else&#039;s scan to a non-player is a violation of the masquerade rule and will result in a ban from the game.&lt;br /&gt;
=Power Attack Button=&lt;br /&gt;
[[File:PowerUpButonCircle.png|center|thumb|Power Attack Button.]]&lt;br /&gt;
The Power Attack button executes an attack that inflicts four times as much damage and has an extended range. The attack covers 360 degrees around you and spans up to three meters. When you attack someone the power attack % increases. To see your current power attack %, you can click on the power attack button and your % will temporarily show above the power attack button.  If you don&#039;t attack anyone for a minute, it will reset to 0%.  Once your power attack is at 100% you will see a timer above the power attack button showing how much time you have left to be able to use it, and there would also be a yellow circle around it. This lets you know your power attack is at 100% and you can use it to attack another player. If you do not attack someone with the power attack before the timer runs out, your power attack resets to 0%. Also, don&#039;t try to find a loop hole with the dialog box for the power attack, the time is already accounted for. you get 60 seconds to do the power attack. This also includes the time of the dialog box. If the count down timer reaches 0, even if you have the menu open, you won&#039;t be able to do a power attack. &lt;br /&gt;
=Scan Region Button=&lt;br /&gt;
[[File:ScanRegionCircle.png|center|thumb]]&lt;br /&gt;
The scan region button is a full sim scan of the entire region. It will scan for other players.  Below is what a new player&#039;s region scan would look like with one other player on the sim.&lt;br /&gt;
&lt;br /&gt;
𝐒𝐜𝐚𝐧𝐧𝐢𝐧𝐠 𝐫𝐞𝐠𝐢𝐨𝐧 𝐩𝐥𝐞𝐚𝐬𝐞 𝐰𝐚𝐢𝐭...&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
║ (Name unknown) (Species unknown) (Rank unknown) (Distance unknown)&lt;br /&gt;
&lt;br /&gt;
╚════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
1 𝐏𝐥𝐚𝐲𝐞𝐫 𝐢𝐬 𝐩𝐫𝐞𝐬𝐞𝐧𝐭 𝐢𝐧 𝐭𝐡𝐞 𝐫𝐞𝐠𝐢𝐨𝐧.&lt;br /&gt;
&lt;br /&gt;
It indicates the presence of one player in the region. However, you do not have information about their name, species, rank, or distance. As you age and develop a better sense, you will gain the ability to see more detailed information. Below is a table outlining what you will observe based on your age in the game:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Age in nights &lt;br /&gt;
!Info shown in scan &lt;br /&gt;
|-&lt;br /&gt;
|Greater than 0 &lt;br /&gt;
|How many players are in the sim. &lt;br /&gt;
|-&lt;br /&gt;
|Greater than 250 &lt;br /&gt;
|The species of the players on the sim.&lt;br /&gt;
|-&lt;br /&gt;
|Greater than 500&lt;br /&gt;
|The distance of the players on the sim.&lt;br /&gt;
|-&lt;br /&gt;
|Greater than 750&lt;br /&gt;
|The name of the players on the sim.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you have surpassed 750 nights, this is what you will observe in the same region scan situation.&lt;br /&gt;
&lt;br /&gt;
𝐒𝐜𝐚𝐧𝐧𝐢𝐧𝐠 𝐫𝐞𝐠𝐢𝐨𝐧 𝐩𝐥𝐞𝐚𝐬𝐞 𝐰𝐚𝐢𝐭...&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
║ Bankfamily (witch) (Novice) [0.59m]&lt;br /&gt;
&lt;br /&gt;
╚════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
1 𝐏𝐥𝐚𝐲𝐞𝐫 𝐢𝐬 𝐩𝐫𝐞𝐬𝐞𝐧𝐭 𝐢𝐧 𝐭𝐡𝐞 𝐫𝐞𝐠𝐢𝐨𝐧.&lt;br /&gt;
&lt;br /&gt;
= Settings Button =&lt;br /&gt;
[[File:SettingsCircleButton.png|alt=Settings Button|center|thumb|Settings Button]]&lt;br /&gt;
The current list of settings is provided below, accompanied by a description of each setting.&lt;br /&gt;
&lt;br /&gt;
A - Lock RLV&lt;br /&gt;
&lt;br /&gt;
B - Resize HUD&lt;br /&gt;
&lt;br /&gt;
C - Move Text Position&lt;br /&gt;
&lt;br /&gt;
D - Set Text Position To Default&lt;br /&gt;
&lt;br /&gt;
E - Disable attacking/attacked animations&lt;br /&gt;
&lt;br /&gt;
F - Discord and Group links&lt;br /&gt;
&lt;br /&gt;
G - Exit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lock RLV:&#039;&#039;&#039; Enabling the Lock RLV prevents the HUD from detaching from your screen, ensuring that it remains on your screen even when changing outfits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resize HUD:&#039;&#039;&#039; The Resize HUD option allows you to adjust the size of the HUD, either increasing or decreasing its dimensions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move Text Position:&#039;&#039;&#039; During attacks, both when you are attacking or being attacked, or when feeding, a text display appears below your HUD. The image to the right illustrates the text display in a scenario where I am attacking Bella, and she is attacking me.&lt;br /&gt;
&lt;br /&gt;
[[File:Textposition.png|thumb|This is the text]]&lt;br /&gt;
&lt;br /&gt;
This is the text that can be moved anywhere on your screen. To relocate the text, click on this option, and a hand icon will appear at the current text position (which is below your HUD by default). Click and drag it to any desired location on your screen. Once you release the mouse button, future text notifications will be displayed at the new position.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set Text Position To Default:&#039;&#039;&#039; This option will reset your text to the default position, which is under your HUD.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disable attacking/attacked animations:&#039;&#039;&#039; This option will disable your animations when you&#039;re attacking or being attacked. It&#039;s important to note that this action does not affect the animations of other players. The purpose of turning off your animations is to avoid drawing attention to yourself during combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discord and Group links:&#039;&#039;&#039; This option will post the Discord link and the link to the group in nearby chat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exit:&#039;&#039;&#039; This will exit the settings menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Main Page|Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16472</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16472"/>
		<updated>2025-11-12T16:53:49Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Attack-Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Self-Scan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16471</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16471"/>
		<updated>2025-11-12T16:50:07Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#The_Attack-Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Self-Scan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Descendants_of_Darkness_Main_HUD&amp;diff=16470</id>
		<title>Descendants of Darkness Main HUD</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Descendants_of_Darkness_Main_HUD&amp;diff=16470"/>
		<updated>2025-11-12T16:48:52Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* The Attack/Feed Button */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Descendants of Darkness HUD Guide.png|center|thumb|812x812px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Above, you will find a photo of the Descendants of Darkness Lycan HUD. All species are the same functioning layout so we used the lycan HUD as a demonstration. The image displays the buttons and their respective functions. You can also locate the photo at the Descendants of Darkness land. This article will delve into the features more comprehensively than what the image conveys.&lt;br /&gt;
&lt;br /&gt;
=The Attack/Feed Button=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:VampireAttackWithBlood1.png|The vampire attack button with blood.&lt;br /&gt;
File:WitchAttackWithBlood.png|The witch attack button with blood.&lt;br /&gt;
File:LycanAttackWithBlood.png|The lycan attack button with blood.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The three buttons above represent the attack options for each species, and the specific button on your HUD depends on your chosen species. To initiate an attack, you need to click on the corresponding button when you are within one and a half meters of your target. Clicking it in proximity to another player triggers an attack, and you can view the attack information below the HUD, positioned in the default text display.&lt;br /&gt;
&lt;br /&gt;
Upon attacking another player, they will enter an animation if they have animations enabled. Simultaneously, you will also engage in an attacking animation, which varies based on your species. Clicking the attack button near a non-player (human) initiates feeding. Feeding involves replenishing your blood if it&#039;s not already full. The human must have blood for you to feed from them, and the feeding data is visible below the HUD in its default text position.&lt;br /&gt;
&lt;br /&gt;
Each human starts with five liters of blood. Feeding from them decreases their blood levels. If you deplete their blood to zero liters, they will be considered dead, and you won&#039;t be able to feed from them again. However, if you don&#039;t kill them (i.e., taking them to zero liters), they will naturally regenerate blood over time. It should be noted that if you attempt to bring a deceased individual into the game, they will need to purchase a potion for revival before they can be converted into a player.&lt;br /&gt;
&lt;br /&gt;
It should also be noted that the pictures of the buttons above show the blood half full. If you lose blood, the blood level on the attack/feed button will decrease, and if you gain blood, it will increase.&lt;br /&gt;
=Self-Scan Button=&lt;br /&gt;
[[File:Self scannerCircle.png|thumb|This is the self scan icon.|center]]&lt;br /&gt;
&lt;br /&gt;
When you click the self-scan button, you will get a print out in nearby chat like the one below. &lt;br /&gt;
&lt;br /&gt;
╔═⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅∙∘☽ The Descendants of Darkness ☾∘∙⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅&lt;br /&gt;
&lt;br /&gt;
║ Username: Broomhilda&lt;br /&gt;
&lt;br /&gt;
║ Born: November 6, 2023 - 8:22 PM&lt;br /&gt;
&lt;br /&gt;
║ Sire: None&lt;br /&gt;
&lt;br /&gt;
║ Generation: 0&lt;br /&gt;
&lt;br /&gt;
║ Species: Witch&lt;br /&gt;
&lt;br /&gt;
║ Status: Alive&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧─────────────✧˖°˖☆   Age   ☆˖°˖✧─────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Age: 65&lt;br /&gt;
&lt;br /&gt;
║ Age Group: Novice&lt;br /&gt;
&lt;br /&gt;
║ Subsistence: 0.500&lt;br /&gt;
&lt;br /&gt;
║ Blood: 4.640 of 5.000&lt;br /&gt;
&lt;br /&gt;
║ Essence: 51.75&lt;br /&gt;
&lt;br /&gt;
║ Dark Rating: 21.43%&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧────────────✧˖°˖☆ Bloodline ☆˖°˖✧────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Bloodline: Arcanogen Descendants&lt;br /&gt;
&lt;br /&gt;
║ House: Arcane Misfits&lt;br /&gt;
&lt;br /&gt;
║ House Role: Arcane Conductor &lt;br /&gt;
&lt;br /&gt;
║ Followers: 0 of 0&lt;br /&gt;
&lt;br /&gt;
╚═⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⊰⋅⋅•⋅⋅•∙⋅∘☽★☾∘⋅∙•⋅⋅•⋅⋅⊰⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The self-scan provides information about your character, organized into categories such as general information, age, and bloodline. Most of the details are self-explanatory, so I will focus on clarifying aspects that might not be easily understood in the self-scan.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; Archs are usually generation zero; if they bring someone into the game, the person they brought in becomes a generation one. If a generation one player brings in another player, the new player becomes a generation two, and so on. Generation has no effect within the game; it&#039;s solely for roleplay purposes. For example, a generation one can be portrayed as the son or daughter of generation zero. If there are multiple generation ones within a bloodline, they can be considered brothers and sisters. If a generation one has people below them, those individuals can be portrayed as the children of the generation one, with their grandparent being the generation zero. The concept of generation is introduced for enjoyment, should you choose to incorporate it into your roleplay narrative.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Age Group:&#039;&#039;&#039; Each species has ten age groups, and you will progress to the next age group every 250 days. With increased age, you gain strength and become more resistant to attacks, inflicting more damage. Since there are ten age groups, you will eventually reach the maximum level of strength and bite resistance. This design ensures that younger players can catch up in strength over time, promoting fair game play.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Subsistence:&#039;&#039;&#039; Subsistence refers to the amount of blood you lose per night. In the example above, it states 0.500 for subsistence, indicating that I will lose 0.500 liters of blood every night. As you age and transition to different age groups, your subsistence will decrease, meaning you will lose less blood per night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Essence:&#039;&#039;&#039; Essence is acquired at a rate of 0.25 per day. Currently, Essence is utilized to revive players and to convert them into players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Rating:&#039;&#039;&#039; The Dark Rating can also be called an activity score.  It is simply to determine how active you are as a player. It is ultimately used to rank houses and clans. If you have a lot of players with a low dark rating, your house will have a low score. If your house has a low score, it will be more difficult to get approval for a [[Main Page#Houses, Clans, and Bloodlines|clan.]] Your Dark Rating will be calculated every Monday at 12:00pm.&lt;br /&gt;
=Scan Others Button=&lt;br /&gt;
[[File:Scan others.png|center|thumb|Scan Others Button.]]&lt;br /&gt;
The &#039;Scan Others&#039; button enables you to scan other avatars within Second Life. If they are a player, you will receive some information about them. The results will be similar to the self-scan button but with less data, presenting their public scan. An example of a public scan is provided below.&lt;br /&gt;
&lt;br /&gt;
╔═⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅∙∘☽ The Descendants of Darkness ☾∘∙⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅ &lt;br /&gt;
&lt;br /&gt;
║ Username: Bankfamily&lt;br /&gt;
&lt;br /&gt;
║ Generation: 1&lt;br /&gt;
&lt;br /&gt;
║ Species: Witch&lt;br /&gt;
&lt;br /&gt;
║ Status: Alive&lt;br /&gt;
&lt;br /&gt;
║ Dark Rating: 7.14%&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧─────────────✧˖°˖☆   Age   ☆˖°˖✧─────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Age Group: Novice&lt;br /&gt;
&lt;br /&gt;
║ Blood: 3.500 of 5.000&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧────────────✧˖°˖☆ Bloodline ☆˖°˖✧────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Bloodline: Arcanogen Descendants&lt;br /&gt;
&lt;br /&gt;
║ House: Raising Eclipse&lt;br /&gt;
&lt;br /&gt;
║ House Role: Arcane Conductor &lt;br /&gt;
&lt;br /&gt;
╚═⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⊰⋅⋅•⋅⋅•∙⋅∘☽★☾∘⋅∙•⋅⋅•⋅⋅⊰⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅&lt;br /&gt;
&lt;br /&gt;
A public scan is not as detailed as a personal scan. To scan an avatar, you need to be within five meters of the person you want to scan. The scan covers 360 degrees, allowing you to scan people behind you as well. Sometimes when you scan a non-player it will say that they are a Sanguinolus Nullis. This simply means they are without blood, and you won&#039;t be able to feed from them. It should also be noted that showing someone else&#039;s scan to a non-player is a violation of the masquerade rule and will result in a ban from the game.&lt;br /&gt;
=Power Attack Button=&lt;br /&gt;
[[File:PowerUpButonCircle.png|center|thumb|Power Attack Button.]]&lt;br /&gt;
The Power Attack button executes an attack that inflicts four times as much damage and has an extended range. The attack covers 360 degrees around you and spans up to three meters. When you attack someone the power attack % increases. To see your current power attack %, you can click on the power attack button and your % will temporarily show above the power attack button.  If you don&#039;t attack anyone for a minute, it will reset to 0%.  Once your power attack is at 100% you will see a timer above the power attack button showing how much time you have left to be able to use it, and there would also be a yellow circle around it. This lets you know your power attack is at 100% and you can use it to attack another player. If you do not attack someone with the power attack before the timer runs out, your power attack resets to 0%. Also, don&#039;t try to find a loop hole with the dialog box for the power attack, the time is already accounted for. you get 60 seconds to do the power attack. This also includes the time of the dialog box. If the count down timer reaches 0, even if you have the menu open, you won&#039;t be able to do a power attack. &lt;br /&gt;
=Scan Region Button=&lt;br /&gt;
[[File:ScanRegionCircle.png|center|thumb]]&lt;br /&gt;
The scan region button is a full sim scan of the entire region. It will scan for other players.  Below is what a new player&#039;s region scan would look like with one other player on the sim.&lt;br /&gt;
&lt;br /&gt;
𝐒𝐜𝐚𝐧𝐧𝐢𝐧𝐠 𝐫𝐞𝐠𝐢𝐨𝐧 𝐩𝐥𝐞𝐚𝐬𝐞 𝐰𝐚𝐢𝐭...&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
║ (Name unknown) (Species unknown) (Rank unknown) (Distance unknown)&lt;br /&gt;
&lt;br /&gt;
╚════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
1 𝐏𝐥𝐚𝐲𝐞𝐫 𝐢𝐬 𝐩𝐫𝐞𝐬𝐞𝐧𝐭 𝐢𝐧 𝐭𝐡𝐞 𝐫𝐞𝐠𝐢𝐨𝐧.&lt;br /&gt;
&lt;br /&gt;
It indicates the presence of one player in the region. However, you do not have information about their name, species, rank, or distance. As you age and develop a better sense, you will gain the ability to see more detailed information. Below is a table outlining what you will observe based on your age in the game:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Age in nights &lt;br /&gt;
!Info shown in scan &lt;br /&gt;
|-&lt;br /&gt;
|Greater than 0 &lt;br /&gt;
|How many players are in the sim. &lt;br /&gt;
|-&lt;br /&gt;
|Greater than 250 &lt;br /&gt;
|The species of the players on the sim.&lt;br /&gt;
|-&lt;br /&gt;
|Greater than 500&lt;br /&gt;
|The distance of the players on the sim.&lt;br /&gt;
|-&lt;br /&gt;
|Greater than 750&lt;br /&gt;
|The name of the players on the sim.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you have surpassed 750 nights, this is what you will observe in the same region scan situation.&lt;br /&gt;
&lt;br /&gt;
𝐒𝐜𝐚𝐧𝐧𝐢𝐧𝐠 𝐫𝐞𝐠𝐢𝐨𝐧 𝐩𝐥𝐞𝐚𝐬𝐞 𝐰𝐚𝐢𝐭...&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
║ Bankfamily (witch) (Novice) [0.59m]&lt;br /&gt;
&lt;br /&gt;
