In-World Devices: Difference between revisions

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=Resting Nexus=
{{DISPLAYTITLE:In-World Devices}}
[[File:RestingNexus400x400.png|thumb|Resting Nexus|border|left]]
The Resting Nexus offers protection from blood loss for a specified duration, currently set at 14 days. You have the choice to age during this period or remain unchanged. Opting for 14 days without aging incurs a fee of 250 Lindens, while choosing aging costs 500 Lindens. Aging occurs gradually, with one night passing for every two days, ensuring a balanced progression. This duration was chosen to maintain fairness, preventing abuse by creating alternate accounts solely for aging. The Resting Nexus provides security during periods of absence from the computer, yet players remain vulnerable to attacks.


'''In-world devices''' provide storage, recovery, monitoring, species changes, challenges, and other game services. This page is an index; each device has its own complete guide.


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== Resting Nexus ==


The [[Resting Nexus]] protects against blood loss during an absence and offers aging or non-aging options while leaving players vulnerable to attacks.


== Blood Well ==


=Blood Well=
Use the [[Blood Well]] to deposit, withdraw, or transfer blood.
[[File:BloodWell400x400.png|left|thumb|Blood Well]]
The Blood Well has multiple uses. You can deposit blood, withdraw blood, or transfer blood to another player. To use the Blood Well, it costs 5 Lindens to deposit, withdraw, or transfer.  


If you deposit blood, it will add the amount of blood you deposited to the total amount you have deposited. It will also deduct that amount of blood from you in-world.
== Species Change ==


When you withdraw blood, the amount you withdraw will be added to your total blood in-world.  
The [[Species Change]] device changes a player between Vampire, Lycan, Witch, and Hunter.


For transferring blood to another player, you will need to enter the key of the other player. Once you've clicked on the device to pay, the other player can access the blood by withdrawing it from the Blood Well.
== Reawakening Shrine ==


The [[Reawakening Shrine]] allows one player to revive another using Essence.


== Elixirs ==


[[Elixirs]] are consumable recovery and revival items for avatars and regular humans.


== Essence Chest ==


The [[Essence Chest]] stores Essence with access controls and transaction history.


== Overseer ==


The [[Overseer]] monitors a player, reports attacks and starvation risk, provides recent logs, and can send configured Discord alerts.


== Trial of Shadows ==


The [[Trial of Shadows]] is an in-world scroll used to challenge another player to a timed fight to the death.


 
[[Category:In-World Devices]]
 
[[Category:Gameplay]]
 
 
 
 
 
=Species Change=
[[File:SpeciesChange400x400.png|left|thumb|Species Change Device]]
The Species Change Device
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
=Reawakening Shrine=
[[File:ReawakeningShrine400x400.png|left|thumb|Reawakening Shrine]]
The Reawakening Shrine
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
=Elixirs=
=Essence Chest=

Latest revision as of 22:47, 11 August 2026


In-world devices provide storage, recovery, monitoring, species changes, challenges, and other game services. This page is an index; each device has its own complete guide.

Resting Nexus

The Resting Nexus protects against blood loss during an absence and offers aging or non-aging options while leaving players vulnerable to attacks.

Blood Well

Use the Blood Well to deposit, withdraw, or transfer blood.

Species Change

The Species Change device changes a player between Vampire, Lycan, Witch, and Hunter.

Reawakening Shrine

The Reawakening Shrine allows one player to revive another using Essence.

Elixirs

Elixirs are consumable recovery and revival items for avatars and regular humans.

Essence Chest

The Essence Chest stores Essence with access controls and transaction history.

Overseer

The Overseer monitors a player, reports attacks and starvation risk, provides recent logs, and can send configured Discord alerts.

Trial of Shadows

The Trial of Shadows is an in-world scroll used to challenge another player to a timed fight to the death.