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Realm Domination is DoD's team territory mode in Second Life. Earn flags, claim regions, lay siege to rival teams, and defend the territory your team holds. You play through your updated game HUD. The website lets you join, follow attacks, find your team's regions, compare standings, and review your results.
Realm Domination is DoD's team territory game in Second Life. Claim regions for your team, attack rival territory, and defend what you hold.


This guide is for existing DoD players. Rules and website features checked on '''8 October 2026'''.
Play through the '''Action Bar and Bag'''. Use the website to join, find battles, and check your team's territory and results.


== The objective ==
== Where to play ==


Capture a region by planting a flag and helping its team fill a claim to '''100%'''. Defend a region by pushing back an enemy flag while your team keeps ownership.
Realm Domination follows DoD's gridwide play: any sim in Second Life, except '''System Land''' and '''safe zones'''. System Land is a sanctuary where you earn flags alongside Essence.


Eligible players influence the capture bar by being present in permitted parts of the same region. More eligible players on your side give you an advantage. Equal numbers hold the bar still. Combat helps you remove opponents from the count and protect your flag planter.
== Get started ==


An owned region remains with its team until an opposing flag's claim reaches 100%. Draining the owner's control to zero does not, by itself, take the region.
# Wear your DoD HUD and sign in to the [https://descendantsofdarkness.com/ DoD website].
# Open '''Gameplay → Realm Domination''' and turn on '''Take part'''. Wait for the saved confirmation.
# Click the HUD's settings button and choose '''Action bar'''.
# Earn a flag on System Land, then travel to the region you want to capture.


== Join Realm Domination ==
Flags arrive at '''30''' and '''60 verified minutes''' on System Land: '''two daily''', with '''six carried''' at most.


# Wear the updated DoD HUD that includes the Action Bar and Bag.
Stay alive and on your feet, outside safe zones. Standing, walking, and normal running count toward a battle. Flying, sitting, and crouching do not.
# Sign in to the [https://descendantsofdarkness.com/ DoD website]. Use your HUD password or '''Enter with In-World Link'''. Your HUD password is separate from your Second Life account password.
# Open '''Gameplay → Realm Domination'''.
# In '''Your participation''', turn on '''Take part'''.
# Wait for the saved confirmation, then check '''In-game status'''.
# Open the HUD's settings button and choose '''Action bar'''.


You can read the website page while opted out. Turning '''Take part''' on saves your choice; you still need to meet the in-world requirements below to influence a battle. The website's participation message does not mean you are currently online or being counted in a particular region.
You can help an existing attack or defense without carrying a flag.


Your choice remains saved between visits. To leave the mode, turn '''Take part''' off on the website. Closing the Action Bar, closing the website, or turning off the alert sound does not opt you out.
== Lay Siege: weaken enemy territory ==


== Your first capture ==
# In an enemy-held region, open your flag from the Bag or a shortcut.
# Choose '''Lay Siege'''. You need to carry a flag, but this does not spend it.
# Outnumber the defenders to lower their control to '''50% or below'''.


# Earn a flag on qualifying system land. The current earning location is '''Uphill'''; see [[Realm Domination/Flags|Flags]] for the requirements.
Unclaimed territory does not need a siege. If enemy control is already at zero, plant directly.
# Go to a region where Realm capture and combat are allowed.
# Stay alive and stand, walk, or run normally on a supporting surface.
# Open the Bag and click your flag, or click an assigned flag shortcut.
# If the region is '''Unclaimed''', choose '''Use''' to plant. In an enemy '''Controlled''' region, choose '''Lay Siege''', reduce the owner's bar to 50% or below, then choose '''Use'''.
# Keep the original planter alive and in the region. Help the flag's team fill its claim to 100%.
# Check your team's territory and your completed results on the website.


You do not need your own flag to help an existing attack or defense. A player carrying a flag must start a siege or plant the flag.
== Use: plant and capture ==


== Who is on your team? ==
# In an '''Unclaimed''' region, or enemy territory at '''50% or below''', open your flag.
# Choose '''Use'''. A successful plant spends one flag.
# Keep the player who planted it alive and in the region.
# Outnumber your opponents. In enemy territory, first drain the owner's control to zero, then fill your team's claim to '''100%'''.


Your Realm team follows your current political allegiance automatically.
The region changes owner only when that claim reaches 100%. A captured region receives '''15 minutes''' of protection from new Realm attacks.


{| class="wikitable"
== Your team ==
! Your current allegiance !! Your Realm team
|-
| Outlaw without a Dynasty || You alone
|-
| Dynasty without a Clan || Everyone in that Dynasty
|-
| Dynasty in a Clan that follows no Bloodline leader || Everyone in that Clan
|-
| Clan following a Bloodline leader || Everyone in the Clans following that same leader
|}


'''Dynasty''' is the general name for a House, Pack, Coven, or Order. Your biological ancestry does not choose your Realm team.
Your Realm team follows your political allegiance automatically. Check its name under '''Your team's regions''' on the website.