╚════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
1 𝐏𝐥𝐚𝐲𝐞𝐫 𝐢𝐬 𝐩𝐫𝐞𝐬𝐞𝐧𝐭 𝐢𝐧 𝐭𝐡𝐞 𝐫𝐞𝐠𝐢𝐨𝐧.&lt;br /&gt;
&lt;br /&gt;
= Settings Button =&lt;br /&gt;
[[File:SettingsCircleButton.png|alt=Settings Button|center|thumb|Settings Button]]&lt;br /&gt;
The current list of settings is provided below, accompanied by a description of each setting.&lt;br /&gt;
&lt;br /&gt;
A - Lock RLV&lt;br /&gt;
&lt;br /&gt;
B - Resize HUD&lt;br /&gt;
&lt;br /&gt;
C - Move Text Position&lt;br /&gt;
&lt;br /&gt;
D - Set Text Position To Default&lt;br /&gt;
&lt;br /&gt;
E - Disable attacking/attacked animations&lt;br /&gt;
&lt;br /&gt;
F - Discord and Group links&lt;br /&gt;
&lt;br /&gt;
G - Exit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lock RLV:&#039;&#039;&#039; Enabling the Lock RLV prevents the HUD from detaching from your screen, ensuring that it remains on your screen even when changing outfits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resize HUD:&#039;&#039;&#039; The Resize HUD option allows you to adjust the size of the HUD, either increasing or decreasing its dimensions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move Text Position:&#039;&#039;&#039; During attacks, both when you are attacking or being attacked, or when feeding, a text display appears below your HUD. The image to the right illustrates the text display in a scenario where I am attacking Bella, and she is attacking me.&lt;br /&gt;
&lt;br /&gt;
[[File:Textposition.png|thumb|This is the text]]&lt;br /&gt;
&lt;br /&gt;
This is the text that can be moved anywhere on your screen. To relocate the text, click on this option, and a hand icon will appear at the current text position (which is below your HUD by default). Click and drag it to any desired location on your screen. Once you release the mouse button, future text notifications will be displayed at the new position.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set Text Position To Default:&#039;&#039;&#039; This option will reset your text to the default position, which is under your HUD.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disable attacking/attacked animations:&#039;&#039;&#039; This option will disable your animations when you&#039;re attacking or being attacked. It&#039;s important to note that this action does not affect the animations of other players. The purpose of turning off your animations is to avoid drawing attention to yourself during combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discord and Group links:&#039;&#039;&#039; This option will post the Discord link and the link to the group in nearby chat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exit:&#039;&#039;&#039; This will exit the settings menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Main Page|Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16469</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16469"/>
		<updated>2025-11-12T16:48:28Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#The_Attack_Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Self-Scan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16468</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16468"/>
		<updated>2025-11-12T16:47:06Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#The_Attack_Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#SelfScan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16467</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16467"/>
		<updated>2025-11-12T16:46:05Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#The_Attack_Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Self_-_Scan_Button|Self-Scan Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16466</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16466"/>
		<updated>2025-11-12T16:43:09Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#The_Attack_Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16465</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16465"/>
		<updated>2025-11-12T16:41:17Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#The_Attack_/_Feed_Button|Attack/Feed Button&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#Scan_Others_Button|Scan Others Button&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16464</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16464"/>
		<updated>2025-11-12T16:38:17Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD#The_Attack_/_Feed_Button|Attack/Feed Button&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Descendants_of_Darkness_Main_HUD&amp;diff=16463</id>
		<title>Descendants of Darkness Main HUD</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Descendants_of_Darkness_Main_HUD&amp;diff=16463"/>
		<updated>2025-11-12T08:23:24Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* Self-Scan Button */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Descendants of Darkness HUD Guide.png|center|thumb|812x812px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Above, you will find a photo of the Descendants of Darkness HUD. The image displays the buttons and their respective functions. You can also locate the photo at the Descendants of Darkness land. This article will delve into the features more comprehensively than what the image conveys.&lt;br /&gt;
&lt;br /&gt;
=The Attack/Feed Button=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:VampireAttackWithBlood1.png|The vampire attack button with blood.&lt;br /&gt;
File:WitchAttackWithBlood.png|The witch attack button with blood.&lt;br /&gt;
File:LycanAttackWithBlood.png|The lycan attack button with blood.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The three buttons above represent the attack options for each species, and the specific button on your HUD depends on your chosen species. To initiate an attack, you need to click on the corresponding button when you are within one and a half meters of your target. Clicking it in proximity to another player triggers an attack, and you can view the attack information below the HUD, positioned in the default text display.&lt;br /&gt;
&lt;br /&gt;
Upon attacking another player, they will enter an animation if they have animations enabled. Simultaneously, you will also engage in an attacking animation, which varies based on your species. Clicking the attack button near a non-player (human) initiates feeding. Feeding involves replenishing your blood if it&#039;s not already full. The human must have blood for you to feed from them, and the feeding data is visible below the HUD in its default text position.&lt;br /&gt;
&lt;br /&gt;
Each human starts with five liters of blood. Feeding from them decreases their blood levels. If you deplete their blood to zero liters, they will be considered dead, and you won&#039;t be able to feed from them again. However, if you don&#039;t kill them (i.e., taking them to zero liters), they will naturally regenerate blood over time. It should be noted that if you attempt to bring a deceased individual into the game, they will need to purchase a potion for revival before they can be converted into a player.&lt;br /&gt;
&lt;br /&gt;
It should also be noted that the pictures of the buttons above show the blood half full. If you lose blood, the blood level on the attack/feed button will decrease, and if you gain blood, it will increase.&lt;br /&gt;
=Self-Scan Button=&lt;br /&gt;
[[File:Self scannerCircle.png|thumb|This is the self scan icon.|center]]&lt;br /&gt;
&lt;br /&gt;
When you click the self-scan button, you will get a print out in nearby chat like the one below. &lt;br /&gt;
&lt;br /&gt;
╔═⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅∙∘☽ The Descendants of Darkness ☾∘∙⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅&lt;br /&gt;
&lt;br /&gt;
║ Username: Broomhilda&lt;br /&gt;
&lt;br /&gt;
║ Born: November 6, 2023 - 8:22 PM&lt;br /&gt;
&lt;br /&gt;
║ Sire: None&lt;br /&gt;
&lt;br /&gt;
║ Generation: 0&lt;br /&gt;
&lt;br /&gt;
║ Species: Witch&lt;br /&gt;
&lt;br /&gt;
║ Status: Alive&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧─────────────✧˖°˖☆   Age   ☆˖°˖✧─────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Age: 65&lt;br /&gt;
&lt;br /&gt;
║ Age Group: Novice&lt;br /&gt;
&lt;br /&gt;
║ Subsistence: 0.500&lt;br /&gt;
&lt;br /&gt;
║ Blood: 4.640 of 5.000&lt;br /&gt;
&lt;br /&gt;
║ Essence: 51.75&lt;br /&gt;
&lt;br /&gt;
║ Dark Rating: 21.43%&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧────────────✧˖°˖☆ Bloodline ☆˖°˖✧────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Bloodline: Arcanogen Descendants&lt;br /&gt;
&lt;br /&gt;
║ House: Arcane Misfits&lt;br /&gt;
&lt;br /&gt;
║ House Role: Arcane Conductor &lt;br /&gt;
&lt;br /&gt;
║ Followers: 0 of 0&lt;br /&gt;
&lt;br /&gt;
╚═⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⊰⋅⋅•⋅⋅•∙⋅∘☽★☾∘⋅∙•⋅⋅•⋅⋅⊰⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The self-scan provides information about your character, organized into categories such as general information, age, and bloodline. Most of the details are self-explanatory, so I will focus on clarifying aspects that might not be easily understood in the self-scan.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; Archs are usually generation zero; if they bring someone into the game, the person they brought in becomes a generation one. If a generation one player brings in another player, the new player becomes a generation two, and so on. Generation has no effect within the game; it&#039;s solely for roleplay purposes. For example, a generation one can be portrayed as the son or daughter of generation zero. If there are multiple generation ones within a bloodline, they can be considered brothers and sisters. If a generation one has people below them, those individuals can be portrayed as the children of the generation one, with their grandparent being the generation zero. The concept of generation is introduced for enjoyment, should you choose to incorporate it into your roleplay narrative.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Age Group:&#039;&#039;&#039; Each species has ten age groups, and you will progress to the next age group every 250 days. With increased age, you gain strength and become more resistant to attacks, inflicting more damage. Since there are ten age groups, you will eventually reach the maximum level of strength and bite resistance. This design ensures that younger players can catch up in strength over time, promoting fair game play.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Subsistence:&#039;&#039;&#039; Subsistence refers to the amount of blood you lose per night. In the example above, it states 0.500 for subsistence, indicating that I will lose 0.500 liters of blood every night. As you age and transition to different age groups, your subsistence will decrease, meaning you will lose less blood per night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Essence:&#039;&#039;&#039; Essence is acquired at a rate of 0.25 per day. Currently, Essence is utilized to revive players and to convert them into players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Rating:&#039;&#039;&#039; The Dark Rating can also be called an activity score.  It is simply to determine how active you are as a player. It is ultimately used to rank houses and clans. If you have a lot of players with a low dark rating, your house will have a low score. If your house has a low score, it will be more difficult to get approval for a [[Main Page#Houses, Clans, and Bloodlines|clan.]] Your Dark Rating will be calculated every Monday at 12:00pm.&lt;br /&gt;
=Scan Others Button=&lt;br /&gt;
[[File:Scan others.png|center|thumb|Scan Others Button.]]&lt;br /&gt;
The &#039;Scan Others&#039; button enables you to scan other avatars within Second Life. If they are a player, you will receive some information about them. The results will be similar to the self-scan button but with less data, presenting their public scan. An example of a public scan is provided below.&lt;br /&gt;
&lt;br /&gt;
╔═⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅∙∘☽ The Descendants of Darkness ☾∘∙⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅ &lt;br /&gt;
&lt;br /&gt;
║ Username: Bankfamily&lt;br /&gt;
&lt;br /&gt;
║ Generation: 1&lt;br /&gt;
&lt;br /&gt;
║ Species: Witch&lt;br /&gt;
&lt;br /&gt;
║ Status: Alive&lt;br /&gt;
&lt;br /&gt;
║ Dark Rating: 7.14%&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧─────────────✧˖°˖☆   Age   ☆˖°˖✧─────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Age Group: Novice&lt;br /&gt;
&lt;br /&gt;
║ Blood: 3.500 of 5.000&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧────────────✧˖°˖☆ Bloodline ☆˖°˖✧────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Bloodline: Arcanogen Descendants&lt;br /&gt;
&lt;br /&gt;
║ House: Raising Eclipse&lt;br /&gt;
&lt;br /&gt;
║ House Role: Arcane Conductor &lt;br /&gt;
&lt;br /&gt;
╚═⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⊰⋅⋅•⋅⋅•∙⋅∘☽★☾∘⋅∙•⋅⋅•⋅⋅⊰⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅&lt;br /&gt;
&lt;br /&gt;
A public scan is not as detailed as a personal scan. To scan an avatar, you need to be within five meters of the person you want to scan. The scan covers 360 degrees, allowing you to scan people behind you as well. Sometimes when you scan a non-player it will say that they are a Sanguinolus Nullis. This simply means they are without blood, and you won&#039;t be able to feed from them. It should also be noted that showing someone else&#039;s scan to a non-player is a violation of the masquerade rule and will result in a ban from the game.&lt;br /&gt;
=Power Attack Button=&lt;br /&gt;
[[File:PowerUpButonCircle.png|center|thumb|Power Attack Button.]]&lt;br /&gt;
The Power Attack button executes an attack that inflicts four times as much damage and has an extended range. The attack covers 360 degrees around you and spans up to three meters. When you attack someone the power attack % increases. To see your current power attack %, you can click on the power attack button and your % will temporarily show above the power attack button.  If you don&#039;t attack anyone for a minute, it will reset to 0%.  Once your power attack is at 100% you will see a timer above the power attack button showing how much time you have left to be able to use it, and there would also be a yellow circle around it. This lets you know your power attack is at 100% and you can use it to attack another player. If you do not attack someone with the power attack before the timer runs out, your power attack resets to 0%. Also, don&#039;t try to find a loop hole with the dialog box for the power attack, the time is already accounted for. you get 60 seconds to do the power attack. This also includes the time of the dialog box. If the count down timer reaches 0, even if you have the menu open, you won&#039;t be able to do a power attack. &lt;br /&gt;
=Scan Region Button=&lt;br /&gt;
[[File:ScanRegionCircle.png|center|thumb]]&lt;br /&gt;
The scan region button is a full sim scan of the entire region. It will scan for other players.  Below is what a new player&#039;s region scan would look like with one other player on the sim.&lt;br /&gt;
&lt;br /&gt;
𝐒𝐜𝐚𝐧𝐧𝐢𝐧𝐠 𝐫𝐞𝐠𝐢𝐨𝐧 𝐩𝐥𝐞𝐚𝐬𝐞 𝐰𝐚𝐢𝐭...&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
║ (Name unknown) (Species unknown) (Rank unknown) (Distance unknown)&lt;br /&gt;
&lt;br /&gt;
╚════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
1 𝐏𝐥𝐚𝐲𝐞𝐫 𝐢𝐬 𝐩𝐫𝐞𝐬𝐞𝐧𝐭 𝐢𝐧 𝐭𝐡𝐞 𝐫𝐞𝐠𝐢𝐨𝐧.&lt;br /&gt;
&lt;br /&gt;
It indicates the presence of one player in the region. However, you do not have information about their name, species, rank, or distance. As you age and develop a better sense, you will gain the ability to see more detailed information. Below is a table outlining what you will observe based on your age in the game:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Age in nights &lt;br /&gt;
!Info shown in scan &lt;br /&gt;
|-&lt;br /&gt;
|Greater than 0 &lt;br /&gt;
|How many players are in the sim. &lt;br /&gt;
|-&lt;br /&gt;
|Greater than 250 &lt;br /&gt;
|The species of the players on the sim.&lt;br /&gt;
|-&lt;br /&gt;
|Greater than 500&lt;br /&gt;
|The distance of the players on the sim.&lt;br /&gt;
|-&lt;br /&gt;
|Greater than 750&lt;br /&gt;
|The name of the players on the sim.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you have surpassed 750 nights, this is what you will observe in the same region scan situation.&lt;br /&gt;
&lt;br /&gt;
𝐒𝐜𝐚𝐧𝐧𝐢𝐧𝐠 𝐫𝐞𝐠𝐢𝐨𝐧 𝐩𝐥𝐞𝐚𝐬𝐞 𝐰𝐚𝐢𝐭...&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
║ Bankfamily (witch) (Novice) [0.59m]&lt;br /&gt;
&lt;br /&gt;
╚════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
1 𝐏𝐥𝐚𝐲𝐞𝐫 𝐢𝐬 𝐩𝐫𝐞𝐬𝐞𝐧𝐭 𝐢𝐧 𝐭𝐡𝐞 𝐫𝐞𝐠𝐢𝐨𝐧.&lt;br /&gt;
&lt;br /&gt;
= Settings Button =&lt;br /&gt;
[[File:SettingsCircleButton.png|alt=Settings Button|center|thumb|Settings Button]]&lt;br /&gt;
The current list of settings is provided below, accompanied by a description of each setting.&lt;br /&gt;
&lt;br /&gt;
A - Lock RLV&lt;br /&gt;
&lt;br /&gt;
B - Resize HUD&lt;br /&gt;
&lt;br /&gt;
C - Move Text Position&lt;br /&gt;
&lt;br /&gt;
D - Set Text Position To Default&lt;br /&gt;
&lt;br /&gt;
E - Disable attacking/attacked animations&lt;br /&gt;
&lt;br /&gt;
F - Discord and Group links&lt;br /&gt;
&lt;br /&gt;
G - Exit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lock RLV:&#039;&#039;&#039; Enabling the Lock RLV prevents the HUD from detaching from your screen, ensuring that it remains on your screen even when changing outfits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resize HUD:&#039;&#039;&#039; The Resize HUD option allows you to adjust the size of the HUD, either increasing or decreasing its dimensions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move Text Position:&#039;&#039;&#039; During attacks, both when you are attacking or being attacked, or when feeding, a text display appears below your HUD. The image to the right illustrates the text display in a scenario where I am attacking Bella, and she is attacking me.&lt;br /&gt;
&lt;br /&gt;
[[File:Textposition.png|thumb|This is the text]]&lt;br /&gt;
&lt;br /&gt;
