Combat: Difference between revisions

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Many players enjoy using the HUD for combat. To initiate an attack, you need to be within a 1.5-meter range of your target. Then, click on the main HUD button and select the strength of your attack. This enables you to engage with another player. However, it's crucial to be cautious as they can retaliate. Players utilize secondary HUDs for combat, incorporating followers and speed boosters. When a player attaches a follower to you, they will trail behind. If you move, they'll stay close, making it easier for them to attack. Conversely, if you attach a follower to them, you'll both collide, jostling around. This is where the speed booster becomes useful. It allows your avatar to move swiftly, enabling you to create distance from your opponent. They may employ a similar strategy, initiating combat as you maneuver.
{{DISPLAYTITLE:Combat}}
 
Combat uses the Main HUD's species-specific [[Attack and Feed Button|attack button]]. Attack animations and names differ by species, while damage and attack rate remain consistent within the same [[Player Age Groups|age group]].
 
== Basics ==
 
* Be within 1.5 metres of the target.
* Click the main HUD button and choose your attack strength.
* Expect counterattacks and stay mobile.
 
Both players may enter species-specific combat animations when their personal animation settings are enabled.
 
== Followers and speed boosters ==
 
* Followers stick to targets; attaching one to someone makes them trail you.
* If they attach one to you, they will stay close—use speed boosters to break away.
* Collisions from two followers can force close-quarters brawls.
 
== Tips ==
 
* Open with a quick hit, then reposition.
* Use speed boosts after landing a hit to control distance.
* Assume your opponent can mirror your moves; plan escapes before you engage.
 
== Related combat systems ==
 
* [[Power Attack]]
* [[Safe Zones]]
* [[Species-Specific Attacks]]
* [[Trial of Shadows]]
* [[Bounties]]
 
[[Category:Gameplay]]

Latest revision as of 22:46, 11 August 2026


Combat uses the Main HUD's species-specific attack button. Attack animations and names differ by species, while damage and attack rate remain consistent within the same age group.

Basics

  • Be within 1.5 metres of the target.
  • Click the main HUD button and choose your attack strength.
  • Expect counterattacks and stay mobile.

Both players may enter species-specific combat animations when their personal animation settings are enabled.

Followers and speed boosters

  • Followers stick to targets; attaching one to someone makes them trail you.
  • If they attach one to you, they will stay close—use speed boosters to break away.
  • Collisions from two followers can force close-quarters brawls.

Tips

  • Open with a quick hit, then reposition.
  • Use speed boosts after landing a hit to control distance.
  • Assume your opponent can mirror your moves; plan escapes before you engage.

Related combat systems