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| Realm Domination is DoD's gridwide team territory mode in Second Life. Earn flags, claim regions, lay siege to rival teams, and defend the territory your team holds. You play using your HUD's Action Bar and Bag. The website lets you join, follow attacks, find your team's regions, compare standings, and review your results. | | Realm Domination is DoD's team territory game in Second Life. Claim regions for your team, attack rival territory, and defend what you hold. |
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| This guide is for existing DoD players.
| | Play through the '''Action Bar and Bag'''. Use the website to join, find battles, and check your team's territory and results. |
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| == The objective == | | == Where to play == |
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| Capture a region by planting a flag and helping its team fill a claim to '''100%'''. Defend a region by pushing back an enemy flag while your team keeps ownership.
| | Realm Domination follows DoD's gridwide play: any sim in Second Life, except '''System Land''' and '''safe zones'''. System Land is a sanctuary where you earn flags alongside Essence. |
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| Eligible players influence the capture bar by being present outside safe areas in the same region. More eligible players on your side give you an advantage. Equal numbers hold the bar still. Combat helps you remove opponents from the count and protect your flag planter.
| | == Get started == |
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| An owned region remains with its team until an opposing flag's claim reaches 100%. Draining the owner's control to zero does not, by itself, take the region.
| | # Wear your DoD HUD and sign in to the [https://descendantsofdarkness.com/ DoD website]. |
| | # Open '''Gameplay → Realm Domination''' and turn on '''Take part'''. Wait for the saved confirmation. |
| | # Click the HUD's settings button and choose '''Action bar'''. |
| | # Earn a flag on System Land, then travel to the region you want to capture. |
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| == Where you can play ==
| | Flags arrive at '''30''' and '''60 verified minutes''' on System Land: '''two daily''', with '''six carried''' at most. |
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| Realm Domination follows DoD's gridwide play. You can play on any sim (region) in Second Life, except '''System Land''' and '''safe zones'''.
| | Stay alive and on your feet, outside safe zones. Standing, walking, and normal running count toward a battle. Flying, sitting, and crouching do not. |
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| System Land is a sanctuary. You earn flags there alongside Essence, but cannot lay siege, plant flags, or influence a Realm battle there. Safe zones also block Realm play; a safe zone may cover a whole region or only part of it.
| | You can help an existing attack or defense without carrying a flag. |
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| == Join Realm Domination == | | == Lay Siege: weaken enemy territory == |
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| # Wear your DoD HUD. | | # In an enemy-held region, open your flag from the Bag or a shortcut. |
| # Sign in to the [https://descendantsofdarkness.com/ DoD website]. Use your HUD password or '''Enter with In-World Link'''. Your HUD password is separate from your Second Life account password.
| | # Choose '''Lay Siege'''. You need to carry a flag, but this does not spend it. |
| # Open '''Gameplay → Realm Domination'''. | | # Outnumber the defenders to lower their control to '''50% or below'''. |
| # In '''Your participation''', turn on '''Take part'''.
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| # Wait for the saved confirmation, then check '''In-game status'''. | |
| # Open the HUD's settings button and choose '''Action bar'''.
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| You can read the website page while opted out. Turning '''Take part''' on saves your choice; you still need to meet the in-world requirements below to influence a battle. The website's participation message does not mean you are currently online or being counted in a particular region.
| | Unclaimed territory does not need a siege. If enemy control is already at zero, plant directly. |
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| Your choice remains saved between visits. To leave the mode, turn '''Take part''' off on the website. Closing the Action Bar, closing the website, or turning off the alert sound does not opt you out.
| | == Use: plant and capture == |
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| == Your first capture ==
| | # In an '''Unclaimed''' region, or enemy territory at '''50% or below''', open your flag. |
| | # Choose '''Use'''. A successful plant spends one flag. |
| | # Keep the player who planted it alive and in the region. |
| | # Outnumber your opponents. In enemy territory, first drain the owner's control to zero, then fill your team's claim to '''100%'''. |
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| === Get ready ===
| | The region changes owner only when that claim reaches 100%. A captured region receives '''15 minutes''' of protection from new Realm attacks. |
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| # Earn a flag on System Land alongside Essence. See [[Realm Domination/Flags|Flags]] for the requirements.
| | == Your team == |
| # Go to the Second Life sim you want to capture, outside System Land and safe zones.
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| # Stay alive and stand, walk, or run normally on a supporting surface.
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| # Open the Bag and click your flag, or click an assigned flag shortcut.
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| === Lay Siege: weaken an enemy-held region ===
| | Your Realm team follows your political allegiance automatically. Check its name under '''Your team's regions''' on the website. |
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| # If an enemy owns the region, choose '''Lay Siege''' from the flag dialog.
| | '''Dynasty''' means a House, Pack, Coven, or Order. Biological ancestry does not choose your team. See [[Realm Domination/Help and FAQ|Help and FAQ]] for the allegiance groups. |
| # Bring eligible attackers into the region to outnumber the defenders and lower the owner's control.
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| # Reduce the owner's bar to '''50% or below''' so a flag can be planted.