This is the text that can be moved anywhere on your screen. To relocate the text, click on this option, and a hand icon will appear at the current text position (which is below your HUD by default). Click and drag it to any desired location on your screen. Once you release the mouse button, future text notifications will be displayed at the new position.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set Text Position To Default:&#039;&#039;&#039; This option will reset your text to the default position, which is under your HUD.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disable attacking/attacked animations:&#039;&#039;&#039; This option will disable your animations when you&#039;re attacking or being attacked. It&#039;s important to note that this action does not affect the animations of other players. The purpose of turning off your animations is to avoid drawing attention to yourself during combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discord and Group links:&#039;&#039;&#039; This option will post the Discord link and the link to the group in nearby chat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exit:&#039;&#039;&#039; This will exit the settings menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Main Page|Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Main_Page&amp;diff=16462</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Main_Page&amp;diff=16462"/>
		<updated>2025-11-12T08:20:11Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* The Main HUD */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= &#039;&#039;&#039;Descendants of Darkness&#039;&#039;&#039;                                                                    =&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;A Dark Immersive Roleplay System In Second Life&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
===== &#039;&#039;&amp;lt;u&amp;gt;The History: The Descendants of Darkness emerged on November 6th, 2023.&amp;lt;/u&amp;gt;&#039;&#039; =====&lt;br /&gt;
&lt;br /&gt;
Beneath the veil of eternal night lies a realm unlike any other, a grid-wide crucible of combat and live-action roleplay, forged within the shadowed depths of Second Life. This world was not crafted for the faint of heart. It was summoned, to ensnare those who crave power, immortality, and the intoxicating taste of darkness itself.&lt;br /&gt;
&lt;br /&gt;
Here, you shall abandon your mortal shell and embrace the void. Carve your destiny from the bones of your enemies and rise as a legend within the abyss. Will you become a feral lycan, driven by bloodlust and the savage strength of the moon’s curse? Or perhaps a vampire of exquisite malice, a cunning predator who drinks deep of crimson life and eternal sin? Or maybe you are the witch, a master of the arcane who bends light and shadow to your will binding souls in spells of torment and desire.&lt;br /&gt;
&lt;br /&gt;
Your path is yours alone. Your survival depends on wit, power, and the will to dominate. Ascend through the ranks and etch your name in whispers of fear, or walk alone as an outlaw, carving your own legend in the darkness. Should you hunger for more, gather your kin and forge a dynasty, bound by blood and ambition. Raise your banner, form your clan, and engrave your legacy into the ancient scrolls of shadow.&lt;br /&gt;
&lt;br /&gt;
Together, you and your brethren shall build an empire of the night, where only the ruthless endure and the powerful reign supreme.&lt;br /&gt;
&lt;br /&gt;
The Darkness thrives on conflict, chaos, and seduction, the lifeblood of immersive, untamed roleplay. Here, there are no shackles, no politics, no chains of law to bind your imagination. In this world, you are the creator and destroyer, free to shape your domain as you see fit. Forge alliances under the pale moonlight… or shatter them with a whisper. Turn friends into foes, and foes into instruments of your will.&lt;br /&gt;
&lt;br /&gt;
In the Darkness, everything is possible.&lt;br /&gt;
&lt;br /&gt;
Only your imagination defines the limits&lt;br /&gt;
&lt;br /&gt;
and even that can be broken. &lt;br /&gt;
&lt;br /&gt;
= Initiation and Gameplay Dynamics =&lt;br /&gt;
&lt;br /&gt;
When you join as a player, you&#039;ll receive a group invite, and upon acceptance, you can acquire the HUD. The HUD&#039;s artwork is tailored to your chosen species. The individual who introduced you to the game may invite you to join their house (vampires), pack (lycans), or circle (witches). Upon becoming a player, your blood level is not initially full. One of the initial tasks involves going out to feed. Ideally, your mentor will guide you through this process and demonstrate how the HUD functions.&lt;br /&gt;
&lt;br /&gt;
While various species boast different attacks, it&#039;s important to note that the attack damage and rate remain consistent across all species within the same age group. The distinctions in attacks are solely for roleplay purposes, not for gaining advantages in combat scenarios.&lt;br /&gt;
&lt;br /&gt;
I will use the word &amp;quot;house&amp;quot; interchangeably with &amp;quot;circle&amp;quot; and &amp;quot;pack.&amp;quot; If you have joined a house, there might be some house rules created by the house leader. If the house is within a clan, there might be clan rules, and if you&#039;re in a bloodline, there might be bloodline rules. You might be wondering what the difference is between a house, clan, and bloodline.&lt;br /&gt;
&lt;br /&gt;
= Houses, Clans, and Bloodlines =&lt;br /&gt;
&lt;br /&gt;
When you first become a player, you&#039;re initially part of a generic bloodline, granting you the freedom to avoid automatic placement into the bloodline of the person who introduced you to the game. If you choose to join their house, you will adopt their bloodline. Each bloodline is led by one person with two lower-ranking officers. Within a bloodline, there are clans, and within clans there are houses. Currently, holding a bloodline is the highest rank in the game.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bloodline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A bloodline consists of one leader and two lower-ranking officers. This structure represents the pinnacle of hierarchical positions in the game. Clans are subgroups within a bloodline.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clans are composed of houses (vampires), packs (lycans), or circles (witches). A clan, led by a leader and two lower-ranking officers, can be thought of as a state. To establish a clan, approximately 25 active members within your house are required (not including alts or inactive accounts), along with payment of the fee. The creation of a clan necessitates the inclusion of two or more houses. A clan can pledge loyalty to an arch and can encompass houses, packs, and circles.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Houses/packs/covens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To exist, a house, pack, or coven must be created by an individual with ten followers or more, who also pays the respective fee. The distinction lies in the composition: a house exclusively contains vampires, packs exclusively consist of lycans and covens exclusively include witches.&lt;br /&gt;
&lt;br /&gt;
= The Main HUD =&lt;br /&gt;
Below is a link for an in-depth discussion about the Realm of Darkness HUD.&lt;br /&gt;
* [[Descendants of Darkness Main HUD|The Descendants of Darkness Main HUD]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16461</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16461"/>
		<updated>2025-11-12T08:06:00Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Descendants_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Descendants_of_Darkness_Main_HUD&amp;diff=16460</id>
		<title>Descendants of Darkness Main HUD</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Descendants_of_Darkness_Main_HUD&amp;diff=16460"/>
		<updated>2025-11-12T08:04:24Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: Created page with &amp;quot;812x812px   Above, you will find a photo of the Descendants of Darkness HUD. The image displays the buttons and their respective functions. You can also locate the photo at the Descendants of Darkness land. This article will delve into the features more comprehensively than what the image conveys.  =The Attack/Feed Button= &amp;lt;gallery&amp;gt; File:VampireAttackWithBlood1.png|The vampire attack button with blood. File:Witc...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Descendants of Darkness HUD Guide.png|center|thumb|812x812px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Above, you will find a photo of the Descendants of Darkness HUD. The image displays the buttons and their respective functions. You can also locate the photo at the Descendants of Darkness land. This article will delve into the features more comprehensively than what the image conveys.&lt;br /&gt;
&lt;br /&gt;
=The Attack/Feed Button=&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:VampireAttackWithBlood1.png|The vampire attack button with blood.&lt;br /&gt;
File:WitchAttackWithBlood.png|The witch attack button with blood.&lt;br /&gt;
File:LycanAttackWithBlood.png|The lycan attack button with blood.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The three buttons above represent the attack options for each species, and the specific button on your HUD depends on your chosen species. To initiate an attack, you need to click on the corresponding button when you are within one and a half meters of your target. Clicking it in proximity to another player triggers an attack, and you can view the attack information below the HUD, positioned in the default text display.&lt;br /&gt;
&lt;br /&gt;
Upon attacking another player, they will enter an animation if they have animations enabled. Simultaneously, you will also engage in an attacking animation, which varies based on your species. Clicking the attack button near a non-player (human) initiates feeding. Feeding involves replenishing your blood if it&#039;s not already full. The human must have blood for you to feed from them, and the feeding data is visible below the HUD in its default text position.&lt;br /&gt;
&lt;br /&gt;
Each human starts with five liters of blood. Feeding from them decreases their blood levels. If you deplete their blood to zero liters, they will be considered dead, and you won&#039;t be able to feed from them again. However, if you don&#039;t kill them (i.e., taking them to zero liters), they will naturally regenerate blood over time. It should be noted that if you attempt to bring a deceased individual into the game, they will need to purchase a potion for revival before they can be converted into a player.&lt;br /&gt;
&lt;br /&gt;
It should also be noted that the pictures of the buttons above show the blood half full. If you lose blood, the blood level on the attack/feed button will decrease, and if you gain blood, it will increase.&lt;br /&gt;
=Self-Scan Button=&lt;br /&gt;
[[File:Self scannerCircle.png|thumb|This is the self scan icon.|center]]&lt;br /&gt;
&lt;br /&gt;
When you click the self-scan button, you will get a print out in nearby chat like the one below. &lt;br /&gt;
&lt;br /&gt;
╔═⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅∙∘☽ The Realm of Darkness ☾∘∙⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅&lt;br /&gt;
&lt;br /&gt;
║ Username: portexploits&lt;br /&gt;
&lt;br /&gt;
║ Born: November 6, 2023 - 8:22 PM&lt;br /&gt;
&lt;br /&gt;
║ Sire: None&lt;br /&gt;
&lt;br /&gt;
║ Generation: 0&lt;br /&gt;
&lt;br /&gt;
║ Species: Witch&lt;br /&gt;
&lt;br /&gt;
║ Status: Alive&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧─────────────✧˖°˖☆   Age   ☆˖°˖✧─────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Age: 65&lt;br /&gt;
&lt;br /&gt;
║ Age Group: Novice&lt;br /&gt;
&lt;br /&gt;
║ Subsistence: 0.500&lt;br /&gt;
&lt;br /&gt;
║ Blood: 4.640 of 5.000&lt;br /&gt;
&lt;br /&gt;
║ Essence: 51.75&lt;br /&gt;
&lt;br /&gt;
║ Dark Rating: 21.43%&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧────────────✧˖°˖☆ Bloodline ☆˖°˖✧────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Bloodline: Arcanogen Descendants&lt;br /&gt;
&lt;br /&gt;
║ House: diddy yo&lt;br /&gt;
&lt;br /&gt;
║ House Role: Arcane Conductor &lt;br /&gt;
&lt;br /&gt;
║ Followers: 0 of 0&lt;br /&gt;
&lt;br /&gt;
╚═⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⊰⋅⋅•⋅⋅•∙⋅∘☽★☾∘⋅∙•⋅⋅•⋅⋅⊰⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The self-scan provides information about your character, organized into categories such as general information, age, and bloodline. Most of the details are self-explanatory, so I will focus on clarifying aspects that might not be easily understood in the self-scan.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Generation:&#039;&#039;&#039; Archs are usually generation zero; if they bring someone into the game, the person they brought in becomes a generation one. If a generation one player brings in another player, the new player becomes a generation two, and so on. Generation has no effect within the game; it&#039;s solely for roleplay purposes. For example, a generation one can be portrayed as the son or daughter of generation zero. If there are multiple generation ones within a bloodline, they can be considered brothers and sisters. If a generation one has people below them, those individuals can be portrayed as the children of the generation one, with their grandparent being the generation zero. The concept of generation is introduced for enjoyment, should you choose to incorporate it into your roleplay narrative.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Age Group:&#039;&#039;&#039; Each species has ten age groups, and you will progress to the next age group every 250 days. With increased age, you gain strength and become more resistant to attacks, inflicting more damage. Since there are ten age groups, you will eventually reach the maximum level of strength and bite resistance. This design ensures that younger players can catch up in strength over time, promoting fair game play.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Subsistence:&#039;&#039;&#039; Subsistence refers to the amount of blood you lose per night. In the example above, it states 0.500 for subsistence, indicating that I will lose 0.500 liters of blood every night. As you age and transition to different age groups, your subsistence will decrease, meaning you will lose less blood per night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Essence:&#039;&#039;&#039; Essence is acquired at a rate of 0.25 per day. Currently, Essence is utilized to revive players and to convert them into players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Rating:&#039;&#039;&#039; The Dark Rating can also be called an activity score.  It is simply to determine how active you are as a player. It is ultimately used to rank houses and clans. If you have a lot of players with a low dark rating, your house will have a low score. If your house has a low score, it will be more difficult to get approval for a [[Main Page#Houses, Clans, and Bloodlines|clan.]] Your Dark Rating will be calculated every Monday at 12:00pm.&lt;br /&gt;
=Scan Others Button=&lt;br /&gt;
[[File:Scan others.png|center|thumb|Scan Others Button.]]&lt;br /&gt;
The &#039;Scan Others&#039; button enables you to scan other avatars within Second Life. If they are a player, you will receive some information about them. The results will be similar to the self-scan button but with less data, presenting their public scan. An example of a public scan is provided below.&lt;br /&gt;
&lt;br /&gt;
╔═⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅∙∘☽ The Realm of Darkness ☾∘∙⋅•⋅⋅•⋅⊰⋅•⋅⋅•⋅ &lt;br /&gt;
&lt;br /&gt;
║ Username: Bankfamily&lt;br /&gt;
&lt;br /&gt;
║ Generation: 1&lt;br /&gt;
&lt;br /&gt;
║ Species: Witch&lt;br /&gt;
&lt;br /&gt;
║ Status: Alive&lt;br /&gt;
&lt;br /&gt;
║ Dark Rating: 7.14%&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧─────────────✧˖°˖☆   Age   ☆˖°˖✧─────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Age Group: Novice&lt;br /&gt;
&lt;br /&gt;
║ Blood: 3.500 of 5.000&lt;br /&gt;
&lt;br /&gt;
╠═ ⛧────────────✧˖°˖☆ Bloodline ☆˖°˖✧────────────⛧&lt;br /&gt;
&lt;br /&gt;
║ Bloodline: Arcanogen Descendants&lt;br /&gt;
&lt;br /&gt;
║ House: Raising Eclipse&lt;br /&gt;
&lt;br /&gt;
║ House Role: Arcane Conductor &lt;br /&gt;
&lt;br /&gt;
╚═⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⊰⋅⋅•⋅⋅•∙⋅∘☽★☾∘⋅∙•⋅⋅•⋅⋅⊰⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅⋅•⋅&lt;br /&gt;
&lt;br /&gt;
A public scan is not as detailed as a personal scan. To scan an avatar, you need to be within five meters of the person you want to scan. The scan covers 360 degrees, allowing you to scan people behind you as well. Sometimes when you scan a non-player it will say that they are a Sanguinolus Nullis. This simply means they are without blood, and you won&#039;t be able to feed from them. It should also be noted that showing someone else&#039;s scan to a non-player is a violation of the masquerade rule and will result in a ban from the game.&lt;br /&gt;
=Power Attack Button=&lt;br /&gt;
[[File:PowerUpButonCircle.png|center|thumb|Power Attack Button.]]&lt;br /&gt;
The Power Attack button executes an attack that inflicts four times as much damage and has an extended range. The attack covers 360 degrees around you and spans up to three meters. When you attack someone the power attack % increases. To see your current power attack %, you can click on the power attack button and your % will temporarily show above the power attack button.  If you don&#039;t attack anyone for a minute, it will reset to 0%.  Once your power attack is at 100% you will see a timer above the power attack button showing how much time you have left to be able to use it, and there would also be a yellow circle around it. This lets you know your power attack is at 100% and you can use it to attack another player. If you do not attack someone with the power attack before the timer runs out, your power attack resets to 0%. Also, don&#039;t try to find a loop hole with the dialog box for the power attack, the time is already accounted for. you get 60 seconds to do the power attack. This also includes the time of the dialog box. If the count down timer reaches 0, even if you have the menu open, you won&#039;t be able to do a power attack. &lt;br /&gt;
=Scan Region Button=&lt;br /&gt;
[[File:ScanRegionCircle.png|center|thumb]]&lt;br /&gt;
The scan region button is a full sim scan of the entire region. It will scan for other players.  Below is what a new player&#039;s region scan would look like with one other player on the sim.&lt;br /&gt;
&lt;br /&gt;
𝐒𝐜𝐚𝐧𝐧𝐢𝐧𝐠 𝐫𝐞𝐠𝐢𝐨𝐧 𝐩𝐥𝐞𝐚𝐬𝐞 𝐰𝐚𝐢𝐭...&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
║ (Name unknown) (Species unknown) (Rank unknown) (Distance unknown)&lt;br /&gt;
&lt;br /&gt;
╚════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
1 𝐏𝐥𝐚𝐲𝐞𝐫 𝐢𝐬 𝐩𝐫𝐞𝐬𝐞𝐧𝐭 𝐢𝐧 𝐭𝐡𝐞 𝐫𝐞𝐠𝐢𝐨𝐧.&lt;br /&gt;
&lt;br /&gt;
It indicates the presence of one player in the region. However, you do not have information about their name, species, rank, or distance. As you age and develop a better sense, you will gain the ability to see more detailed information. Below is a table outlining what you will observe based on your age in the game:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Age in nights &lt;br /&gt;
