Realm Domination: Difference between revisions
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Realm Domination is DoD's team territory | Realm Domination is DoD's team territory game in Second Life. Claim regions for your team, attack rival territory, and defend what you hold. | ||
Play through the '''Action Bar and Bag'''. Use the website to join, find battles, and check your team's territory and results. | |||
== | == Where to play == | ||
Realm Domination follows DoD's gridwide play: any sim in Second Life, except '''System Land''' and '''safe zones'''. System Land is a sanctuary where you earn flags alongside Essence. | |||
== Get started == | |||
# Wear your DoD HUD and sign in to the [https://descendantsofdarkness.com/ DoD website]. | |||
# Open '''Gameplay → Realm Domination''' and turn on '''Take part'''. Wait for the saved confirmation. | |||
# Click the HUD's settings button and choose '''Action bar'''. | |||
# Earn a flag on System Land, then travel to the region you want to capture. | |||
Flags arrive at '''30''' and '''60 verified minutes''' on System Land: '''two daily''', with '''six carried''' at most. | |||
Stay alive and on your feet, outside safe zones. Standing, walking, and normal running count toward a battle. Flying, sitting, and crouching do not. | |||
You can | You can help an existing attack or defense without carrying a flag. | ||
== Lay Siege: weaken enemy territory == | |||
# In an enemy-held region, open your flag from the Bag or a shortcut. | |||
# Choose '''Lay Siege'''. You need to carry a flag, but this does not spend it. | |||
# Outnumber the defenders to lower their control to '''50% or below'''. | |||
Unclaimed territory does not need a siege. If enemy control is already at zero, plant directly. | |||
== Use: plant and capture == | |||
# In an '''Unclaimed''' region, or enemy territory at '''50% or below''', open your flag. | |||
# Choose '''Use'''. A successful plant spends one flag. | |||
# Keep the player who planted it alive and in the region. | |||
# Outnumber your opponents. In enemy territory, first drain the owner's control to zero, then fill your team's claim to '''100%'''. | |||
The region changes owner only when that claim reaches 100%. A captured region receives '''15 minutes''' of protection from new Realm attacks. | |||
== Your team == | |||
''' | Your Realm team follows your political allegiance automatically. Check its name under '''Your team's regions''' on the website. | ||
'''Dynasty''' means a House, Pack, Coven, or Order. Biological ancestry does not choose your team. See [[Realm Domination/Help and FAQ|Help and FAQ]] for the allegiance groups. | |||
== | == Find the help you need == | ||
* [[Realm Domination/Action Bar and Bag|Action Bar and Bag]]: open, move, and use the controls. | |||
* [[Realm Domination/Flags|Flags]]: earn flags and understand the limits. | |||
* [[Realm Domination/Capturing and Defending|Capturing and Defending]]: win and protect territory. | |||
* [[Realm Domination/Website Guide|Website Guide]]: find battles and view results. | |||
* [[Realm Domination/Help and FAQ|Help and FAQ]]: problems and detailed rules. | |||
Browse [[Realm Domination/Guides|All Guides]] or read the [[Realm Domination/Complete Guide|Complete Guide]]. | |||
Latest revision as of 18:10, 8 October 2026
Realm Domination is DoD's team territory game in Second Life. Claim regions for your team, attack rival territory, and defend what you hold.
Play through the Action Bar and Bag. Use the website to join, find battles, and check your team's territory and results.
Where to play
Realm Domination follows DoD's gridwide play: any sim in Second Life, except System Land and safe zones. System Land is a sanctuary where you earn flags alongside Essence.
Get started
- Wear your DoD HUD and sign in to the DoD website.
- Open Gameplay → Realm Domination and turn on Take part. Wait for the saved confirmation.
- Click the HUD's settings button and choose Action bar.
- Earn a flag on System Land, then travel to the region you want to capture.
Flags arrive at 30 and 60 verified minutes on System Land: two daily, with six carried at most.
Stay alive and on your feet, outside safe zones. Standing, walking, and normal running count toward a battle. Flying, sitting, and crouching do not.
You can help an existing attack or defense without carrying a flag.
Lay Siege: weaken enemy territory
- In an enemy-held region, open your flag from the Bag or a shortcut.
- Choose Lay Siege. You need to carry a flag, but this does not spend it.
- Outnumber the defenders to lower their control to 50% or below.
Unclaimed territory does not need a siege. If enemy control is already at zero, plant directly.
Use: plant and capture
- In an Unclaimed region, or enemy territory at 50% or below, open your flag.
- Choose Use. A successful plant spends one flag.
- Keep the player who planted it alive and in the region.
- Outnumber your opponents. In enemy territory, first drain the owner's control to zero, then fill your team's claim to 100%.
The region changes owner only when that claim reaches 100%. A captured region receives 15 minutes of protection from new Realm attacks.
Your team
Your Realm team follows your political allegiance automatically. Check its name under Your team's regions on the website.
Dynasty means a House, Pack, Coven, or Order. Biological ancestry does not choose your team. See Help and FAQ for the allegiance groups.
Find the help you need
- Action Bar and Bag: open, move, and use the controls.
- Flags: earn flags and understand the limits.
- Capturing and Defending: win and protect territory.
- Website Guide: find battles and view results.
- Help and FAQ: problems and detailed rules.
Browse All Guides or read the Complete Guide.