Realm Domination/Flags

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Revision as of 18:10, 8 October 2026 by Ninja (talk | contribs) (Simplify the player guide; put first steps before detailed rules and reduce repetition)
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Carry a flag to start Lay Siege, or spend one with Use to plant a capture flag. You do not need your own flag to help an attack or defense already underway.

Earn flags on System Land

  1. Turn on Take part on the Realm Domination website page.
  2. Wear your DoD HUD, stay alive, and visit System Land.
  3. Meet its reward requirements, including Discord verification when requested.
  4. Spend time there and check your Bag for flags. The website also shows Flags carried.

Flags are earned alongside Essence. The HUD confirms your time through checks roughly every five minutes, so a reward may arrive after the exact minute you expect. Offline time and gaps in confirmed presence do not count.

Milestone or limit Amount
First flag 30 verified minutes
Second flag 60 verified minutes total that day
Daily earning limit 2 flags
Carrying limit 6 flags
Daily reset Midnight Second Life Time (SLT)

The second milestone is 60 minutes total, not another hour after the first flag. Essence multipliers and your daily Essence cap do not change flag earning.

Lay Siege

  1. Travel to enemy territory outside System Land and safe zones.
  2. Open your flag from the Bag or an assigned shortcut.
  3. Choose Lay Siege and help lower the owner's control.

You must carry a flag, but Lay Siege spends none.

Use: plant a flag

  1. Find Unclaimed territory or enemy territory at 50% or below.
  2. Open your flag and choose Use.
  3. Keep the planter alive and in the region while your team completes the capture.

A successful plant spends one flag. A refused plant spends none. You cannot plant in your own territory, on System Land, in safe zones, during capture protection, or while another flag is planted there.

See Capturing and Defending for the full capture steps.

Keep unused flags

Unused flags stay in your Bag through death, relogging, allegiance changes, and opting out. You cannot give them to another player. A spent flag is not refunded if its capture fails.

At six flags, make space by successfully planting one. Return to System Land and complete another check that same SLT day to collect any remaining flags you earned that day. Flags not collected expire at the daily reset; flags already in your Bag remain.

Turning off Take part stops earning. Rejoining keeps that day's earned flags counted toward the two-flag limit, but restarts your counted earning minutes. A participation suspension keeps unused flags while freezing earning and use.

For missing rewards, see Help and FAQ. For shortcuts and Bag controls, see Action Bar and Bag.