!Info shown in scan &lt;br /&gt;
|-&lt;br /&gt;
|Greater than 0 &lt;br /&gt;
|How many players are in the sim. &lt;br /&gt;
|-&lt;br /&gt;
|Greater than 250 &lt;br /&gt;
|The species of the players on the sim.&lt;br /&gt;
|-&lt;br /&gt;
|Greater than 500&lt;br /&gt;
|The distance of the players on the sim.&lt;br /&gt;
|-&lt;br /&gt;
|Greater than 750&lt;br /&gt;
|The name of the players on the sim.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you have surpassed 750 nights, this is what you will observe in the same region scan situation.&lt;br /&gt;
&lt;br /&gt;
𝐒𝐜𝐚𝐧𝐧𝐢𝐧𝐠 𝐫𝐞𝐠𝐢𝐨𝐧 𝐩𝐥𝐞𝐚𝐬𝐞 𝐰𝐚𝐢𝐭...&lt;br /&gt;
&lt;br /&gt;
╔════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
║ Bankfamily (witch) (Novice) [0.59m]&lt;br /&gt;
&lt;br /&gt;
╚════════════════════════════════════&lt;br /&gt;
&lt;br /&gt;
1 𝐏𝐥𝐚𝐲𝐞𝐫 𝐢𝐬 𝐩𝐫𝐞𝐬𝐞𝐧𝐭 𝐢𝐧 𝐭𝐡𝐞 𝐫𝐞𝐠𝐢𝐨𝐧.&lt;br /&gt;
&lt;br /&gt;
= Settings Button =&lt;br /&gt;
[[File:SettingsCircleButton.png|alt=Settings Button|center|thumb|Settings Button]]&lt;br /&gt;
The current list of settings is provided below, accompanied by a description of each setting.&lt;br /&gt;
&lt;br /&gt;
A - Lock RLV&lt;br /&gt;
&lt;br /&gt;
B - Resize HUD&lt;br /&gt;
&lt;br /&gt;
C - Move Text Position&lt;br /&gt;
&lt;br /&gt;
D - Set Text Position To Default&lt;br /&gt;
&lt;br /&gt;
E - Disable attacking/attacked animations&lt;br /&gt;
&lt;br /&gt;
F - Discord and Group links&lt;br /&gt;
&lt;br /&gt;
G - Exit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lock RLV:&#039;&#039;&#039; Enabling the Lock RLV prevents the HUD from detaching from your screen, ensuring that it remains on your screen even when changing outfits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resize HUD:&#039;&#039;&#039; The Resize HUD option allows you to adjust the size of the HUD, either increasing or decreasing its dimensions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move Text Position:&#039;&#039;&#039; During attacks, both when you are attacking or being attacked, or when feeding, a text display appears below your HUD. The image to the right illustrates the text display in a scenario where I am attacking Bella, and she is attacking me.&lt;br /&gt;
&lt;br /&gt;
[[File:Textposition.png|thumb|This is the text]]&lt;br /&gt;
&lt;br /&gt;
This is the text that can be moved anywhere on your screen. To relocate the text, click on this option, and a hand icon will appear at the current text position (which is below your HUD by default). Click and drag it to any desired location on your screen. Once you release the mouse button, future text notifications will be displayed at the new position.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set Text Position To Default:&#039;&#039;&#039; This option will reset your text to the default position, which is under your HUD.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disable attacking/attacked animations:&#039;&#039;&#039; This option will disable your animations when you&#039;re attacking or being attacked. It&#039;s important to note that this action does not affect the animations of other players. The purpose of turning off your animations is to avoid drawing attention to yourself during combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discord and Group links:&#039;&#039;&#039; This option will post the Discord link and the link to the group in nearby chat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exit:&#039;&#039;&#039; This will exit the settings menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Main Page|Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=File:Descendants_of_Darkness_HUD_Guide.png&amp;diff=16457</id>
		<title>File:Descendants of Darkness HUD Guide.png</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=File:Descendants_of_Darkness_HUD_Guide.png&amp;diff=16457"/>
		<updated>2025-11-12T07:54:12Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16456</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16456"/>
		<updated>2025-11-11T19:56:29Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Realm_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16455</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16455"/>
		<updated>2025-11-11T19:55:46Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|About Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Realm_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16454</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16454"/>
		<updated>2025-11-11T19:14:05Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Introduction&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Realm_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Getting_Started&amp;diff=16453</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Getting_Started&amp;diff=16453"/>
		<updated>2025-11-10T15:42:43Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* The Rite of Becoming */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Rite of Becoming  ~&#039;&#039;&#039;&#039;&#039;How to Join The System~&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;“Only those who embrace the darkness may inherit eternity.”&#039;&#039; ====&lt;br /&gt;
No soul may walk among the Descendants of Darkness uninvited. To enter this eternal covenant, one must be chosen, beckoned by a current child of the night who bears witness to your worth.&lt;br /&gt;
&lt;br /&gt;
Yet for those who wander by fate or curiosity, the path may still find you. Within the realm of &#039;&#039;Second Life&#039;&#039;, seek the land of Darkness at: [http://maps.secondlife.com/secondlife/Vineyard%20Isles/86/234/3015 vineyard isles]&#039;&#039;&#039;,&#039;&#039;&#039; a domain steeped in shadow and silence. There, amidst the whispers of eternity, you shall discover the &#039;&#039;&#039;&#039;&#039;Assistance Obelisk&#039;&#039;&#039;&#039;&#039;. Touch it, and your desire will be felt across the night, summoning those who dwell within to guide your first steps into oblivion.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Choosing of the Curse&#039;&#039;&#039; &#039;&#039;~Choosing Your Species~&#039;&#039; ==&lt;br /&gt;
Once summoned and accepted, you shall stand before the veil of destiny to choose your form within the Darkness.&lt;br /&gt;
&lt;br /&gt;
Will you awaken as a &#039;&#039;&#039;Vampire&#039;&#039;&#039;, a creature of hunger and allure, forever bound to the crimson thirst?&lt;br /&gt;
&lt;br /&gt;
Or will you rise as a &#039;&#039;&#039;Lycan&#039;&#039;&#039;, a beast of fury and instinct, shaped by moonlight and primal rage?&lt;br /&gt;
&lt;br /&gt;
Perhaps the &#039;&#039;&#039;Witch&#039;&#039;&#039; calls to you, a master of the arcane arts who bends reality to their will.&lt;br /&gt;
&lt;br /&gt;
Whichever path you choose, your essence shall be transformed through the &#039;&#039;&#039;Induction Ceremony&#039;&#039;&#039;, a sacred rite led by one who bears your chosen curse. Know this: all are equal in strength before the night. Power is not inherited, it is earned, forged through cunning, endurance, and time spent in the embrace of darkness.&lt;br /&gt;
== &#039;&#039;&#039;The Binding of Shadows&#039;&#039;&#039; &#039;&#039;~Getting The HUD~&#039;&#039; ==&lt;br /&gt;
After your transformation, you must bind yourself to the in-world coven &#039;&#039;&#039;&#039;&#039;(Join the in-world SL Group)&#039;&#039;&#039;&#039;&#039; and claim the Game HUD, your instrument of fate and survival. Without it, your existence within the Darkness is but an echo, unseen and powerless.&lt;br /&gt;
&lt;br /&gt;
To further your connection, join the &#039;&#039;&#039;Discord Sanctum&#039;&#039;&#039;, where whispers of prophecy, alliances, and ancient rivalries stir. There, among your kin, you will learn, plot, and thrive beneath the endless night.&lt;br /&gt;
== &#039;&#039;&#039;The Eternal Journey&#039;&#039;&#039; &#039;&#039;~Your Journey Begins~&#039;&#039; ==&lt;br /&gt;
From this moment forth, you are no longer mortal. You are bound by shadow, sustained by secrecy, and claimed by eternity.&lt;br /&gt;
&lt;br /&gt;
Welcome, Descendant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your life has ended, your legend begins.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Initial Tasks and Mentoring =&lt;br /&gt;
As a new player, you will be assigned a mentor who will guide you through your initial tasks and help you learn the basics of the game. Some of the initial tasks may include:&lt;br /&gt;
&lt;br /&gt;
* Learning how to navigate the game world and interact with other players.&lt;br /&gt;
* Discovering how to use your species-specific abilities and powers.&lt;br /&gt;
* Joining or forming a house, pack, or coven to align yourself with other players and gain access to additional resources and benefits.&lt;br /&gt;
&lt;br /&gt;
Your mentor will be available to answer any questions you may have and provide guidance as you progress through the early stages of the game. Don&#039;t hesitate to reach out to your mentor or other experienced players for help and advice.&lt;br /&gt;
&lt;br /&gt;
= Next Steps =&lt;br /&gt;
Once you have completed your initial tasks and have a basic understanding of the game mechanics, you can start exploring the world of The Descendants of Darkness in more depth. Visit the  [[Gameplay]] section to learn about combat, safe zones, feeding, and species-specific attacks. Check out the [[Player Hierarchy]] section to understand the structure of bloodlines, clans, and houses/packs/circles. Finally, make sure to review the [[Guidelines and Etiquette]] section to familiarize yourself with the game&#039;s rules and expectations for player behavior.&lt;br /&gt;
&lt;br /&gt;
Remember, The Descendants of Darkness is a vast and complex world with many opportunities for adventure and exploration. Take your time, have fun, and don&#039;t be afraid to ask for help when you need it. Good luck, and may the darkness guide you!&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16452</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16452"/>
		<updated>2025-11-10T15:37:31Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Overview&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Realm_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16451</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16451"/>
		<updated>2025-11-10T15:36:20Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Overview&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#The_Chosing_of_the_Curse|Chosing Your Species&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Realm_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Getting_Started&amp;diff=16450</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Getting_Started&amp;diff=16450"/>
		<updated>2025-11-10T15:31:37Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Rite of Becoming&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;“Only those who embrace the darkness may inherit eternity.”&#039;&#039; ====&lt;br /&gt;
No soul may walk among the Descendants of Darkness uninvited. To enter this eternal covenant, one must be chosen, beckoned by a current child of the night who bears witness to your worth.&lt;br /&gt;
&lt;br /&gt;
Yet for those who wander by fate or curiosity, the path may still find you. Within the realm of &#039;&#039;Second Life&#039;&#039;, seek the land of Darkness at: [http://maps.secondlife.com/secondlife/Vineyard%20Isles/86/234/3015 vineyard isles]&#039;&#039;&#039;,&#039;&#039;&#039; a domain steeped in shadow and silence. There, amidst the whispers of eternity, you shall discover the &#039;&#039;&#039;&#039;&#039;Assistance Obelisk&#039;&#039;&#039;&#039;&#039;. Touch it, and your desire will be felt across the night, summoning those who dwell within to guide your first steps into oblivion.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Choosing of the Curse&#039;&#039;&#039; ==&lt;br /&gt;
Once summoned and accepted, you shall stand before the veil of destiny to choose your form within the Darkness.&lt;br /&gt;
&lt;br /&gt;
Will you awaken as a &#039;&#039;&#039;Vampire&#039;&#039;&#039;, a creature of hunger and allure, forever bound to the crimson thirst?&lt;br /&gt;
&lt;br /&gt;
Or will you rise as a &#039;&#039;&#039;Lycan&#039;&#039;&#039;, a beast of fury and instinct, shaped by moonlight and primal rage?&lt;br /&gt;
&lt;br /&gt;
Perhaps the &#039;&#039;&#039;Witch&#039;&#039;&#039; calls to you, a master of the arcane arts who bends reality to their will.&lt;br /&gt;
&lt;br /&gt;
Whichever path you choose, your essence shall be transformed through the &#039;&#039;&#039;Induction Ceremony&#039;&#039;&#039;, a sacred rite led by one who bears your chosen curse. Know this: all are equal in strength before the night. Power is not inherited, it is earned, forged through cunning, endurance, and time spent in the embrace of darkness.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Binding of Shadows&#039;&#039;&#039; ==&lt;br /&gt;
After your transformation, you must bind yourself to the in-world coven &#039;&#039;&#039;&#039;&#039;(Join the in-world SL Group)&#039;&#039;&#039;&#039;&#039; and claim the Game HUD, your instrument of fate and survival. Without it, your existence within the Darkness is but an echo, unseen and powerless.&lt;br /&gt;
&lt;br /&gt;
To further your connection, join the &#039;&#039;&#039;Discord Sanctum&#039;&#039;&#039;, where whispers of prophecy, alliances, and ancient rivalries stir. There, among your kin, you will learn, plot, and thrive beneath the endless night.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;The Eternal Journey&#039;&#039;&#039; ==&lt;br /&gt;
From this moment forth, you are no longer mortal. You are bound by shadow, sustained by secrecy, and claimed by eternity.&lt;br /&gt;
&lt;br /&gt;
Welcome, Descendant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your life has ended, your legend begins.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Initial Tasks and Mentoring =&lt;br /&gt;
As a new player, you will be assigned a mentor who will guide you through your initial tasks and help you learn the basics of the game. Some of the initial tasks may include:&lt;br /&gt;
&lt;br /&gt;
* Learning how to navigate the game world and interact with other players.&lt;br /&gt;
* Discovering how to use your species-specific abilities and powers.&lt;br /&gt;
* Joining or forming a house, pack, or coven to align yourself with other players and gain access to additional resources and benefits.&lt;br /&gt;
&lt;br /&gt;
Your mentor will be available to answer any questions you may have and provide guidance as you progress through the early stages of the game. Don&#039;t hesitate to reach out to your mentor or other experienced players for help and advice.&lt;br /&gt;
&lt;br /&gt;
= Next Steps =&lt;br /&gt;
Once you have completed your initial tasks and have a basic understanding of the game mechanics, you can start exploring the world of The Descendants of Darkness in more depth. Visit the  [[Gameplay]] section to learn about combat, safe zones, feeding, and species-specific attacks. Check out the [[Player Hierarchy]] section to understand the structure of bloodlines, clans, and houses/packs/circles. Finally, make sure to review the [[Guidelines and Etiquette]] section to familiarize yourself with the game&#039;s rules and expectations for player behavior.&lt;br /&gt;
&lt;br /&gt;
Remember, The Descendants of Darkness is a vast and complex world with many opportunities for adventure and exploration. Take your time, have fun, and don&#039;t be afraid to ask for help when you need it. Good luck, and may the darkness guide you!&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16449</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16449"/>
		<updated>2025-11-10T14:59:29Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Overview&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Realm_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Guidelines_and_Etiquette&amp;diff=16448</id>
		<title>Guidelines and Etiquette</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Guidelines_and_Etiquette&amp;diff=16448"/>
		<updated>2025-11-09T22:39:32Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* 🕯️ The Law of The Masquerade 🕯️ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 🕯️ The Law of Masquerade 🕯️ ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;“The shadows see all, but they never speak.”&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within the veil of the eternal night, secrecy is sacred. The Masquerade is not merely a custom, it is the binding law that shields our kind from the chaos of mortal eyes. To betray it is to invite ruin, not only upon yourself but upon the very fabric of the Darkness that sustains us.&lt;br /&gt;
&lt;br /&gt;
You shall never reveal the true nature of another who walks the night. Their bloodline, their form, be it Vampire, Lycan, or Witch, belongs to the shadows alone. Speak not of their nature to the unawakened, for mortal tongues twist truth into fear, and fear summons fire.&lt;br /&gt;
&lt;br /&gt;
You may declare your own allegiance to the Darkness, should you choose to embrace it openly. But to expose another immortal’s identity to those who dwell in ignorance is a grave transgression, one punished not by mortals, but by the shadows themselves.&lt;br /&gt;
&lt;br /&gt;
Likewise, you shall not reveal the sacred conflicts of our kind. Scans, attacks, or signs of the hunt are not for mortal ears. The Masquerade must remain unbroken; what transpires in blood and shadow is for the initiated alone.&lt;br /&gt;
&lt;br /&gt;
Be wary where you speak, for even the silence of nearby chat may carry to unwanted listeners. Non-believers lurk in the light, watching, waiting for our kind to falter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;In Mortal Laymen Terms this translates to:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;It is forbidden to speak of others true nature to any mortal being within the virtual world without their express permission to do so. This means you are forbidden to notify a club owner who is a non-player of Descendants of Darkness that you were attacked by such and such. You may not share any system data with said mortal to prove the attack. If you disregard this sacred vow, you will be hunted down by the Darkness and devoured left to spend eternity in the abyss of lost souls.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember this always:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Darkness protects those who protect its secrets.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Break the Masquerade… and the night will remember your betrayal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== 🕯️ The Law of Silence 🕯️ ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;“Suffer in shadows, for pain is the proof of your existence.”&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the realm of eternal night, conflict is not cruelty, it is truth. The strike of claw and fang, the whisper of a spell, the clash of power against power, these are the sacred rhythms of the Darkness. To walk among immortals is to accept that pain is both your teacher and your test.&lt;br /&gt;
