Combat: Difference between revisions
From Descendants of Darkness Wiki
CLI publish |
Consolidate audited content into canonical standalone guide |
||
| Line 1: | Line 1: | ||
' | {{DISPLAYTITLE:Combat}} | ||
* Be within 1.5 | |||
Combat uses the Main HUD's species-specific [[Attack and Feed Button|attack button]]. Attack animations and names differ by species, while damage and attack rate remain consistent within the same [[Player Age Groups|age group]]. | |||
== Basics == | |||
* Be within 1.5 metres of the target. | |||
* Click the main HUD button and choose your attack strength. | * Click the main HUD button and choose your attack strength. | ||
* Expect | * Expect counterattacks and stay mobile. | ||
Both players may enter species-specific combat animations when their personal animation settings are enabled. | |||
== Followers and speed boosters == | |||
* Followers stick to targets; attaching one to someone makes them trail you. | * Followers stick to targets; attaching one to someone makes them trail you. | ||
* If they attach one to you, | * If they attach one to you, they will stay close—use speed boosters to break away. | ||
* Collisions from two followers can force close-quarters brawls. | * Collisions from two followers can force close-quarters brawls. | ||
== Tips == | |||
* Open with a quick hit, then reposition. | * Open with a quick hit, then reposition. | ||
* Use speed boosts after landing a hit to control distance. | * Use speed boosts after landing a hit to control distance. | ||
* Assume your opponent can mirror your moves; plan escapes before you engage. | * Assume your opponent can mirror your moves; plan escapes before you engage. | ||
== Related combat systems == | |||
* [[Power Attack]] | |||
* [[Safe Zones]] | |||
* [[Species-Specific Attacks]] | |||
* [[Trial of Shadows]] | |||
* [[Bounties]] | |||
[[Category:Gameplay]] | |||
Latest revision as of 22:46, 11 August 2026
Combat uses the Main HUD's species-specific attack button. Attack animations and names differ by species, while damage and attack rate remain consistent within the same age group.
Basics
- Be within 1.5 metres of the target.
- Click the main HUD button and choose your attack strength.
- Expect counterattacks and stay mobile.
Both players may enter species-specific combat animations when their personal animation settings are enabled.
Followers and speed boosters
- Followers stick to targets; attaching one to someone makes them trail you.
- If they attach one to you, they will stay close—use speed boosters to break away.
- Collisions from two followers can force close-quarters brawls.
Tips
- Open with a quick hit, then reposition.
- Use speed boosts after landing a hit to control distance.
- Assume your opponent can mirror your moves; plan escapes before you engage.