Player Hierarchy: Difference between revisions

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{{DISPLAYTITLE:Player Hierarchy}}


The current organisational hierarchy is:


== <span id="Player_Hierarchy"></span>Player Hierarchy ==
<div style="text-align:center; font-weight:700; margin:1em 0;">[[Bloodlines]] → [[Clans]] → [[Dynasties]] → Players</div>


=== <span id="Bloodlines"></span>Bloodlines ===
This page is an overview of those relationships. Follow the linked pages for details.


Highest rank in the game, led by one person with two lower-ranking officers.
__TOC__


Clans are subgroups within a bloodline.
== Player ==


=== <span id="Clans"></span>Clans ===
New players begin as solitary players unless they join an organisation. Their sire and lineage relationships still connect them to the wider family system, while organisational membership determines any additional group roles and rules.


Composed of houses (vampires), packs (lycans), or circles (witches).
<span id="Houses/Packs/Covens"></span><span id="Houses_Packs_Covens"></span>
== Dynasties ==


Led by a leader and two lower-ranking officers.
[[Dynasties]] are the organisations players directly join. Vampire Dynasties are Houses, Lycan Dynasties are Packs, Witch Dynasties are Covens, and Hunter Dynasties are Orders.


Requirements:
== Clans ==


Approximately 25 active members within your house (not including alts or inactive accounts).
[[Clans]] bring multiple Dynasties together and may contain a combination of species-specific organisation types.
Payment of the clan creation fee (20,000 Lindens).
Completion and submission of the [[Clan Application Form | https://link mc link goes here/clan-app]].
Must include two or more houses.
Can pledge loyalty to an arch and encompass houses, packs, and circles.


=== <span id="Houses_Packs_Circles"></span>Houses/Packs/Circles ===
== Bloodlines ==


Created by an individual with ten or more followers, who also pays the respective fee.
[[Bloodlines]] contain Clans and represent the highest organisational level shown by the current game website.


Houses contain only vampires, packs contain only lycans, and circles contain only witches.
== Arch ==
 
An [[Arch]] is the leading role associated with a Bloodline. The standalone guide preserves the existing leadership expectations and clearly labels the old numerical threshold as unverified legacy information.
 
== Activity scores ==
 
See [[Dynasty and Clan Activity Scores]] for weekly qualification, rankings, and lifetime scores.
 
[[Category:Player Hierarchy]]
[[Category:Gameplay]]

Latest revision as of 22:47, 11 August 2026


The current organisational hierarchy is:

BloodlinesClansDynasties → Players

This page is an overview of those relationships. Follow the linked pages for details.

Player

New players begin as solitary players unless they join an organisation. Their sire and lineage relationships still connect them to the wider family system, while organisational membership determines any additional group roles and rules.

Dynasties

Dynasties are the organisations players directly join. Vampire Dynasties are Houses, Lycan Dynasties are Packs, Witch Dynasties are Covens, and Hunter Dynasties are Orders.

Clans

Clans bring multiple Dynasties together and may contain a combination of species-specific organisation types.

Bloodlines

Bloodlines contain Clans and represent the highest organisational level shown by the current game website.

Arch

An Arch is the leading role associated with a Bloodline. The standalone guide preserves the existing leadership expectations and clearly labels the old numerical threshold as unverified legacy information.

Activity scores

See Dynasty and Clan Activity Scores for weekly qualification, rankings, and lifetime scores.