&lt;br /&gt;
When you are struck down, when blood spills or power fades, you shall remain silent before the creator. For they are the architects of this dark world, not its arbiters. To appeal to them for mercy is to deny the essence of the life you chose. The hunt, the fall, the rise, these are yours to endure, not theirs to mend.&lt;br /&gt;
&lt;br /&gt;
Cry out if you must, but cry only to the night, to your allies, your kin, or the empty silence that listens without pity. Whisper your anger to the wind, share your grief with your peers, but never burden the hands that shaped your fate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;In Mortal Laymen Terms this translates to:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Do not contact the Creator, also known as The Darkness, with complaints or grievances regarding attacks from other players. The Darkness will not take disciplinary action against any player for engaging in combat or gameplay as intended within the system.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This is a grid-wide combat and roleplay system, and conflict is an integral part of the experience. Attacks are inevitable, and survival depends on your strategy, strength, and alliances.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;If you believe you have been wronged or unfairly targeted, you must bring your concern to your designated leader. Your leader serves as your first line of support and is responsible for determining the appropriate course of action within their ranks.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember: this world was built on challenge, conflict, and endurance. The path through darkness is not meant to be easy,&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;it is meant to test those who claim the right to survive.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember this always:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The strong are tempered in darkness, not protected from it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To suffer is to grow. To fall is to awaken.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;And to remain silent… is to prove you are truly eternal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 🕯️&#039;&#039;&#039;The Law of Sanctuary🕯️&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;“Even the darkness must rest where the blood does not flow.”&#039;&#039; ===&lt;br /&gt;
Within the vast expanse of the eternal night, there exist rare havens untouched by violence, sacred grounds where shadow and silence reign, and the thirst for blood must be stilled. These are the Sanctuaries of the Darkness, places woven with ancient wards where no claw may strike, no spell may harm, and no weapon may taste the air.&lt;br /&gt;
&lt;br /&gt;
To raise your hand in aggression within these lands is to defy the ancient pacts that bind our world. The Darkness itself forbids such acts; it is not the arena of battle, but the cradle of our existence. Here, we gather, we plan, we conspire, but we do not fight.&lt;br /&gt;
&lt;br /&gt;
Those who cross this boundary of peace dishonor the very shadows that protect them. Violence within sanctuary is not strength, it is &#039;&#039;&#039;sacrilege&#039;&#039;&#039;, a stain upon your legacy that even eternity will remember.&lt;br /&gt;
&lt;br /&gt;
Take your wars to the fields where the moon bears witness. Hunt your enemies beneath her gaze. But within these walls, she commands silence and restraint.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;In Mortal Laymen Terms this translates to:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;No Combat is permitted from any system while in the confines of The land of Darkness, as it is solely for the purpose of conducting tasks for all things related to the Darkness.&#039;&#039;&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember this always:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sanctuary is not weakness, it is the breath before the storm.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Respect it… or be consumed by the wrath of the night itself.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span id=&amp;quot;Resources&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Resources =&lt;br /&gt;
&lt;br /&gt;
[[In-depth discussion about the Realm of Darkness HUD | https://example.com/hud-guide]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16447</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16447"/>
		<updated>2025-11-09T22:35:30Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Overview&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|The Dark Oath&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Realm_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* Guidelines and Etiquette&lt;br /&gt;
** Guidelines_and_Etiquette#The_Dark_Oath|The Dark Oath&lt;br /&gt;
** Guidelines_and_Etiquette#Important_Notices|Important Notices&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Guidelines_and_Etiquette&amp;diff=16445</id>
		<title>Guidelines and Etiquette</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Guidelines_and_Etiquette&amp;diff=16445"/>
		<updated>2025-11-09T20:45:05Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* 🕯️ The Law of Silence 🕯️ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 🕯️ The Law of The Masquerade 🕯️ ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;“The shadows see all, but they never speak.”&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within the veil of the eternal night, secrecy is sacred. The Masquerade is not merely a custom, it is the binding law that shields our kind from the chaos of mortal eyes. To betray it is to invite ruin, not only upon yourself but upon the very fabric of the Darkness that sustains us.&lt;br /&gt;
&lt;br /&gt;
You shall never reveal the true nature of another who walks the night. Their bloodline, their form, be it Vampire, Lycan, or Witch, belongs to the shadows alone. Speak not of their nature to the unawakened, for mortal tongues twist truth into fear, and fear summons fire.&lt;br /&gt;
&lt;br /&gt;
You may declare your own allegiance to the Darkness, should you choose to embrace it openly. But to expose another immortal’s identity to those who dwell in ignorance is a grave transgression, one punished not by mortals, but by the shadows themselves.&lt;br /&gt;
&lt;br /&gt;
Likewise, you shall not reveal the sacred conflicts of our kind. Scans, attacks, or signs of the hunt are not for mortal ears. The Masquerade must remain unbroken; what transpires in blood and shadow is for the initiated alone.&lt;br /&gt;
&lt;br /&gt;
Be wary where you speak, for even the silence of nearby chat may carry to unwanted listeners. Non-believers lurk in the light, watching, waiting for our kind to falter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;In Mortal Laymen Terms this translates to:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;It is forbidden to speak of others true nature to any mortal being within the virtual world without their express permission to do so. This means you are forbidden to notify a club owner who is a non-player of Descendants of Darkness that you were attacked by such and such. You may not share any system data with said mortal to prove the attack. If you disregard this sacred vow, you will be hunted down by the Darkness and devoured left to spend eternity in the abyss of lost souls.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember this always:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Darkness protects those who protect its secrets.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Break the Masquerade… and the night will remember your betrayal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== 🕯️ The Law of Silence 🕯️ ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;“Suffer in shadows, for pain is the proof of your existence.”&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the realm of eternal night, conflict is not cruelty, it is truth. The strike of claw and fang, the whisper of a spell, the clash of power against power, these are the sacred rhythms of the Darkness. To walk among immortals is to accept that pain is both your teacher and your test.&lt;br /&gt;
&lt;br /&gt;
When you are struck down, when blood spills or power fades, you shall remain silent before the creator. For they are the architects of this dark world, not its arbiters. To appeal to them for mercy is to deny the essence of the life you chose. The hunt, the fall, the rise, these are yours to endure, not theirs to mend.&lt;br /&gt;
&lt;br /&gt;
Cry out if you must, but cry only to the night, to your allies, your kin, or the empty silence that listens without pity. Whisper your anger to the wind, share your grief with your peers, but never burden the hands that shaped your fate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;In Mortal Laymen Terms this translates to:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Do not contact the Creator, also known as The Darkness, with complaints or grievances regarding attacks from other players. The Darkness will not take disciplinary action against any player for engaging in combat or gameplay as intended within the system.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This is a grid-wide combat and roleplay system, and conflict is an integral part of the experience. Attacks are inevitable, and survival depends on your strategy, strength, and alliances.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;If you believe you have been wronged or unfairly targeted, you must bring your concern to your designated leader. Your leader serves as your first line of support and is responsible for determining the appropriate course of action within their ranks.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember: this world was built on challenge, conflict, and endurance. The path through darkness is not meant to be easy,&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;it is meant to test those who claim the right to survive.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember this always:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The strong are tempered in darkness, not protected from it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To suffer is to grow. To fall is to awaken.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;And to remain silent… is to prove you are truly eternal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 🕯️&#039;&#039;&#039;The Law of Sanctuary🕯️&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;“Even the darkness must rest where the blood does not flow.”&#039;&#039; ===&lt;br /&gt;
Within the vast expanse of the eternal night, there exist rare havens untouched by violence, sacred grounds where shadow and silence reign, and the thirst for blood must be stilled. These are the Sanctuaries of the Darkness, places woven with ancient wards where no claw may strike, no spell may harm, and no weapon may taste the air.&lt;br /&gt;
&lt;br /&gt;
To raise your hand in aggression within these lands is to defy the ancient pacts that bind our world. The Darkness itself forbids such acts; it is not the arena of battle, but the cradle of our existence. Here, we gather, we plan, we conspire, but we do not fight.&lt;br /&gt;
&lt;br /&gt;
Those who cross this boundary of peace dishonor the very shadows that protect them. Violence within sanctuary is not strength, it is &#039;&#039;&#039;sacrilege&#039;&#039;&#039;, a stain upon your legacy that even eternity will remember.&lt;br /&gt;
&lt;br /&gt;
Take your wars to the fields where the moon bears witness. Hunt your enemies beneath her gaze. But within these walls, she commands silence and restraint.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;In Mortal Laymen Terms this translates to:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;No Combat is permitted from any system while in the confines of The land of Darkness, as it is solely for the purpose of conducting tasks for all things related to the Darkness.&#039;&#039;&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember this always:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sanctuary is not weakness, it is the breath before the storm.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Respect it… or be consumed by the wrath of the night itself.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span id=&amp;quot;Resources&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Resources =&lt;br /&gt;
&lt;br /&gt;
[[In-depth discussion about the Realm of Darkness HUD | https://example.com/hud-guide]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Guidelines_and_Etiquette&amp;diff=16444</id>
		<title>Guidelines and Etiquette</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Guidelines_and_Etiquette&amp;diff=16444"/>
		<updated>2025-11-09T20:33:22Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* 🕯️ The Law of The Masquerade 🕯️ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 🕯️ The Law of The Masquerade 🕯️ ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;“The shadows see all, but they never speak.”&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within the veil of the eternal night, secrecy is sacred. The Masquerade is not merely a custom, it is the binding law that shields our kind from the chaos of mortal eyes. To betray it is to invite ruin, not only upon yourself but upon the very fabric of the Darkness that sustains us.&lt;br /&gt;
&lt;br /&gt;
You shall never reveal the true nature of another who walks the night. Their bloodline, their form, be it Vampire, Lycan, or Witch, belongs to the shadows alone. Speak not of their nature to the unawakened, for mortal tongues twist truth into fear, and fear summons fire.&lt;br /&gt;
&lt;br /&gt;
You may declare your own allegiance to the Darkness, should you choose to embrace it openly. But to expose another immortal’s identity to those who dwell in ignorance is a grave transgression, one punished not by mortals, but by the shadows themselves.&lt;br /&gt;
&lt;br /&gt;
Likewise, you shall not reveal the sacred conflicts of our kind. Scans, attacks, or signs of the hunt are not for mortal ears. The Masquerade must remain unbroken; what transpires in blood and shadow is for the initiated alone.&lt;br /&gt;
&lt;br /&gt;
Be wary where you speak, for even the silence of nearby chat may carry to unwanted listeners. Non-believers lurk in the light, watching, waiting for our kind to falter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;In Mortal Laymen Terms this translates to:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;It is forbidden to speak of others true nature to any mortal being within the virtual world without their express permission to do so. This means you are forbidden to notify a club owner who is a non-player of Descendants of Darkness that you were attacked by such and such. You may not share any system data with said mortal to prove the attack. If you disregard this sacred vow, you will be hunted down by the Darkness and devoured left to spend eternity in the abyss of lost souls.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember this always:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Darkness protects those who protect its secrets.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Break the Masquerade… and the night will remember your betrayal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== 🕯️ The Law of Silence 🕯️ ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;“Suffer in shadows, for pain is the proof of your existence.”&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the realm of eternal night, conflict is not cruelty, it is truth. The strike of claw and fang, the whisper of a spell, the clash of power against power, these are the sacred rhythms of the Darkness. To walk among immortals is to accept that pain is both your teacher and your test.&lt;br /&gt;
&lt;br /&gt;
When you are struck down, when blood spills or power fades, you shall remain silent before the creators. For they are the architects of this dark world, not its arbiters. To appeal to them for mercy is to deny the essence of the life you chose. The hunt, the fall, the rise—these are yours to endure, not theirs to mend.&lt;br /&gt;
&lt;br /&gt;
Cry out if you must, but cry only to the night, to your allies, your kin, or the empty silence that listens without pity. Whisper your anger to the wind, share your grief with your peers, but never burden the hands that shaped your fate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;In Mortal Laymen Terms this translates to:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Do not contact the Creator, also known as The Darkness, with complaints or grievances regarding attacks from other players. The Darkness will not take disciplinary action against any player for engaging in combat or gameplay as intended within the system.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This is a grid-wide combat and roleplay system, and conflict is an integral part of the experience. Attacks are inevitable, and survival depends on your strategy, strength, and alliances.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;If you believe you have been wronged or unfairly targeted, you must bring your concern to your designated leader. Your leader serves as your first line of support and is responsible for determining the appropriate course of action within their ranks.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember: this world was built on challenge, conflict, and endurance. The path through darkness is not meant to be easy,&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;it is meant to test those who claim the right to survive.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember this always:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The strong are tempered in darkness, not protected from it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To suffer is to grow. To fall is to awaken.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;And to remain silent… is to prove you are truly eternal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 🕯️&#039;&#039;&#039;The Law of Sanctuary🕯️&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;“Even the darkness must rest where the blood does not flow.”&#039;&#039; ===&lt;br /&gt;