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| You must carry a flag to begin '''Lay Siege''', but starting the siege does not spend it. An '''Unclaimed''' region does not need a siege; go straight to planting. If enemy control is already at zero, plant directly instead.
| | == Find the help you need == |
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| === Use: plant your flag and complete the capture ===
| | * [[Realm Domination/Action Bar and Bag|Action Bar and Bag]]: open, move, and use the controls. |
| | * [[Realm Domination/Flags|Flags]]: earn flags and understand the limits. |
| | * [[Realm Domination/Capturing and Defending|Capturing and Defending]]: win and protect territory. |
| | * [[Realm Domination/Website Guide|Website Guide]]: find battles and view results. |
| | * [[Realm Domination/Help and FAQ|Help and FAQ]]: problems and detailed rules. |
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| # In an '''Unclaimed''' region, or an enemy-held region at '''50% or below''', open your flag dialog.
| | Browse [[Realm Domination/Guides|All Guides]] or read the [[Realm Domination/Complete Guide|Complete Guide]]. |
| # Choose '''Use''' to plant. A successful plant spends one flag.
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| # Keep the original planter alive and in the region. If an owner remains, lower its control to zero to begin your flag team's claim.
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| # Help your flag's team fill its claim to '''100%''' to capture the region.
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| # Check your team's territory and your completed results on the website.
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| You do not need your own flag to help an existing attack or defense. A player carrying a flag must start a siege or plant the flag.
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| == Who is on your team? ==
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| Your Realm team follows your current political allegiance automatically.
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| {| class="wikitable"
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| ! Your current allegiance !! Your Realm team
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| | Outlaw without a Dynasty || You alone
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| | Dynasty without a Clan || Everyone in that Dynasty
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| | Dynasty in a Clan that follows no Bloodline leader || Everyone in that Clan
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| | Clan following a Bloodline leader || Everyone in the Clans following that same leader
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| |}
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| '''Dynasty''' is the general name for a House, Pack, Coven, or Order. Your biological ancestry does not choose your Realm team.
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| Changing allegiance changes the team you help. Earlier results remain with the team you helped at the time. A flag already planted stays with its original team. If its planter changes teams, forward progress stops until that original planter is back in the region on the flag's original team.
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| == When you count in a battle ==
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| You must be opted in, able to participate, alive with health remaining, and wearing a working HUD. Stay outside System Land and safe zones, on foot and supported by the ground, a floor, or a platform.
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| Standing, walking, and ordinary running count. The ground-speed limit is '''5.5 metres per second''', which allows normal Second Life running. Flying, sitting, crouching, falling, being knocked into the air, or moving too fast stops your influence and contribution time. After landing or teleporting, allow a fresh HUD update before expecting to count again.
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| A battle covers the whole region. Teammates can spread across its parcels outside safe areas; there is no circle you must stand inside around a flag. You do not need to rez a flag object, so a parcel's no-build setting does not prevent Realm play.
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| System Land and safe zones block planting and influence. A safe parcel does not make the rest of a region safe. A whole-region safe zone blocks Realm play throughout it. Follow the HUD's location message.
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| Normal DoD combat, death, hunger, and revival rules continue to apply. Players who have not joined Realm can still fight wherever ordinary combat allows, but they do not move the Realm bar or earn Realm contribution credit.
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| == Choose a guide ==
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| Browse [[Realm Domination/Guides|All Guides]] for the full guide index, or choose a topic below. | |
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| * [[Realm Domination/HUD Action Bar and Bag|HUD Action Bar and Bag]]: every control and the capture display.
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| * [[Realm Domination/Flags|Flags]]: earning, carrying, and using flags.
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| * [[Realm Domination/Capturing and Defending|Capturing and Defending]]: battle rules, protection, and contribution credit.
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| * [[Realm Domination/Website Guide|Website Guide]]: participation, territory, rankings, settings, and history.
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| * [[Realm Domination/Help and FAQ|Help and FAQ]]: common messages and problems.
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| * [[Realm Domination/Complete Guide|Complete Guide]]: all six topics in one document.
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Realm Domination is DoD's team territory game in Second Life. Claim regions for your team, attack rival territory, and defend what you hold.
Play through the Action Bar and Bag. Use the website to join, find battles, and check your team's territory and results.
Where to play
Realm Domination follows DoD's gridwide play: any sim in Second Life, except System Land and safe zones. System Land is a sanctuary where you earn flags alongside Essence.
Get started
- Wear your DoD HUD and sign in to the DoD website.
- Open Gameplay → Realm Domination and turn on Take part. Wait for the saved confirmation.
- Click the HUD's settings button and choose Action bar.
- Earn a flag on System Land, then travel to the region you want to capture.
Flags arrive at 30 and 60 verified minutes on System Land: two daily, with six carried at most.
Stay alive and on your feet, outside safe zones. Standing, walking, and normal running count toward a battle. Flying, sitting, and crouching do not.
You can help an existing attack or defense without carrying a flag.
Lay Siege: weaken enemy territory
- In an enemy-held region, open your flag from the Bag or a shortcut.
- Choose Lay Siege. You need to carry a flag, but this does not spend it.
- Outnumber the defenders to lower their control to 50% or below.
Unclaimed territory does not need a siege. If enemy control is already at zero, plant directly.
Use: plant and capture
- In an Unclaimed region, or enemy territory at 50% or below, open your flag.
- Choose Use. A successful plant spends one flag.
- Keep the player who planted it alive and in the region.
- Outnumber your opponents. In enemy territory, first drain the owner's control to zero, then fill your team's claim to 100%.
The region changes owner only when that claim reaches 100%. A captured region receives 15 minutes of protection from new Realm attacks.
Your team
Your Realm team follows your political allegiance automatically. Check its name under Your team's regions on the website.
Dynasty means a House, Pack, Coven, or Order. Biological ancestry does not choose your team. See Help and FAQ for the allegiance groups.
Find the help you need
Browse All Guides or read the Complete Guide.