Legacy

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Revision as of 21:37, 20 July 2026 by Ninja (talk | contribs) (Created page with "= Legacy System = center|thumb|1033x1033px|Legacy begins with your grandchildren. Deeper, active generations build a stronger Legacy. '''Legacy''' is a cumulative score representing the strength, depth, and activity of your character's family tree. Legacy rewards players who build a genuine line of active descendants. It is available to every species and grows over time through weekly awards. == Legacy at a Glance == * '''Direct children...")
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Legacy System

Legacy begins with your grandchildren. Deeper, active generations build a stronger Legacy.

Legacy is a cumulative score representing the strength, depth, and activity of your character's family tree.

Legacy rewards players who build a genuine line of active descendants. It is available to every species and grows over time through weekly awards.

Legacy at a Glance

  • Direct children award 0 Legacy. They begin your family line but must create descendants of their own before the line produces Legacy.
  • Grandchildren and deeper descendants award Legacy. Each generation becomes more valuable as the family tree grows deeper.
  • Descendants must be active. A descendant must be alive and have at least 20% Dark Rating to qualify.
  • Dark Rating affects value. A descendant with 50% Dark Rating provides half of their available Legacy value.
  • A widening tree earns bonuses. You receive a Pyramid Bonus when a deeper generation contains more eligible descendants than the generation above it.
  • Legacy is awarded weekly. The calculation occurs every Monday at approximately 12:15 a.m. Second Life Time.
  • Legacy is cumulative. Weekly awards are added to your existing total instead of replacing it.
  • Your status matters. Being Slain or in a Coma causes a penalty, while Hibernation freezes your score.
  • Legacy cannot become negative. The lowest possible total is zero.

Family-Tree Diagram

The following text diagram shows where Legacy begins:

YOU
│
└── +1  Direct Children
    │   Value: 0
    │
    └── +2  Grandchildren
        │   Value: 50–100 each
        │
        └── +3  Great-Grandchildren
            │   Value: 200–500 each
            │
            └── +4  Great-Great-Grandchildren
                │   Value: 500–1,000 each
                │
                └── +5 and Deeper
                    Value: 1,000 each

These values represent a descendant with 100% Dark Rating. A lower Dark Rating reduces the amount they provide.

Who Qualifies?

A descendant contributes to your Legacy when they meet both requirements:

  • They are alive.
  • Their Dark Rating is at least 20%.

The following descendants do not contribute:

  • Descendants with less than 20% Dark Rating
  • Slain or dead descendants
  • Descendants in a Coma or dead from hunger
  • Hibernating or sleeping descendants
  • Banned descendants

There is currently no minimum age requirement. A descendant's activity matters more than their age.

All species can contribute to the same family tree. A descendant does not need to be the same species as their ancestor.

Descendant Values

Family-Tree Depth Relationship Normal Value Pyramid Value
+1 Direct child 0 0
+2 Grandchild 50 100
+3 Great-grandchild 200 500
+4 Great-great-grandchild 500 1,000
+5 or deeper Later descendant 1,000 1,000

The values in this table assume that the descendant has 100% Dark Rating.

Dark Rating and Legacy

Dark Rating measures a player's activity during the most recent 28 Second Life Time calendar days.

  • Below 20% — The descendant does not qualify.
  • 20% — The descendant provides 20% of their available value.
  • 50% — The descendant provides half of their available value.
  • 75% — The descendant provides three-quarters of their available value.
  • 100% — The descendant provides their full available value.

For example:

Available Legacy value: 1,000
Descendant's Dark Rating: 50%

Legacy provided: 500

Because Dark Rating changes over time, the same family tree may produce a different award each week.

The Pyramid Bonus

The Pyramid Bonus rewards family trees that become wider as they grow deeper.

  • Grandchildren receive their Pyramid value when there are more eligible great-grandchildren than eligible grandchildren.
  • Great-grandchildren receive their Pyramid value when there are more eligible great-great-grandchildren than eligible great-grandchildren.
  • 'Great-great-grandchildren receive their Pyramid value