Within the vast expanse of the eternal night, there exist rare havens untouched by violence, sacred grounds where shadow and silence reign, and the thirst for blood must be stilled. These are the Sanctuaries of the Darkness, places woven with ancient wards where no claw may strike, no spell may harm, and no weapon may taste the air.&lt;br /&gt;
&lt;br /&gt;
To raise your hand in aggression within these lands is to defy the ancient pacts that bind our world. The Realm of Darkness itself forbids such acts; it is not the arena of battle, but the cradle of our existence. Here, we gather, we plan, we conspire, but we do not fight.&lt;br /&gt;
&lt;br /&gt;
Those who cross this boundary of peace dishonor the very shadows that protect them. Violence within sanctuary is not strength, it is &#039;&#039;&#039;sacrilege&#039;&#039;&#039;, a stain upon your legacy that even eternity will remember.&lt;br /&gt;
&lt;br /&gt;
Take your wars to the fields where the moon bears witness. Hunt your enemies beneath her gaze. But within these walls, she commands silence and restraint.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;In Mortal Laymen Terms this translates to:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;No Combat is permitted from any system while in the confines of The land of Darkness, as it is solely for the purpose of conducting tasks for all things related to the Darkness.&#039;&#039;&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember this always:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sanctuary is not weakness, it is the breath before the storm.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Respect it… or be consumed by the wrath of the night itself.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span id=&amp;quot;Resources&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Resources =&lt;br /&gt;
&lt;br /&gt;
[[In-depth discussion about the Realm of Darkness HUD | https://example.com/hud-guide]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Main_Page&amp;diff=16443</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Main_Page&amp;diff=16443"/>
		<updated>2025-11-09T20:28:37Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* Guidelines and Etiquette */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= &#039;&#039;&#039;Descendants of Darkness&#039;&#039;&#039;                                                                    =&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;A Dark Immersive Roleplay System In Second Life&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
===== &#039;&#039;&amp;lt;u&amp;gt;The History: The Descendants of Darkness emerged on November 6th, 2023.&amp;lt;/u&amp;gt;&#039;&#039; =====&lt;br /&gt;
&lt;br /&gt;
Beneath the veil of eternal night lies a realm unlike any other, a grid-wide crucible of combat and live-action roleplay, forged within the shadowed depths of Second Life. This world was not crafted for the faint of heart. It was summoned, to ensnare those who crave power, immortality, and the intoxicating taste of darkness itself.&lt;br /&gt;
&lt;br /&gt;
Here, you shall abandon your mortal shell and embrace the void. Carve your destiny from the bones of your enemies and rise as a legend within the abyss. Will you become a feral lycan, driven by bloodlust and the savage strength of the moon’s curse? Or perhaps a vampire of exquisite malice, a cunning predator who drinks deep of crimson life and eternal sin? Or maybe you are the witch, a master of the arcane who bends light and shadow to your will binding souls in spells of torment and desire.&lt;br /&gt;
&lt;br /&gt;
Your path is yours alone. Your survival depends on wit, power, and the will to dominate. Ascend through the ranks and etch your name in whispers of fear, or walk alone as an outlaw, carving your own legend in the darkness. Should you hunger for more, gather your kin and forge a dynasty, bound by blood and ambition. Raise your banner, form your clan, and engrave your legacy into the ancient scrolls of shadow.&lt;br /&gt;
&lt;br /&gt;
Together, you and your brethren shall build an empire of the night, where only the ruthless endure and the powerful reign supreme.&lt;br /&gt;
&lt;br /&gt;
The Darkness thrives on conflict, chaos, and seduction, the lifeblood of immersive, untamed roleplay. Here, there are no shackles, no politics, no chains of law to bind your imagination. In this world, you are the creator and destroyer, free to shape your domain as you see fit. Forge alliances under the pale moonlight… or shatter them with a whisper. Turn friends into foes, and foes into instruments of your will.&lt;br /&gt;
&lt;br /&gt;
In the Darkness, everything is possible.&lt;br /&gt;
&lt;br /&gt;
Only your imagination defines the limits&lt;br /&gt;
&lt;br /&gt;
and even that can be broken. &lt;br /&gt;
&lt;br /&gt;
= Initiation and Gameplay Dynamics =&lt;br /&gt;
&lt;br /&gt;
When you join as a player, you&#039;ll receive a group invite, and upon acceptance, you can acquire the HUD. The HUD&#039;s artwork is tailored to your chosen species. The individual who introduced you to the game may invite you to join their house (vampires), pack (lycans), or circle (witches). Upon becoming a player, your blood level is not initially full. One of the initial tasks involves going out to feed. Ideally, your mentor will guide you through this process and demonstrate how the HUD functions.&lt;br /&gt;
&lt;br /&gt;
While various species boast different attacks, it&#039;s important to note that the attack damage and rate remain consistent across all species within the same age group. The distinctions in attacks are solely for roleplay purposes, not for gaining advantages in combat scenarios.&lt;br /&gt;
&lt;br /&gt;
I will use the word &amp;quot;house&amp;quot; interchangeably with &amp;quot;circle&amp;quot; and &amp;quot;pack.&amp;quot; If you have joined a house, there might be some house rules created by the house leader. If the house is within a clan, there might be clan rules, and if you&#039;re in a bloodline, there might be bloodline rules. You might be wondering what the difference is between a house, clan, and bloodline.&lt;br /&gt;
&lt;br /&gt;
= Houses, Clans, and Bloodlines =&lt;br /&gt;
&lt;br /&gt;
When you first become a player, you&#039;re initially part of a generic bloodline, granting you the freedom to avoid automatic placement into the bloodline of the person who introduced you to the game. If you choose to join their house, you will adopt their bloodline. Each bloodline is led by one person with two lower-ranking officers. Within a bloodline, there are clans, and within clans there are houses. Currently, holding a bloodline is the highest rank in the game.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bloodline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A bloodline consists of one leader and two lower-ranking officers. This structure represents the pinnacle of hierarchical positions in the game. Clans are subgroups within a bloodline.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clans are composed of houses (vampires), packs (lycans), or circles (witches). A clan, led by a leader and two lower-ranking officers, can be thought of as a state. To establish a clan, approximately 25 active members within your house are required (not including alts or inactive accounts), along with payment of the fee. The creation of a clan necessitates the inclusion of two or more houses. A clan can pledge loyalty to an arch and can encompass houses, packs, and circles.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Houses/packs/covens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To exist, a house, pack, or coven must be created by an individual with ten followers or more, who also pays the respective fee. The distinction lies in the composition: a house exclusively contains vampires, packs exclusively consist of lycans and covens exclusively include witches.&lt;br /&gt;
&lt;br /&gt;
= The Main HUD =&lt;br /&gt;
Below is a link for an in-depth discussion about the Realm of Darkness HUD.&lt;br /&gt;
* [[Realm of Darkness Main HUD|The Realm of Darkness Main HUD]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Guidelines_and_Etiquette&amp;diff=16442</id>
		<title>Guidelines and Etiquette</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Guidelines_and_Etiquette&amp;diff=16442"/>
		<updated>2025-11-09T20:27:28Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* The Dark Oath */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 🕯️ The Law of The Masquerade 🕯️ ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;“The shadows see all, but they never speak.”&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Within the veil of the eternal night, secrecy is sacred. The Masquerade is not merely a custom, it is the binding law that shields our kind from the chaos of mortal eyes. To betray it is to invite ruin, not only upon yourself but upon the very fabric of the Darkness that sustains us.&lt;br /&gt;
&lt;br /&gt;
You shall never reveal the true nature of another who walks the night. Their bloodline, their form, be it Vampire, Lycan, or Witch—belongs to the shadows alone. Speak not of their nature to the unawakened, for mortal tongues twist truth into fear, and fear summons fire.&lt;br /&gt;
&lt;br /&gt;
You may declare your own allegiance to the Darkness, should you choose to embrace it openly. But to expose another immortal’s identity to those who dwell in ignorance is a grave transgression, one punished not by mortals, but by the shadows themselves.&lt;br /&gt;
&lt;br /&gt;
Likewise, you shall not reveal the sacred conflicts of our kind. Scans, attacks, or signs of the hunt are not for mortal ears. The Masquerade must remain unbroken; what transpires in blood and shadow is for the initiated alone.&lt;br /&gt;
&lt;br /&gt;
Be wary where you speak, for even the silence of nearby chat may carry to unwanted listeners. Non-believers lurk in the light, watching, waiting for our kind to falter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;In Mortal Laymen Terms this translates to:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;It is forbidden to speak of others true nature to any mortal being within the virtual world without their express permission to do so. This means you are forbidden to notify a club owner who is a non-player of Descendants of Darkness that you were attacked by such and such. You may not share any system data with said mortal to prove the attack. If you disregard this sacred vow, you will be hunted down by the Darkness and devoured left to spend eternity in the abyss of lost souls.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember this always:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Darkness protects those who protect its secrets.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Break the Masquerade… and the night will remember your betrayal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== 🕯️ The Law of Silence 🕯️ ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;“Suffer in shadows, for pain is the proof of your existence.”&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the realm of eternal night, conflict is not cruelty, it is truth. The strike of claw and fang, the whisper of a spell, the clash of power against power, these are the sacred rhythms of the Darkness. To walk among immortals is to accept that pain is both your teacher and your test.&lt;br /&gt;
&lt;br /&gt;
When you are struck down, when blood spills or power fades, you shall remain silent before the creators. For they are the architects of this dark world, not its arbiters. To appeal to them for mercy is to deny the essence of the life you chose. The hunt, the fall, the rise—these are yours to endure, not theirs to mend.&lt;br /&gt;
&lt;br /&gt;
Cry out if you must, but cry only to the night, to your allies, your kin, or the empty silence that listens without pity. Whisper your anger to the wind, share your grief with your peers, but never burden the hands that shaped your fate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;In Mortal Laymen Terms this translates to:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Do not contact the Creator, also known as The Darkness, with complaints or grievances regarding attacks from other players. The Darkness will not take disciplinary action against any player for engaging in combat or gameplay as intended within the system.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This is a grid-wide combat and roleplay system, and conflict is an integral part of the experience. Attacks are inevitable, and survival depends on your strategy, strength, and alliances.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;If you believe you have been wronged or unfairly targeted, you must bring your concern to your designated leader. Your leader serves as your first line of support and is responsible for determining the appropriate course of action within their ranks.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember: this world was built on challenge, conflict, and endurance. The path through darkness is not meant to be easy,&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;it is meant to test those who claim the right to survive.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember this always:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The strong are tempered in darkness, not protected from it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To suffer is to grow. To fall is to awaken.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;And to remain silent… is to prove you are truly eternal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 🕯️&#039;&#039;&#039;The Law of Sanctuary🕯️&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;“Even the darkness must rest where the blood does not flow.”&#039;&#039; ===&lt;br /&gt;
Within the vast expanse of the eternal night, there exist rare havens untouched by violence, sacred grounds where shadow and silence reign, and the thirst for blood must be stilled. These are the Sanctuaries of the Darkness, places woven with ancient wards where no claw may strike, no spell may harm, and no weapon may taste the air.&lt;br /&gt;
&lt;br /&gt;
To raise your hand in aggression within these lands is to defy the ancient pacts that bind our world. The Realm of Darkness itself forbids such acts; it is not the arena of battle, but the cradle of our existence. Here, we gather, we plan, we conspire, but we do not fight.&lt;br /&gt;
&lt;br /&gt;
Those who cross this boundary of peace dishonor the very shadows that protect them. Violence within sanctuary is not strength, it is &#039;&#039;&#039;sacrilege&#039;&#039;&#039;, a stain upon your legacy that even eternity will remember.&lt;br /&gt;
&lt;br /&gt;
Take your wars to the fields where the moon bears witness. Hunt your enemies beneath her gaze. But within these walls, she commands silence and restraint.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;In Mortal Laymen Terms this translates to:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;No Combat is permitted from any system while in the confines of The land of Darkness, as it is solely for the purpose of conducting tasks for all things related to the Darkness.&#039;&#039;&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Remember this always:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sanctuary is not weakness, it is the breath before the storm.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Respect it… or be consumed by the wrath of the night itself.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= &amp;lt;span id=&amp;quot;Resources&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Resources =&lt;br /&gt;
&lt;br /&gt;
[[In-depth discussion about the Realm of Darkness HUD | https://example.com/hud-guide]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16436</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=MediaWiki:Sidebar&amp;diff=16436"/>
		<updated>2025-11-09T19:32:00Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Overview&lt;br /&gt;
** mainpage|Descendants of Darkness&lt;br /&gt;
** Guidelines_and_Etiquette|Guidelines and Etiquette&lt;br /&gt;
&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Getting_Started#Joining_the_Game|Joining the Game&lt;br /&gt;
** Getting_Started#Initial_Tasks_and_Mentoring|Initial Tasks and Mentoring&lt;br /&gt;
** Getting_Started#Next_Steps|Next Steps&lt;br /&gt;
&lt;br /&gt;
* HUD Guide&lt;br /&gt;
** Realm_of_Darkness_Main_HUD|The Main HUD&lt;br /&gt;
&lt;br /&gt;
* Gameplay&lt;br /&gt;
** Gameplay#Gameplay_Mechanics|Gameplay Mechanics&lt;br /&gt;
** Gameplay#Combat|Combat&lt;br /&gt;
** Gameplay#Safe_Zones|Safe Zones&lt;br /&gt;
** Gameplay#Feeding_and_Blood_Levels|Feeding and Blood Levels&lt;br /&gt;
** Gameplay#Species-Specific_Attacks|Species-Specific Attacks&lt;br /&gt;
&lt;br /&gt;
* Player Hierarchy&lt;br /&gt;
** Player_Hierarchy#Player|Player&lt;br /&gt;
** Player_Hierarchy#Houses_Packs_Circles|Houses/Packs/Circles&lt;br /&gt;
** Player_Hierarchy#Clans|Clans&lt;br /&gt;
** Player_Hierarchy#Bloodlines|Bloodlines&lt;br /&gt;
** Player_Hierarchy#Arch|Arch&lt;br /&gt;
&lt;br /&gt;
* Guidelines and Etiquette&lt;br /&gt;
** Guidelines_and_Etiquette#The_Dark_Oath|The Dark Oath&lt;br /&gt;
** Guidelines_and_Etiquette#Important_Notices|Important Notices&lt;br /&gt;
&lt;br /&gt;
* In-World Devices&lt;br /&gt;
** In-World_Devices#Resting_Nexus|Resting Nexus&lt;br /&gt;
** In-World_Devices#Blood_Well|Blood Well&lt;br /&gt;
** In-World_Devices#Species_Change|Species Change&lt;br /&gt;
** In-World_Devices#Reawakening_Shrine|Reawakening Shrine&lt;br /&gt;
** In-World_Devices#Elixirs|Elixirs&lt;br /&gt;
** In-World_Devices#Essence_Chest|Essence Chest&lt;br /&gt;
** In-World_Devices#Overseer|Overseer&lt;br /&gt;
** In-World_Devices#Trial of Shadows|Trial of Shadows&lt;br /&gt;
&lt;br /&gt;
* Resources&lt;br /&gt;
