Player Hierarchy
The current organisational hierarchy is:
This page is an overview of those relationships. Follow the linked pages for details.
Player
New players begin as solitary players unless they join an organisation. Their sire and lineage relationships still connect them to the wider family system, while organisational membership determines any additional group roles and rules.
Dynasties
Dynasties are the organisations players directly join. Vampire Dynasties are Houses, Lycan Dynasties are Packs, Witch Dynasties are Covens, and Hunter Dynasties are Orders.
Clans
Clans bring multiple Dynasties together and may contain a combination of species-specific organisation types.
Bloodlines
Bloodlines contain Clans and represent the highest organisational level shown by the current game website.
Arch
An Arch is the leading role associated with a Bloodline. The standalone guide preserves the existing leadership expectations and clearly labels the old numerical threshold as unverified legacy information.
Activity scores
See Dynasty and Clan Activity Scores for weekly qualification, rankings, and lifetime scores.