Changing allegiance changes the team you help. Earlier results remain with the team you helped at the time. A flag already planted stays with its original team. If its planter changes teams, forward progress stops until that original planter is back in the region on the flag's original team.
'''Dynasty''' means a House, Pack, Coven, or Order. Biological ancestry does not choose your team. See [[Realm Domination/Help and FAQ|Help and FAQ]] for the allegiance groups.


== When you count in a battle ==
== Find the help you need ==


You must be opted in, able to participate, alive with health remaining, and wearing a working updated HUD. Stay in a permitted part of the region, on foot and supported by the ground, a floor, or a platform.
* [[Realm Domination/Action Bar and Bag|Action Bar and Bag]]: open, move, and use the controls.
* [[Realm Domination/Flags|Flags]]: earn flags and understand the limits.
* [[Realm Domination/Capturing and Defending|Capturing and Defending]]: win and protect territory.
* [[Realm Domination/Website Guide|Website Guide]]: find battles and view results.
* [[Realm Domination/Help and FAQ|Help and FAQ]]: problems and detailed rules.


Standing, walking, and ordinary running count. The current ground-speed limit is '''5.5 metres per second''', which allows normal Second Life running. Flying, sitting, crouching, falling, being knocked into the air, or moving too fast stops your influence and contribution time. After landing or teleporting, allow a fresh HUD update before expecting to count again.
Browse [[Realm Domination/Guides|All Guides]] or read the [[Realm Domination/Complete Guide|Complete Guide]].
 
A battle covers the whole region. Teammates can spread across its permitted parcels; there is no circle you must stand inside around a flag. You do not need to rez a flag object, so no-build land can still allow Realm play.
 
Safe areas block planting and influence. A safe parcel does not necessarily make the rest of a region safe. A whole-region safe zone blocks Realm play throughout it. Follow the HUD's location message.
 
Normal DoD combat, death, hunger, and revival rules continue to apply. Players who have not joined Realm can still fight wherever ordinary combat allows, but they do not move the Realm bar or earn Realm contribution credit.
 
== Choose a guide ==
 
* [[Realm Domination/HUD Action Bar and Bag|HUD Action Bar and Bag]]: every control and the capture display.
* [[Realm Domination/Flags|Flags]]: earning, carrying, and using flags.
* [[Realm Domination/Capturing and Defending|Capturing and Defending]]: battle rules, protection, and contribution credit.
* [[Realm Domination/Website Guide|Website Guide]]: participation, territory, rankings, settings, and history.
* [[Realm Domination/Help and FAQ|Help and FAQ]]: common messages and problems.
* [[Realm Domination/Complete Guide|Complete Guide]]: all six topics in one document.

Latest revision as of 18:10, 8 October 2026

Realm Domination is DoD's team territory game in Second Life. Claim regions for your team, attack rival territory, and defend what you hold.

Play through the Action Bar and Bag. Use the website to join, find battles, and check your team's territory and results.

Where to play

Realm Domination follows DoD's gridwide play: any sim in Second Life, except System Land and safe zones. System Land is a sanctuary where you earn flags alongside Essence.

Get started

  1. Wear your DoD HUD and sign in to the DoD website.
  2. Open Gameplay → Realm Domination and turn on Take part. Wait for the saved confirmation.
  3. Click the HUD's settings button and choose Action bar.
  4. Earn a flag on System Land, then travel to the region you want to capture.

Flags arrive at 30 and 60 verified minutes on System Land: two daily, with six carried at most.

Stay alive and on your feet, outside safe zones. Standing, walking, and normal running count toward a battle. Flying, sitting, and crouching do not.

You can help an existing attack or defense without carrying a flag.

Lay Siege: weaken enemy territory

  1. In an enemy-held region, open your flag from the Bag or a shortcut.
  2. Choose Lay Siege. You need to carry a flag, but this does not spend it.
  3. Outnumber the defenders to lower their control to 50% or below.

Unclaimed territory does not need a siege. If enemy control is already at zero, plant directly.

Use: plant and capture

  1. In an Unclaimed region, or enemy territory at 50% or below, open your flag.
  2. Choose Use. A successful plant spends one flag.
  3. Keep the player who planted it alive and in the region.
  4. Outnumber your opponents. In enemy territory, first drain the owner's control to zero, then fill your team's claim to 100%.

The region changes owner only when that claim reaches 100%. A captured region receives 15 minutes of protection from new Realm attacks.

Your team

Your Realm team follows your political allegiance automatically. Check its name under Your team's regions on the website.

Dynasty means a House, Pack, Coven, or Order. Biological ancestry does not choose your team. See Help and FAQ for the allegiance groups.

Find the help you need

Browse All Guides or read the Complete Guide.