** Resources|Resources&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Main_Page&amp;diff=16428</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Main_Page&amp;diff=16428"/>
		<updated>2025-11-09T07:19:59Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* 🌑Descendants of Darkness🌑                                                                         A Dark Immersive Roleplay System In Second Life */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= &#039;&#039;&#039;Descendants of Darkness&#039;&#039;&#039;                                                                    =&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;A Dark Immersive Roleplay System In Second Life&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
===== &#039;&#039;&amp;lt;u&amp;gt;The History: The Descendants of Darkness emerged on November 6th, 2023.&amp;lt;/u&amp;gt;&#039;&#039; =====&lt;br /&gt;
&lt;br /&gt;
Beneath the veil of eternal night lies a realm unlike any other, a grid-wide crucible of combat and live-action roleplay, forged within the shadowed depths of Second Life. This world was not crafted for the faint of heart. It was summoned, to ensnare those who crave power, immortality, and the intoxicating taste of darkness itself.&lt;br /&gt;
&lt;br /&gt;
Here, you shall abandon your mortal shell and embrace the void. Carve your destiny from the bones of your enemies and rise as a legend within the abyss. Will you become a feral lycan, driven by bloodlust and the savage strength of the moon’s curse? Or perhaps a vampire of exquisite malice, a cunning predator who drinks deep of crimson life and eternal sin? Or maybe you are the witch, a master of the arcane who bends light and shadow to your will binding souls in spells of torment and desire.&lt;br /&gt;
&lt;br /&gt;
Your path is yours alone. Your survival depends on wit, power, and the will to dominate. Ascend through the ranks and etch your name in whispers of fear, or walk alone as an outlaw, carving your own legend in the darkness. Should you hunger for more, gather your kin and forge a dynasty, bound by blood and ambition. Raise your banner, form your clan, and engrave your legacy into the ancient scrolls of shadow.&lt;br /&gt;
&lt;br /&gt;
Together, you and your brethren shall build an empire of the night, where only the ruthless endure and the powerful reign supreme.&lt;br /&gt;
&lt;br /&gt;
The Darkness thrives on conflict, chaos, and seduction, the lifeblood of immersive, untamed roleplay. Here, there are no shackles, no politics, no chains of law to bind your imagination. In this world, you are the creator and destroyer, free to shape your domain as you see fit. Forge alliances under the pale moonlight… or shatter them with a whisper. Turn friends into foes, and foes into instruments of your will.&lt;br /&gt;
&lt;br /&gt;
In the Darkness, everything is possible.&lt;br /&gt;
&lt;br /&gt;
Only your imagination defines the limits&lt;br /&gt;
&lt;br /&gt;
and even that can be broken. &lt;br /&gt;
&lt;br /&gt;
= Guidelines and Etiquette =&lt;br /&gt;
&lt;br /&gt;
In the Realm of Darkness, we call our rules &#039;The Dark Oath.&#039; You can find the board with the actual rules at the Realm of Darkness land. Here, I will explain the rules in simple terms.&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Do not break the masquerade:&#039;&#039;&#039; This means you should not disclose information about other players within our system to those who are not players. For instance, you can&#039;t approach a club owner and say, &#039;x person is a vampire/lycan/witch.&#039; You are free to inform anyone you wish that you&#039;re a player but avoid violating someone&#039;s privacy regarding their player status. Additionally, refrain from sharing players&#039; scans or attacks with non-players. Exercise caution when posting such information in nearby chat, as non-players might be observing and could potentially report you.&lt;br /&gt;
# &#039;&#039;&#039;Silence in the face of adversity:&#039;&#039;&#039; This means that if you get attacked, do not complain to the creators about it. Attacking is part of the game. This is what you signed up for. You can complain to others but do not complain to the creators.&lt;br /&gt;
# &#039;&#039;&#039;Safe zones:&#039;&#039;&#039; This means that engaging in attacks within the Realm of Darkness land is not permissible. While playful interactions with friends are allowed, any non-consensual attacks are strictly prohibited. Serious complaints or reports regarding such incidents may lead to undesired consequences.&lt;br /&gt;
# &#039;&#039;&#039;Guardians of the Realm:&#039;&#039;&#039; This means that we protect our game. Please don&#039;t engage in activities that attempt to damage or harm our game. For example, if you have a bull avatar and attempt to disclose information about our game to another gaming system within SL to gain favor, and the creator of this other game causes problems by threatening our player base, such actions will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the Realm of Darkness land, we also have a notice. This notice contains things that you should be aware of before you join. The notices are not rules. The notice is as follows.&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Home and work security:&#039;&#039;&#039; Players may attack you at your home or workplace. This is part of the game; you are not safe. This is one thing that brings excitement and adrenaline to the game. Some advice from us is to use a security orb for your land so people can&#039;t come and attack you. If you work as a DJ or Host, make sure you have eject/ban ability at the place of work.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Griefer HUDs:&#039;&#039;&#039; If someone is griefing you, report it to Linden Labs.&lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;Conduct:&#039;&#039;&#039; If someone is saying bad things to you or doing bad things to you, report it to Linden Labs. These types of things are not within our jurisdiction.&lt;br /&gt;
&lt;br /&gt;
= Initiation and Gameplay Dynamics =&lt;br /&gt;
&lt;br /&gt;
When you join as a player, you&#039;ll receive a group invite, and upon acceptance, you can acquire the HUD. The HUD&#039;s artwork is tailored to your chosen species. The individual who introduced you to the game may invite you to join their house (vampires), pack (lycans), or circle (witches). Upon becoming a player, your blood level is not initially full. One of the initial tasks involves going out to feed. Ideally, your mentor will guide you through this process and demonstrate how the HUD functions.&lt;br /&gt;
&lt;br /&gt;
While various species boast different attacks, it&#039;s important to note that the attack damage and rate remain consistent across all species within the same age group. The distinctions in attacks are solely for roleplay purposes, not for gaining advantages in combat scenarios.&lt;br /&gt;
&lt;br /&gt;
I will use the word &amp;quot;house&amp;quot; interchangeably with &amp;quot;circle&amp;quot; and &amp;quot;pack.&amp;quot; If you have joined a house, there might be some house rules created by the house leader. If the house is within a clan, there might be clan rules, and if you&#039;re in a bloodline, there might be bloodline rules. You might be wondering what the difference is between a house, clan, and bloodline.&lt;br /&gt;
&lt;br /&gt;
= Houses, Clans, and Bloodlines =&lt;br /&gt;
&lt;br /&gt;
When you first become a player, you&#039;re initially part of a generic bloodline, granting you the freedom to avoid automatic placement into the bloodline of the person who introduced you to the game. If you choose to join their house, you will adopt their bloodline. Each bloodline is led by one person with two lower-ranking officers. Within a bloodline, there are clans, and within clans there are houses. Currently, holding a bloodline is the highest rank in the game.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bloodline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A bloodline consists of one leader and two lower-ranking officers. This structure represents the pinnacle of hierarchical positions in the game. Clans are subgroups within a bloodline.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clans are composed of houses (vampires), packs (lycans), or circles (witches). A clan, led by a leader and two lower-ranking officers, can be thought of as a state. To establish a clan, approximately 25 active members within your house are required (not including alts or inactive accounts), along with payment of the fee. The creation of a clan necessitates the inclusion of two or more houses. A clan can pledge loyalty to an arch and can encompass houses, packs, and circles.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Houses/packs/covens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To exist, a house, pack, or coven must be created by an individual with ten followers or more, who also pays the respective fee. The distinction lies in the composition: a house exclusively contains vampires, packs exclusively consist of lycans and covens exclusively include witches.&lt;br /&gt;
&lt;br /&gt;
= The Main HUD =&lt;br /&gt;
Below is a link for an in-depth discussion about the Realm of Darkness HUD.&lt;br /&gt;
* [[Realm of Darkness Main HUD|The Realm of Darkness Main HUD]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Main_Page&amp;diff=16427</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Main_Page&amp;diff=16427"/>
		<updated>2025-11-09T07:16:17Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* 🌑Descendants of Darkness🌑 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= 🌑&#039;&#039;&#039;Descendants of Darkness&#039;&#039;&#039;🌑                                                                         &#039;&#039;&#039;A Dark Immersive Roleplay System In Second Life&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
===== &#039;&#039;The History: The Descendants of Darkness emerged on November 6th, 2023.&#039;&#039; =====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beneath the veil of eternal night lies a realm unlike any other, a grid-wide crucible of combat and live-action roleplay, forged within the shadowed depths of Second Life. This world was not crafted for the faint of heart. It was summoned, to ensnare those who crave power, immortality, and the intoxicating taste of darkness itself.&lt;br /&gt;
&lt;br /&gt;
Here, you shall abandon your mortal shell and embrace the void. Carve your destiny from the bones of your enemies and rise as a legend within the abyss. Will you become a feral lycan, driven by bloodlust and the savage strength of the moon’s curse? Or perhaps a vampire of exquisite malice, a cunning predator who drinks deep of crimson life and eternal sin? Or maybe you are the witch, a master of the arcane who bends light and shadow to your will binding souls in spells of torment and desire.&lt;br /&gt;
&lt;br /&gt;
Your path is yours alone. Your survival depends on wit, power, and the will to dominate. Ascend through the ranks and etch your name in whispers of fear, or walk alone as an outlaw, carving your own legend in the darkness. Should you hunger for more, gather your kin and forge a dynasty, bound by blood and ambition. Raise your banner, form your clan, and engrave your legacy into the ancient scrolls of shadow.&lt;br /&gt;
&lt;br /&gt;
Together, you and your brethren shall build an empire of the night, where only the ruthless endure and the powerful reign supreme.&lt;br /&gt;
&lt;br /&gt;
The Darkness thrives on conflict, chaos, and seduction, the lifeblood of immersive, untamed roleplay. Here, there are no shackles, no politics, no chains of law to bind your imagination. In this world, you are the creator and destroyer, free to shape your domain as you see fit. Forge alliances under the pale moonlight… or shatter them with a whisper. Turn friends into foes, and foes into instruments of your will.&lt;br /&gt;
&lt;br /&gt;
In the Darkness, everything is possible.&lt;br /&gt;
&lt;br /&gt;
Only your imagination defines the limits&lt;br /&gt;
&lt;br /&gt;
and even that can be broken. &lt;br /&gt;
&lt;br /&gt;
= Guidelines and Etiquette =&lt;br /&gt;
&lt;br /&gt;
In the Realm of Darkness, we call our rules &#039;The Dark Oath.&#039; You can find the board with the actual rules at the Realm of Darkness land. Here, I will explain the rules in simple terms.&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Do not break the masquerade:&#039;&#039;&#039; This means you should not disclose information about other players within our system to those who are not players. For instance, you can&#039;t approach a club owner and say, &#039;x person is a vampire/lycan/witch.&#039; You are free to inform anyone you wish that you&#039;re a player but avoid violating someone&#039;s privacy regarding their player status. Additionally, refrain from sharing players&#039; scans or attacks with non-players. Exercise caution when posting such information in nearby chat, as non-players might be observing and could potentially report you.&lt;br /&gt;
# &#039;&#039;&#039;Silence in the face of adversity:&#039;&#039;&#039; This means that if you get attacked, do not complain to the creators about it. Attacking is part of the game. This is what you signed up for. You can complain to others but do not complain to the creators.&lt;br /&gt;
# &#039;&#039;&#039;Safe zones:&#039;&#039;&#039; This means that engaging in attacks within the Realm of Darkness land is not permissible. While playful interactions with friends are allowed, any non-consensual attacks are strictly prohibited. Serious complaints or reports regarding such incidents may lead to undesired consequences.&lt;br /&gt;
# &#039;&#039;&#039;Guardians of the Realm:&#039;&#039;&#039; This means that we protect our game. Please don&#039;t engage in activities that attempt to damage or harm our game. For example, if you have a bull avatar and attempt to disclose information about our game to another gaming system within SL to gain favor, and the creator of this other game causes problems by threatening our player base, such actions will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the Realm of Darkness land, we also have a notice. This notice contains things that you should be aware of before you join. The notices are not rules. The notice is as follows.&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Home and work security:&#039;&#039;&#039; Players may attack you at your home or workplace. This is part of the game; you are not safe. This is one thing that brings excitement and adrenaline to the game. Some advice from us is to use a security orb for your land so people can&#039;t come and attack you. If you work as a DJ or Host, make sure you have eject/ban ability at the place of work.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Griefer HUDs:&#039;&#039;&#039; If someone is griefing you, report it to Linden Labs.&lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;Conduct:&#039;&#039;&#039; If someone is saying bad things to you or doing bad things to you, report it to Linden Labs. These types of things are not within our jurisdiction.&lt;br /&gt;
&lt;br /&gt;
= Initiation and Gameplay Dynamics =&lt;br /&gt;
&lt;br /&gt;
When you join as a player, you&#039;ll receive a group invite, and upon acceptance, you can acquire the HUD. The HUD&#039;s artwork is tailored to your chosen species. The individual who introduced you to the game may invite you to join their house (vampires), pack (lycans), or circle (witches). Upon becoming a player, your blood level is not initially full. One of the initial tasks involves going out to feed. Ideally, your mentor will guide you through this process and demonstrate how the HUD functions.&lt;br /&gt;
&lt;br /&gt;
While various species boast different attacks, it&#039;s important to note that the attack damage and rate remain consistent across all species within the same age group. The distinctions in attacks are solely for roleplay purposes, not for gaining advantages in combat scenarios.&lt;br /&gt;
&lt;br /&gt;
I will use the word &amp;quot;house&amp;quot; interchangeably with &amp;quot;circle&amp;quot; and &amp;quot;pack.&amp;quot; If you have joined a house, there might be some house rules created by the house leader. If the house is within a clan, there might be clan rules, and if you&#039;re in a bloodline, there might be bloodline rules. You might be wondering what the difference is between a house, clan, and bloodline.&lt;br /&gt;
&lt;br /&gt;
= Houses, Clans, and Bloodlines =&lt;br /&gt;
&lt;br /&gt;
When you first become a player, you&#039;re initially part of a generic bloodline, granting you the freedom to avoid automatic placement into the bloodline of the person who introduced you to the game. If you choose to join their house, you will adopt their bloodline. Each bloodline is led by one person with two lower-ranking officers. Within a bloodline, there are clans, and within clans there are houses. Currently, holding a bloodline is the highest rank in the game.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bloodline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A bloodline consists of one leader and two lower-ranking officers. This structure represents the pinnacle of hierarchical positions in the game. Clans are subgroups within a bloodline.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clans are composed of houses (vampires), packs (lycans), or circles (witches). A clan, led by a leader and two lower-ranking officers, can be thought of as a state. To establish a clan, approximately 25 active members within your house are required (not including alts or inactive accounts), along with payment of the fee. The creation of a clan necessitates the inclusion of two or more houses. A clan can pledge loyalty to an arch and can encompass houses, packs, and circles.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Houses/packs/covens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To exist, a house, pack, or coven must be created by an individual with ten followers or more, who also pays the respective fee. The distinction lies in the composition: a house exclusively contains vampires, packs exclusively consist of lycans and covens exclusively include witches.&lt;br /&gt;
&lt;br /&gt;
= The Main HUD =&lt;br /&gt;
Below is a link for an in-depth discussion about the Realm of Darkness HUD.&lt;br /&gt;
* [[Realm of Darkness Main HUD|The Realm of Darkness Main HUD]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Main_Page&amp;diff=16426</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Main_Page&amp;diff=16426"/>
		<updated>2025-11-09T07:14:35Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* The Descendants of Darkness emerged on November 6th, 2023. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= 🌑&#039;&#039;&#039;Descendants of Darkness&#039;&#039;&#039;🌑 =&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;A Dark Immersive Roleplay System In Second Life&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
====                                                                     &#039;&#039;&#039;&amp;lt;u&amp;gt;The History&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
===== &#039;&#039;The Descendants of Darkness emerged on November 6th, 2023.&#039;&#039; =====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beneath the veil of eternal night lies a realm unlike any other, a grid-wide crucible of combat and live-action roleplay, forged within the shadowed depths of Second Life. This world was not crafted for the faint of heart. It was summoned, to ensnare those who crave power, immortality, and the intoxicating taste of darkness itself.&lt;br /&gt;
&lt;br /&gt;
Here, you shall abandon your mortal shell and embrace the void. Carve your destiny from the bones of your enemies and rise as a legend within the abyss. Will you become a feral lycan, driven by bloodlust and the savage strength of the moon’s curse? Or perhaps a vampire of exquisite malice, a cunning predator who drinks deep of crimson life and eternal sin? Or maybe you are the witch, a master of the arcane who bends light and shadow to your will binding souls in spells of torment and desire.&lt;br /&gt;
&lt;br /&gt;
Your path is yours alone. Your survival depends on wit, power, and the will to dominate. Ascend through the ranks and etch your name in whispers of fear, or walk alone as an outlaw, carving your own legend in the darkness. Should you hunger for more, gather your kin and forge a dynasty, bound by blood and ambition. Raise your banner, form your clan, and engrave your legacy into the ancient scrolls of shadow.&lt;br /&gt;
&lt;br /&gt;
Together, you and your brethren shall build an empire of the night, where only the ruthless endure and the powerful reign supreme.&lt;br /&gt;
&lt;br /&gt;
The Darkness thrives on conflict, chaos, and seduction, the lifeblood of immersive, untamed roleplay. Here, there are no shackles, no politics, no chains of law to bind your imagination. In this world, you are the creator and destroyer, free to shape your domain as you see fit. Forge alliances under the pale moonlight… or shatter them with a whisper. Turn friends into foes, and foes into instruments of your will.&lt;br /&gt;
&lt;br /&gt;
In the Darkness, everything is possible.&lt;br /&gt;
&lt;br /&gt;
Only your imagination defines the limits&lt;br /&gt;
&lt;br /&gt;
and even that can be broken. &lt;br /&gt;
&lt;br /&gt;
= Guidelines and Etiquette =&lt;br /&gt;
&lt;br /&gt;
In the Realm of Darkness, we call our rules &#039;The Dark Oath.&#039; You can find the board with the actual rules at the Realm of Darkness land. Here, I will explain the rules in simple terms.&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Do not break the masquerade:&#039;&#039;&#039; This means you should not disclose information about other players within our system to those who are not players. For instance, you can&#039;t approach a club owner and say, &#039;x person is a vampire/lycan/witch.&#039; You are free to inform anyone you wish that you&#039;re a player but avoid violating someone&#039;s privacy regarding their player status. Additionally, refrain from sharing players&#039; scans or attacks with non-players. Exercise caution when posting such information in nearby chat, as non-players might be observing and could potentially report you.&lt;br /&gt;
# &#039;&#039;&#039;Silence in the face of adversity:&#039;&#039;&#039; This means that if you get attacked, do not complain to the creators about it. Attacking is part of the game. This is what you signed up for. You can complain to others but do not complain to the creators.&lt;br /&gt;
# &#039;&#039;&#039;Safe zones:&#039;&#039;&#039; This means that engaging in attacks within the Realm of Darkness land is not permissible. While playful interactions with friends are allowed, any non-consensual attacks are strictly prohibited. Serious complaints or reports regarding such incidents may lead to undesired consequences.&lt;br /&gt;
# &#039;&#039;&#039;Guardians of the Realm:&#039;&#039;&#039; This means that we protect our game. Please don&#039;t engage in activities that attempt to damage or harm our game. For example, if you have a bull avatar and attempt to disclose information about our game to another gaming system within SL to gain favor, and the creator of this other game causes problems by threatening our player base, such actions will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the Realm of Darkness land, we also have a notice. This notice contains things that you should be aware of before you join. The notices are not rules. The notice is as follows.&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Home and work security:&#039;&#039;&#039; Players may attack you at your home or workplace. This is part of the game; you are not safe. This is one thing that brings excitement and adrenaline to the game. Some advice from us is to use a security orb for your land so people can&#039;t come and attack you. If you work as a DJ or Host, make sure you have eject/ban ability at the place of work.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Griefer HUDs:&#039;&#039;&#039; If someone is griefing you, report it to Linden Labs.&lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;Conduct:&#039;&#039;&#039; If someone is saying bad things to you or doing bad things to you, report it to Linden Labs. These types of things are not within our jurisdiction.&lt;br /&gt;
&lt;br /&gt;
= Initiation and Gameplay Dynamics =&lt;br /&gt;
&lt;br /&gt;
When you join as a player, you&#039;ll receive a group invite, and upon acceptance, you can acquire the HUD. The HUD&#039;s artwork is tailored to your chosen species. The individual who introduced you to the game may invite you to join their house (vampires), pack (lycans), or circle (witches). Upon becoming a player, your blood level is not initially full. One of the initial tasks involves going out to feed. Ideally, your mentor will guide you through this process and demonstrate how the HUD functions.&lt;br /&gt;
&lt;br /&gt;
While various species boast different attacks, it&#039;s important to note that the attack damage and rate remain consistent across all species within the same age group. The distinctions in attacks are solely for roleplay purposes, not for gaining advantages in combat scenarios.&lt;br /&gt;
&lt;br /&gt;
I will use the word &amp;quot;house&amp;quot; interchangeably with &amp;quot;circle&amp;quot; and &amp;quot;pack.&amp;quot; If you have joined a house, there might be some house rules created by the house leader. If the house is within a clan, there might be clan rules, and if you&#039;re in a bloodline, there might be bloodline rules. You might be wondering what the difference is between a house, clan, and bloodline.&lt;br /&gt;
&lt;br /&gt;
= Houses, Clans, and Bloodlines =&lt;br /&gt;
&lt;br /&gt;
When you first become a player, you&#039;re initially part of a generic bloodline, granting you the freedom to avoid automatic placement into the bloodline of the person who introduced you to the game. If you choose to join their house, you will adopt their bloodline. Each bloodline is led by one person with two lower-ranking officers. Within a bloodline, there are clans, and within clans there are houses. Currently, holding a bloodline is the highest rank in the game.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bloodline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A bloodline consists of one leader and two lower-ranking officers. This structure represents the pinnacle of hierarchical positions in the game. Clans are subgroups within a bloodline.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clans are composed of houses (vampires), packs (lycans), or circles (witches). A clan, led by a leader and two lower-ranking officers, can be thought of as a state. To establish a clan, approximately 25 active members within your house are required (not including alts or inactive accounts), along with payment of the fee. The creation of a clan necessitates the inclusion of two or more houses. A clan can pledge loyalty to an arch and can encompass houses, packs, and circles.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Houses/packs/covens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To exist, a house, pack, or coven must be created by an individual with ten followers or more, who also pays the respective fee. The distinction lies in the composition: a house exclusively contains vampires, packs exclusively consist of lycans and covens exclusively include witches.&lt;br /&gt;
&lt;br /&gt;
= The Main HUD =&lt;br /&gt;
Below is a link for an in-depth discussion about the Realm of Darkness HUD.&lt;br /&gt;
* [[Realm of Darkness Main HUD|The Realm of Darkness Main HUD]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
	<entry>
		<id>https://descendantsofdarkness.com/wiki/index.php?title=Main_Page&amp;diff=16425</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://descendantsofdarkness.com/wiki/index.php?title=Main_Page&amp;diff=16425"/>
		<updated>2025-11-09T07:14:06Z</updated>

		<summary type="html">&lt;p&gt;Mothermayhem: /* Descendants of Darkness: A Dark Immersive Roleplay System In Second Life */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= 🌑&#039;&#039;&#039;Descendants of Darkness&#039;&#039;&#039;🌑 =&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;A Dark Immersive Roleplay System In Second Life&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
====                                                                     &#039;&#039;&#039;&amp;lt;u&amp;gt;The History&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
===== &#039;&#039;The Descendants of Darkness emerged on November 6th, 2023.&#039;&#039; =====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beneath the veil of eternal night lies a realm unlike any other, a grid-wide crucible of combat and live-action roleplay, forged within the shadowed depths of Second Life. This world was not crafted for the faint of heart. It was summoned, to ensnare those who crave power, immortality, and the intoxicating taste of darkness itself.&lt;br /&gt;
&lt;br /&gt;
Here, you shall abandon your mortal shell and embrace the void. Carve your destiny from the bones of your enemies and rise as a legend within the abyss. Will you become a feral lycan, driven by bloodlust and the savage strength of the moon’s curse? Or perhaps a vampire of exquisite malice, a cunning predator who drinks deep of crimson life and eternal sin? Or maybe you are the witch, a master of the arcane who bends light and shadow to your will—binding souls in spells of torment and desire.&lt;br /&gt;
&lt;br /&gt;
Your path is yours alone. Your survival depends on wit, power, and the will to dominate. Ascend through the ranks and etch your name in whispers of fear, or walk alone as an outlaw, carving your own legend in the darkness. Should you hunger for more, gather your kin and forge a dynasty, bound by blood and ambition. Raise your banner, form your clan, and engrave your legacy into the ancient scrolls of shadow.&lt;br /&gt;
&lt;br /&gt;
Together, you and your brethren shall build an empire of the night, where only the ruthless endure and the powerful reign supreme.&lt;br /&gt;
&lt;br /&gt;
The Darkness thrives on conflict, chaos, and seduction, the lifeblood of immersive, untamed roleplay. Here, there are no shackles, no politics, no chains of law to bind your imagination. In this world, you are the creator and destroyer, free to shape your domain as you see fit. Forge alliances under the pale moonlight… or shatter them with a whisper. Turn friends into foes, and foes into instruments of your will.&lt;br /&gt;
&lt;br /&gt;
In the Darkness, everything is possible.&lt;br /&gt;
&lt;br /&gt;
Only your imagination defines the limits&lt;br /&gt;
&lt;br /&gt;
and even that can be broken. &lt;br /&gt;
&lt;br /&gt;
= Guidelines and Etiquette =&lt;br /&gt;
&lt;br /&gt;
In the Realm of Darkness, we call our rules &#039;The Dark Oath.&#039; You can find the board with the actual rules at the Realm of Darkness land. Here, I will explain the rules in simple terms.&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Do not break the masquerade:&#039;&#039;&#039; This means you should not disclose information about other players within our system to those who are not players. For instance, you can&#039;t approach a club owner and say, &#039;x person is a vampire/lycan/witch.&#039; You are free to inform anyone you wish that you&#039;re a player but avoid violating someone&#039;s privacy regarding their player status. Additionally, refrain from sharing players&#039; scans or attacks with non-players. Exercise caution when posting such information in nearby chat, as non-players might be observing and could potentially report you.&lt;br /&gt;
# &#039;&#039;&#039;Silence in the face of adversity:&#039;&#039;&#039; This means that if you get attacked, do not complain to the creators about it. Attacking is part of the game. This is what you signed up for. You can complain to others but do not complain to the creators.&lt;br /&gt;
# &#039;&#039;&#039;Safe zones:&#039;&#039;&#039; This means that engaging in attacks within the Realm of Darkness land is not permissible. While playful interactions with friends are allowed, any non-consensual attacks are strictly prohibited. Serious complaints or reports regarding such incidents may lead to undesired consequences.&lt;br /&gt;
# &#039;&#039;&#039;Guardians of the Realm:&#039;&#039;&#039; This means that we protect our game. Please don&#039;t engage in activities that attempt to damage or harm our game. For example, if you have a bull avatar and attempt to disclose information about our game to another gaming system within SL to gain favor, and the creator of this other game causes problems by threatening our player base, such actions will result in a permanent ban.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the Realm of Darkness land, we also have a notice. This notice contains things that you should be aware of before you join. The notices are not rules. The notice is as follows.&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Home and work security:&#039;&#039;&#039; Players may attack you at your home or workplace. This is part of the game; you are not safe. This is one thing that brings excitement and adrenaline to the game. Some advice from us is to use a security orb for your land so people can&#039;t come and attack you. If you work as a DJ or Host, make sure you have eject/ban ability at the place of work.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Griefer HUDs:&#039;&#039;&#039; If someone is griefing you, report it to Linden Labs.&lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;Conduct:&#039;&#039;&#039; If someone is saying bad things to you or doing bad things to you, report it to Linden Labs. These types of things are not within our jurisdiction.&lt;br /&gt;
&lt;br /&gt;
= Initiation and Gameplay Dynamics =&lt;br /&gt;
&lt;br /&gt;
When you join as a player, you&#039;ll receive a group invite, and upon acceptance, you can acquire the HUD. The HUD&#039;s artwork is tailored to your chosen species. The individual who introduced you to the game may invite you to join their house (vampires), pack (lycans), or circle (witches). Upon becoming a player, your blood level is not initially full. One of the initial tasks involves going out to feed. Ideally, your mentor will guide you through this process and demonstrate how the HUD functions.&lt;br /&gt;
&lt;br /&gt;
While various species boast different attacks, it&#039;s important to note that the attack damage and rate remain consistent across all species within the same age group. The distinctions in attacks are solely for roleplay purposes, not for gaining advantages in combat scenarios.&lt;br /&gt;
&lt;br /&gt;
I will use the word &amp;quot;house&amp;quot; interchangeably with &amp;quot;circle&amp;quot; and &amp;quot;pack.&amp;quot; If you have joined a house, there might be some house rules created by the house leader. If the house is within a clan, there might be clan rules, and if you&#039;re in a bloodline, there might be bloodline rules. You might be wondering what the difference is between a house, clan, and bloodline.&lt;br /&gt;
&lt;br /&gt;
= Houses, Clans, and Bloodlines =&lt;br /&gt;
&lt;br /&gt;
When you first become a player, you&#039;re initially part of a generic bloodline, granting you the freedom to avoid automatic placement into the bloodline of the person who introduced you to the game. If you choose to join their house, you will adopt their bloodline. Each bloodline is led by one person with two lower-ranking officers. Within a bloodline, there are clans, and within clans there are houses. Currently, holding a bloodline is the highest rank in the game.   &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bloodline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A bloodline consists of one leader and two lower-ranking officers. This structure represents the pinnacle of hierarchical positions in the game. Clans are subgroups within a bloodline.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Clans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Clans are composed of houses (vampires), packs (lycans), or circles (witches). A clan, led by a leader and two lower-ranking officers, can be thought of as a state. To establish a clan, approximately 25 active members within your house are required (not including alts or inactive accounts), along with payment of the fee. The creation of a clan necessitates the inclusion of two or more houses. A clan can pledge loyalty to an arch and can encompass houses, packs, and circles.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Houses/packs/covens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To exist, a house, pack, or coven must be created by an individual with ten followers or more, who also pays the respective fee. The distinction lies in the composition: a house exclusively contains vampires, packs exclusively consist of lycans and covens exclusively include witches.&lt;br /&gt;
&lt;br /&gt;
= The Main HUD =&lt;br /&gt;
Below is a link for an in-depth discussion about the Realm of Darkness HUD.&lt;br /&gt;
* [[Realm of Darkness Main HUD|The Realm of Darkness Main HUD]]&lt;/div&gt;</summary>
		<author><name>Mothermayhem</name></author>
	</entry>
</feed>